Average User Score: 8.6Oct 15, 2013Tales of Xillia is pretty important to the Tales saga, finally combining both studios and changing something. Xillia feels the true next-genTales of Xillia is pretty important to the Tales saga, finally combining both studios and changing something. Xillia feels the true next-gen Tales game.
Xillia's story is.... ok. It will pretty difficult for you to not find clichès all over the plot, and characters are what an anime/manga fan has already seen tons of times. They're ok, still, all of them have a good importance in the plot and have their own reasons to come along.
Story can be seen through the eye of one of the two protagonists: the choice is at the beginning of the game. In 90% of the game, the two protagonists are together so you'll see the same exact thing. However, in that 10% of the game, you'll going to learn something better about the past of the protagonist chosen or other characters involved with him. Choosing Jude can be better for the first run, since it is always present during important speeches in the game.
Xillia has changed something to the Tales saga's popular recipe: now the camera is manual. You'll explore big areas, populated by monsters (you can see and evade them), and there are tons of secrets, passages, treasure chests all over the place, giving you a lot to explore. Development system is pretty unique,too: every time you level up, you'll gain particular points to spend in a spider web-like menu, where you can freely upgrade your stats and learn artes following the web connections: this is good, you can give priority to the stats/artes you think are most useful. Companion AI is pretty good too, since you have to chance to customize it in a very simple way, yet very complete.
And now, battle system: the battles are a mix between Vesperia/Abyss and Graces, you can move freely, still the camera prefers the one on one approach; fighting is easy, and there are a lot of combinations between normal attacks and artes, giving you a lot of combo to invent and have fun. This button mashing type of fighting is balanced by a good strategy option offered by the link: with this feature, you can have characters work in pairs, giving special abilities like guard break, time stop etc. all enemies has a weakness to exploit using this link system.
However, the game is really easy (on normal), and you'll probably find to effectively use this feature only during boss fights.
There's a flaw, however, and it regards the shop system: shops are divided in categories, you can upgrade each category by giving them objects (easy to find objects), when the shop level up you'll have the possibility to buy new equipment or have discounts, This is really good, except for the fact that leveling the shops (finding the objects) are SO easy that you can destroy the game difficulty in just a couple hours.
Tales fans might be upset to know that cooking is gone... now you just buy food just like any other object.
On the graphic note, Xillia is meh. It's worse than Vesperia, and better than Graces F. However this may be due to the fact that the game finally uses manual camera, but somehow the graphics seems a bit outdated. Technically the game has a pretty stable frame-rate, you'll get only some issue during really really chaotic situations.
Sound is just ok. Music is good, but there aren't lot of tracks so it repeat itself quite often. Voice acting is a mixed bag, but overall good. You can play with Japanese voices too, so it's not really a problem, I guess.
-GAME LENGTH AND REPLAY VALUE-
Game story is pretty long, and if you play it while exploring the areas you'll finish the game in probably 60-70 hours. There are a lot of sidequest, most of them pretty useless, but some of them really helpful. Overall your experience will be 100+ hours.
You may want to replay it, too, by choosing the other character at the beginning (they have a small different ending).
Somehow, Xillia can be seen as the best Tales of ever created. However, some flaws in the shop system, and a well-known plot ruined the title of "best". It deserves a 9 imho.… Expand
Average User Score: 8.1Oct 14, 2013I'm a huge fan of Quantic Dream's games, I don't just want to say that this game is really bad, but I want to explain why this is bad and whyI'm a huge fan of Quantic Dream's games, I don't just want to say that this game is really bad, but I want to explain why this is bad and why you shouldn't buy it (at full price, at least). This review is spoiler free.
Quantic Dream's games are always remembered for their storylines and the approach to the story. They make adventure games, however, instead of linear story with tons of riddles, we don't get riddles at all, but a story that changes with our decisions, giving every player a sort of unique experience.
The story of Beyond is divided in chapters, these chapters doesn't follow a timeline, they just jump back and forward. Because of this, the plot always spoils itself, telling what happened next even if you haven't really seen it yet, while you'll going to play it after, bringing you into situations where you're doing things and you already know what the end will be. Most characters (except Jodie) are ruined by this thing: you already know who's good and who's bad without even knowing them. You will never feel a turn of event in this game because of this. However, this is not to say that the story is good and the storytelling is bad, because the story is not that good either: characters are flat, tons of characters just appear one time and will disappear for the rest of the story, and there are a lot of dull parts where there's absolutely no new information in the plot. But the real flaw in this game is that all actions have no consequences, the game is linear, there aren't different scenes like Heavy Rain for example, answering in different ways to characters for example doesn't bring you to a different place. This game have multiple endings, the endings are based through 2 factors: a choice in the ending itself, and life/death of other characters. Just as I already said, all characters (except for one) have no meaning in the storyline, they appear in a scene and will disappear forever, whatever they live or not, so there's no real reason why the should change the ending of the game.
Basically, this game fails in its concept, where Quantic Dream is usually strong.
Gameplay wise, this game is pretty similar to other Quantic Dream's games, you basically must choose what to do, pressing the correct buttons to do it. Failing at it won't have real consequences, because the game/plot is linear, you'll just get a different animation or the game will ask you to repeat the sequence. You can play with Aiden, too. Basically the gameplay is similar to Jodie's, you can interact with things or people that have a particular icon, if you fail there are no consequences even in this case. The gameplay is inconsistent, you will want to do everything correct just to collect trophies... You can play with a friend or using a special app. This can be cool, but not that fun, the game was made to be played alone, so in most parts even if a player controls Jodie and the other Aiden they don't really play together, in most cases they just play in turns.
Graphics are really good, the game has really detailed characters and environment. You will see a lot of places, and every single place is gorgeous. Technically the game suffers frame-rate issues in some cases, however graphically is pretty strong. Even if this game have stars in its cast, it doesn't mean that other character are bad graphically: even normal people have a very detailed face. Camera is very limited in our hands, but it is always in a good position to give us an epic scene.
Sound is good in every aspect: from music, to effects, to voice acting. Voice acting is really strong, volume is always correct. Music is good too.
-GAME LENGTH AND REPLAY VALUE-
This game is really, really short: you can finish it in one-two days obtaining most trophies too. In 5 days you should be able to see all endings and plat. There's no replay value at all, since the game is so linear that you can change anything, and the gameplay is not fun to play it again. Endings can help you replay it, however since the choices are in a really advanced portion of the game, you'll just have to replay from it to the ending (something like 2 or 3 hours at most).
For all the reasons explained, Beyond deserves a 6. The great work in acting, and sound, is ruined by a weak plot, a bad storytelling, an horrible lack of choices, weak characters' personality and dull gameplay.… Expand
Average User Score: 7.5Sep 11, 2013Duck Tales Remastered is a present to old gamers. You can finally return to the greatness of old school platform games. Wayforward has justDuck Tales Remastered is a present to old gamers. You can finally return to the greatness of old school platform games. Wayforward has just upgrade everything: graphic, music, story, but haven't changed anything. If you're an old gamer, this game is a masterpiece. If you're a new gamer, you may be fascinated by the colors, the music and the difficulty of the game.… Expand