Average User Score: 8.0Nov 8, 2014The Good: Realistic and hard. Ammo is a limited resource, and used for currency (finally an apocalyptic currency that makes sense!). EnemiesThe Good: Realistic and hard. Ammo is a limited resource, and used for currency (finally an apocalyptic currency that makes sense!). Enemies are strong and can shoot you the second you can shoot them. This means no "peeking" around objects to get perfect shots. Stealth is the best way to take out as many as you can when they have guns, and crazy fleeing-for-your-life tactics are the best when faced with lots of mutants.
The Bad: The story is completely trivial. Weird stuff happens, I thought it was building to some ultimate choice I'd have to make, but that never happened. Overall, the story didn't do anything for me. The enemies often made stupid mistakes like taking cover on my side of an object, thus giving me a perfect shot. Ammo is too scarce on the higher difficulties that I always play on. I'm not Rambo, preferring one-shot, one-kill tactics over spraying lead everywhere, and I still found myself running out against the mutant groups. Too many times I was forced to run for my life and reach the end of the zone. That happened twice, but only after dozens and dozens of deaths from simply being unable to fend off the amount of mutants with the ammo I had.
This game is definitely worth a play-through if you can get it for cheap. I only paid a few dollars for it, so I don't regret it. Had I spent even $20 on it, I would be pretty annoyed.… Expand
Average User Score: 8.1Oct 24, 2014The thing that immediately stands out, to me, is the pacing of this game. Nothing feels too long or drawn out. Just when I'm tired of slidingThe thing that immediately stands out, to me, is the pacing of this game. Nothing feels too long or drawn out. Just when I'm tired of sliding on ropes and climbing things, it ends. Just when I'm tired of waves of enemies, I kill the last one. The story is interesting, the areas are large but not overwhelming. Collecting items isn't difficult (although completing the unmarked side objectives can be really difficult).
The RPG elements and weapon upgrades are rewarding and combat is fun. Even playing on Hard, it wasn't quite as challenging as I would like, but I enjoyed every minute of this game. Finding relics and picking up journals to flesh out the story along the way just added to the fun.
My only real complaint is that I was constantly annoyed by not being able to make a rope ladder. I have rope arrows, so why can't I just shoot it into one of the many sticking points and climb up? I gave it a 9 because of the lack of rope ladders, which should explain how absurd I think it is. Anything that breaks my immersion so consistently is an issue.… Expand
Average User Score: 6.0Oct 12, 2014Game companies can't win sometimes, I swear. Had this been a carbon copy of 1 or 2, people would complain about that. Step back and look atGame companies can't win sometimes, I swear. Had this been a carbon copy of 1 or 2, people would complain about that. Step back and look at Isaac's evolution. He's not an engineer anymore, terrified of taking a single step but logical enough to know he has no choice. He's the most experience necromorph slayer in the universe. Not saying much, but it is what it is. He knows now what has to be done, and he wants this nightmare to end. So yeah, it's not as creepy or terrifying this time because Isaac isn't scared anymore.
These are among the best games I've played in my 25 years of gaming. Great story, great gameplay, scary as my worst nightmare (especially if you max the difficulty), and just so incredibly fun to play. The only reason I'd give this one a 9 is because I do think they could have done a little better with where and when necromorphs attacked, and some of the boss battles were a bit too repetitious for me.… Expand
Average User Score: 5.4Oct 7, 2014I'm a huge fan of the Dead Rising series. Played 1 and 2 on the Xbox, and 3 on my PC. I've seen the complaints about the quality of the port,I'm a huge fan of the Dead Rising series. Played 1 and 2 on the Xbox, and 3 on my PC. I've seen the complaints about the quality of the port, and they are valid. My PC is quite powerful, and still had the occasional stutter.
That said, these are the only problems I found with Dead Rising 3. It's intensely fun, and the Untold Stories DLC was also great. For me, the thing I love about the Dead Rising games is the pacing. Skip the side missions and focus on the main story, and you can finish it in 5 hours. However, nothing about the side missions or collectibles seems overly drawn out or boring to me, like it does in most games. I don't feel punished for hunting down Frank statues or blueprints.
Finding the weapons that suit your play style has also been fun. The story is fine, with a few nifty twists along the way, but it's the gameplay that allows me to spend hours just killing zombies and collecting things on my way to the Left 100,004 Dead achievement. As an added bonus, there aren't BS achievements that force me to play co-op online with random people, save the lone achievement that requires me to join a co-op game. Drop in on someone, and then leave, and you're good if you're an achievement chaser like I am.
Simply put, Dead Rising never feels forced and I never feel like I'm being punished when I play it. The technical issues keep it from getting a 10, but that's the only reason. If you have a slightly-aged PC, it will probably not be a good experience for you, which is regrettable. You're missing out on a really fun game through no fault of your own.… Expand
Average User Score: 8.4Sep 29, 2014A very enjoyable but short experience. I would recommend this game to people who like horror games, but it could definitely use a fewA very enjoyable but short experience. I would recommend this game to people who like horror games, but it could definitely use a few improvements.
For me, the 'terror' and fear of taking a single step only lasted for about 30 minutes. I wish it had lasted longer. The enemies become a little too predictable and avoidable. After 30 minutes, it felt more like a stealth game than a horror game.
The story is predictable as well, and having multiple difficulties seems silly because there's no replay value to a 4-hour game based solely on story. I have no desire to play through it again. However, I never expected a thrilling story or replay value, so these things are fine for me. I wanted terror, but the intensity that replaces the terror was still pretty nice. You do not mess around with enemies, so running away becomes a very intense experience (except for a few stupid loopy areas where it seems more like dancing than running away).
Overall, I really enjoyed this game. It still left me hungry for a longer horror game, though. The environment and enemies are wonderful, and worming your way through the asylum is a lot of fun. However, at one point, while dangling from a ledge outside a window, I was overwhelmed thinking, "There's a drain pipe right there that would take me to the ground. Why can't I just climb down it and run away?"… Expand