Average User Score: 5.6Dec 3, 2013Well, they weren't kidding about massive.
Battlefield 4: China Rising adds 4 enormous maps into the game, bringing you an all out vehicle warfare madness. These maps, in my opinion, seem to be nothing special, but are very well full of detail and life by the moment you start playing. This is basically an "Armored Kill" kind of thing going on here. The only levolution I've actually seen (if I can even call it that) is blowing up those EOD bombs in the giant desert map called "Silk Road", so that was quite a bummer. The smallest map from what I've seen is Guilin peaks, thou it's also the most detailed, sprawling with large caves and detailed foliage everywhere. I favor "Dragon Pass" for its level design. You'll often hear a loud siren, signifying that a "bomber" has been deployed. Thou I'm not sure how it works, he'll shoot out some uh... bombs and obliterate anything it impacts on. The final map I didn't mention is Altai Range, which is basically a "Alborz Mountains", having an identical level design in Battlefield's 4 style. It's sprawling with mountains and a large dome on the center of the map that can get pretty heavy on fights.
Maybe I was expecting more, but in any case, these maps are.... very.... strange and.... massive, not bad, just... strange.… Expand
Average User Score: 9.1Jun 16, 2013This review contains spoilers, click expand to view. Despite a few minor glitches, the character development and the story within each one pulls me away that lets me accept The Last of Us into a perfect well made game. The gameplay for me was very smooth and I had no trouble at all. My slight complain would of been that I hardly found any ammo, but I figured that was just part of the survival and the hard mode. I do wish the music was more vibrant throughout the entire game, like in the ending, where you are holding Ellie and escaping. Rather than your typical good ending (save the day, everyone is cure), or your bad ending (Ellie dies, no cure), I like how Naughty Dog went super in-depth with Joel's character. We see him at the beginning loose his daughter, and we all know something like that can be seriously painful to a person. If you payed attention to the game, you'll notice Joel starts to get attached with Ellie and eventually he just doesn't want to let her go. At some point he even says he can't live without her (he paraphrased it differently). Joel knew Ellie could have done so much for humanity and the vaccine's progression would have been successful, but he lost himself with her because of his loss. His heart was broken and he wanted to replace it with something similar to his daughter's heart. I think (at least me) I would of just done the same and just carried on my life with Ellie rather than see her perish before my eyes just for some vaccine, despite lying to her and not telling her the truth about what happened. (I actually kind of felt bad there when he said "I swear". She deserves to know the truth, especially since she lost everyone as well, or was abandoned).
The ending to me was rather more depressing than any other emotion, and it seriously struck me hard. Naughty Dog, you truly are naughty. Thank you for an amazing experience.… Expand
Average User Score: 6.1Mar 27, 2013I simply enjoyed playing this game from start to finish. There are a lot of things that this game does right, & you can tell Blue Isle & Parsec dedicated much work & time to it. Despite that, I expected a bit more game-play/closure in this game than given, but the engaging atmosphere & terror really drew me in. The game is VERY short, probably longer on hard core, at least for me. I'm hoping this isn't the end of slender man & maybe one day they can continue to a series. Blue Isle & Parsec has revolutionized Slender Man into a terrorizing nightmare & a new born horror legacy aroused from this. I hope to see more in the future & great job on this wonderful game.… Expand