Average User Score: 9.0Jan 8, 2011This is a wonderful gem of a game. There's a LOT of game play packed into this title; expect to spend over 40 hours per playthrough, even moreThis is a wonderful gem of a game. There's a LOT of game play packed into this title; expect to spend over 40 hours per playthrough, even more if you are a completionist. Combat is very tactically oriented and a good tactician can make it through many tough battles with minimal, if any, losses. With careful planning and a few tricks, it is possible to play through the whole game without a single loss at all. The three classes play very differently, and the randomization of some game elements ensures that no two games will be quite the same. You can be incredibly aggressive and force your way through the game with brute force, or you can take a more careful approach. The units are varied, and even units from early areas of the game can be useful at the very end. My only complaint is that the storyline is absolutely linear. As the player, you can make zero significant storyline decisions, and this reduces the depth that this game could have.… Expand
Average User Score: 7.1Jan 8, 2011This is one of those games that subscribes to the old saying, "Easy to learn, impossible to master." By using a few simple game mechanics,This is one of those games that subscribes to the old saying, "Easy to learn, impossible to master." By using a few simple game mechanics, Greed Corp creates a continually deteriorating world where you have to destroy your future to ensure any future at all.
It is challenging and engaging, and the structure of the maps really does require that different tactics be applied to ensure victory. The music and sound effects are appropriate, and the artwork has a whimsical character that helps make the game enjoyable.
Given the lack of depth, Greed Corp shouldn't command a high price. I feel that a $5 price point is perfect. I have had some issues with crashes, and this is an issue that other players have reported as well. Because of this I have knocked down the score a notch to a 7; otherwise, it would have a solid 8.… Expand
Average User Score: 5.7Jan 8, 2011Overall I was disappointed with this game. It started out well enough, meeting my expectations: An incredibly emo hero, depressed because heOverall I was disappointed with this game. It started out well enough, meeting my expectations: An incredibly emo hero, depressed because he was defeated by a mushroom during his final military test, and is now hell bent on committing suicide. But he is "saved" by a semidivine avatar, who is overly optimistic and unashamedly full of himself.
And thus starts this satire of the RPG genre in general. The basic concept is great, and the humor is biting, sarcastic, and entirely puerile. However, aside from that, the game falls short.
You will be tortured clicking through dialog box after dialog box to get to the meat of the matter, and some of the humor very early becomes overused. It was funny to save the maiden the first time, who needs your help before the very last strip of her skimpy clothing is viciously torn away by the attacking baddies, and it is moderately entertaining the second time, but by the third time you get the feeling that you have already seen all of the humor the game can provide.
The combat in the game is boring and offers few tactical options. The characters all feel too similar to each other - they're either close combat melee types or archer types - and there's so many in your party that handling them all starts to feel more like a chore. Ultimately, the 'tactics' part of the game feels uninspired and, ultimately, boring.
I found it difficult to see what was going on in some of the darker areas of the game. I'm not sure if this was intentional or not, but it was very annoying.
Overall, the concept of the game is fantastic, but the execution is poor. Prepare to be disappointed.… Expand