Average User Score: 8.9Mar 12, 2013Brilliant narrative. Lately I have been getting sick of the go go go, kill kill kill games mixed with sparse storyline. This game is prettyBrilliant narrative. Lately I have been getting sick of the go go go, kill kill kill games mixed with sparse storyline. This game is pretty much just story with small puzzles along the way. This game is definitely not aimed at those who are still in the young and invincible mindset, as the primary focus is on mortality and exploring the memories of one man throughout his life, so if you have not yet acknowledged the reality of death and the uncertain, tragic and beautiful nature of life, then they will not enjoy this game. Ignore the negative reviews, play it alone and with headphones late at night. I am not the type who cries often, but this title brought tears to my eyes at a few points and really makes you look at your own life, and your own memories of past and future. How everything was linked together was done in an incredible matter, especially the use of objects to tell a story in how things change, but yet some things always remain the same. Brilliant game, well written story. It's $2.99 on Steam, buy it and support the developers.… Expand
Average User Score: 5.2Dec 3, 2012First off, if you think it's a good game but don't like the constant connection, then don't give it a low score. It defeats the purpose ofFirst off, if you think it's a good game but don't like the constant connection, then don't give it a low score. It defeats the purpose of this site. Now my review. It was a fun game, I enjoyed it. BUT, I do hope we see a comeback of some of the core elements in the next one. I get what they were doing here, as they put all their effort into developing new gameplay mechanics. But, they need to bring back: Light meter, body dragging, the knife (silent takedowns with a pistol seem not so silent), the hanging neck snap, whistle, can/object throwing for distractions, etc. If they brought these in while keeping the current changes, it would be a great game. Oh and we played through the co-op on realistic, it was incredibly difficult. The AI is much smarter in this game, and they use their flashlights much more effectively than previous games. -The Kvlt Kitty… Expand
Average User Score: 4.0Dec 3, 2012I was excited for this. That wore off after the second level. Incredibly boring grindfest with a terrible story. One of those games whereI was excited for this. That wore off after the second level. Incredibly boring grindfest with a terrible story. One of those games where you hope all the characters will die just so you don't have to play anymore. Can't believe I blew $60 on this.… Expand
Average User Score: 8.3Dec 3, 2012Alright so to address some of the other reviews:
1. BUY A CONTROLLER. The game was designed for one. It is a platformer and you reallyAlright so to address some of the other reviews:
1. BUY A CONTROLLER. The game was designed for one. It is a platformer and you really need the abillity to control the variable speed with the joystick. Majority of the negative reviews I see, they complain about the controls being glitchy. On a controller, the game handles like a dream.
2. Since when did a challenge become masochistic? Yes it's hard, but it gets progressively harder. If the latter levels weren't hard, then it wouldn't be much of a platformer now would it?
I have completed the game to 100% and have to say that no other game in the past six or so years has given me such satisfaction upon completion. The last levels are absolutely insane, and require literally perfect execution. But if you die, it's your fault, never once could I blame the game. If you want a walk in the park cinematic experience, this game isn't for you. If you want a game that will have you jump up out of your chair and give a loud "FUCCCCKKKK YESSSS!!!!!!" that your neighbors three houses down can here, then this is the game for you.… Expand
Average User Score: 8.2Nov 8, 2012I was so excited for this release. It was a decent game, but frankly I thought the elimination of the hunter for the assassin was kinda weak.I was so excited for this release. It was a decent game, but frankly I thought the elimination of the hunter for the assassin was kinda weak. Way more boring being the assassin. Also, I felt the complete departure from the previous games soundtrack was a bad move. I miss the darker ambient droning stuff between the chaos so so much. Kinda killed the atmosphere for me, made me feel more like I was in a Hollywood action flick than a survivor wandering a post apocalyptic wasteland. I couldn't stand the characters and the voice acting along with them. The sequences when I had to talk to people in a town felt soo tedious. I just wanted them to cut the **** it's Borderlands, not Fallout. Just let me run, gun and loot. Character development has never been the highlight of Borderlands, and that remains the same in this one. I felt like the dialogue was written for children for the most part. A good attempt, but definitely not my cup of tea. Maybe I'll run through it next time I bake some edibles and give it a second chance, but I got to a point playing it where I was just sick of it 30 hours in, and couldn't play it anymore. 6/10.… Expand
