Average User Score: 2.2Mar 5, 2013This is what you get for having an always online DRM Model: If your launch goes poorly, expect your customers to give your game a score of 0This is what you get for having an always online DRM Model: If your launch goes poorly, expect your customers to give your game a score of 0 when they are trying to play the game but are forced to write reviews on metacritic instead of playing what they paid for. It does not matter how good your product is if you fail to deliver it on time or intact.
Your cities are at the mercy of EA's benevolence and server stability, neither of which they possess. If their servers go down, your cities do not save and you receive a large roll-back; that's if you can log back in to begin with. Launch day has been very bad, despite EA's numerous assurances they would be able to handle the load. They refused to let players pre-launch the game, for no explicable reason, so many customers have not even downloaded the product due yet. The cities spaces are very small. It forces you to use multiple regions by yourself, or play with others in order to have an efficient metropolis. You cannot modify the terrain in any way. You cannot un-do, quick-save or quick-load.… Expand