Average User Score: 7.7Aug 2, 2012A solid expansion, well worth the cash. Should it have come with the game at release? Probably, but it's probably better they waited andA solid expansion, well worth the cash. Should it have come with the game at release? Probably, but it's probably better they waited and sorted out the bugs so we'd have it to play in the meantime. Religion was very well integrated, better than in IV. The espionage is a nice touch, doesn't take up too much time per turn but your decisions are very important (much like a lot of Civ V's aspects). Nice additions to the tech tree, definitely more balanced. To all the people whining about long turn times and glitchy multiplayer, I have yet to experience any of these issues. Get a better internet service provider, or just get a better plan cause I have yet to drop a game with this expansion. As for the game chugging, upgrade your computer or try overclocking a bit, mine runs smooth as a whistle on max settings AND online. Noobs are still just angry cause they can't stack anymore lol. It's pure strategic bliss. Get it and your weekend will go by wayy too quickly.… Expand
Average User Score: 7.9Aug 1, 2012Civilization V, the ultimate time waster. A very solid game, especially since the patches and expansion for a night kickin back with friendsCivilization V, the ultimate time waster. A very solid game, especially since the patches and expansion for a night kickin back with friends and having a few beers. A long night at that. For both long time and newcoming players of the Civilization series, you'll feel right at home here. A lot of reviews on here complain about the "lack of depth" in the game, but they act as though it is no longer difficult or deep because of the removal of a few features (many of which are now available in DLC's), but I personally think that they improvements they made over the previous games allow for more tactical depth than ever. Gone are the days of stacking so many units that you could ceaselessly barrage a city until it falls to its knees. Now, you really have to plan carefully and prepare for a siege, as you should. I had tremendous fun figuring out and mastering the combat system. Everything from where to place the catapults so as to be useful, but not too vulnerable as well as who are the front line marines sent in essentially to do little damage on a suicide mission before you bring in the big guns. The gameplay is fluid, and in multiplayer the combat is intense once air units are introduced as you scramble to intercept air units headed for your beloved cities. Early game, building wonders and researching technology can take FOREVER. But what a lot of people here seem to overlook is the realism that goes along with that. Fact is, it did take forever to build The Great Wall, Hanging Gardens, etc. And once nations began becoming industrialized, things really sped up. This holds true in the Civilization series. By the time I hit the industrial era, I was completing wonders in 3-4 turns, builds in 1-2, and every unit in 1. BUT, if you play your cards wrong, you could end up developing no research a turn, or with your production at or near a standstill. Every decision you make seems to have greater implications in Civ V than the previous, as there are less to make which ends up making you really have to weigh your options much more. I'd argue that the game has more depth in that each decision you make is absolutely crucial, whereas in Civ IV I found myself able to let a lot more go with much less staring at that screen while others wait for you to hit that next turn button.
There's a lot of very negative reviews out there with scores of 0-5, and to you I say... Really? The programming, design and execution of the game is excellent. A lot of people here discuss Civ like it's some sort of sacred thing. It's a board game in virtual form people, they have to make changes if they want to progress. Stop acting as though the series holds any sort of loyalty towards you. I personally see video games as art, and like good art, the artist does what they think is best. If you have a better idea, get involved in the process yourself. If not, at LEAST give constructive criticism, not this "this game is a waste of money, total piece of **** It's not like the old one." Just makes you look like a douche, as this game was obviously meticulously crafted from the ground up by the developers. If you think Civ IV is the perfect game, then keep playing that. As for myself, I honestly cannot think of a better turn based strategy game out there. Total War: Shogun 2 was fun, but the limitation of 2 players per campaign has really limited myself from playing it as on my weekend off I like to LAN with 3-4 friends, bbq, and play some strategy games. I have always seen games like this as a highly social thing, like board games. This crushes any turn based strategy or board game in terms of replayability.
I just don't understand why people refer to it being more of a casual game. Aren't all games casual? Cause I feel the term is being used very loosely. Cookin Mama and CoD is casual, and no CoD kiddie would even make it halfway through a game of Civ without throwing a bored tantrum from lack of headshots. Just because Civ allows more of a social experience is not a bad thing, as it IS just a board game video game essentially. We already have RPG's for that antisocial desire in us. I think between Fallout, Dragon Age, Dark Souls, Elder Scrolls, The Witcher, Disciples, etc. I have had my fill of sitting in a room by myself. Being an IT guy, that is my job pretty much, so on weekends I like to get together with fellow nerds and game hard for those few days off. And this game is perfect for that when you don't feel like dealing with the clenched shoulder intensity of a SCII or LoL game.… Expand