Average User Score: 8.6Aug 13, 2013Just finished that DLC. It took me 6 hours to beat it on Elite with a Ghost achievement. I mention this just to give you an example of how long this DLC might last if you play completely stealthy and without killings. Now, a few words about the DLC itself. As you probably know, "The Brigmore Witches" continues the story of assassin Daud, killer of the Empress and Corvo's rival. His skills are basically the same and I didn't notice and major changes from the first DLC, "The Knife of Dunwall" in terms of atmosphere game mechanics. However, that does not make this DLC less fun it contains great story, dark and brutal cutscenes (which perfectly blend into the script), decent-looking environments and very satisfying overall experience. I would recommend this game to anyone who enjoyed original Dishonored and "The Knife of Dunwall".… Expand
Average User Score: 3.4Feb 12, 2013Played it for 3 hours in 4 people coop mode on Ultimate Badass. 6 11 missions accomplished. What can I say? What I like:
- 4 people coop makes game a lot better. While not perfect, you have sort of cooperation and tactic while killing stuff.
- Sounds and music are not bad at all. Weapons, well-timed music and big booms are all there.
- Weapons. While there are basically 3 categories (rifles, shotguns and pistols), all of them have their own style and feel.
What I didn't like:
- Story. Story is meaningless. It doesn't make you care about key figures. Who was that guy over the radio? Who cares, let's move, aliens won't kill themselves.
- Aliens and enemy soldiers AI. Well, nothing much to say here they are just plain stupid. The only way they can attack you is by jumping straight at you. Oh, they can also just stand and watch you killing them (or just running around waving their claws). And yes, they die A LOT. Packs and packs run at you and you just shoot them in the face. No challenge. Easy as that.
- Level design is lackluster. Corridors over corridors, watered with boring cut-scenes, where developers try to make you care about characters around you. Nothing spectacular here, at least so far.
- Almost no challenge. Yes, we died several times during these 6 missions only because we were running straight ahead almost all the time, shooting stuff without any problems (I did check our difficulty level twice I still can't believe it is so easy to play on the Ultimate Badass), but nothing really challenging. Aliens die in a matter of seconds, almost without any effort from our part.
As it was said before, game feels like another generic FPS. There is nothing special about this title whatsoever. Is it fun? If you play it not alone maybe, but I can't imagine playing it myself all alone (I did finish 2 missions alone, by the way). And yes, graphic is not that terrible. Of course it is quite outdated, but not that bad as many people state. While not at Far Cry or Crysis level, it doesn't make you puke either.
Overall, 5.5 (maybe 6.0) out of 10 for me.… Expand
Average User Score: 8.6Sep 20, 2012Amazingly-solid gameplay, great soundtrack, warm graphics, diverse classes, LOTS of areas to explore and monsters to slay! And all that for just $20!
Average User Score: 7.5Jun 3, 2012All I can say is that it is a great, high quality game. However, just keep in mind, that Max Payne 3 has little in common with previous games of that franchise. There is no noir, murky-cold atmosphere, where hope was lost forever. There is also no tragedy, no characters you really miss after their death - almost nothing what made Max Payne and Max Payne 2 so special and memorable. If that doesn't scare you and you are ready for a great, but not authentic Max Payne game - welcome aboard! Great dynamical shooting, nice-looking cutscenes (lots of them), not the worst story (as I said, not much of Max Payne though), vivid high-quality picture and action-apt music / sound effects.… Expand
Average User Score: 6.9May 19, 2012I've been playing MMORPG for 5-6 years - started with vanilla WoW (when Temple of Ahn'Qiraj was still 40 ppl instance and required SOME skill at least). Later I've tried Age of Conan and Warhammer Online, but both were disappointing. During last 2 year I've been trying to return to WoW, but didn't succeed - it was so casual and fast-pacing. And so I gave a try to TERA. I should say I never played Korean MMORPG before and I was always afraid of constant grinding. However, I was surprised by quests in TERA. I felt like I returned to original WoW - sometimes quests are even challenging (solo fighting BAMs, for example). Some people complain about generic quests, but what else can you expect from MMORPG (korean, particularly)? In games like that, you always work as a delivery man, who, however, most of his time cleaning locations from evil monsters. Nothing special here. Next, I'd like to mention graphics and locations design. In 3 words, they are great! Very juicy colors, huge detailed environments, modern-looking characters models and, in general, relatively good engine optimization (I don't have top-notch PC, by the way).
What I really enjoy is combat system. Yes, I've never played korean games before, but I did play american and european MMORPG. Combat system in TERA feels so much different from what I've seen before. Maybe it is not perfect, I agree, but it is so much more dynamic and fresh after years in WoW that I am still under positive influence. For example, when you are fighting monster in WoW, he / she always faces you (unless he / she is under stun effect). No matter how fast you run around him, he'll always will be facing you. In TERA, after monster land his attack or use his spell, it will take time for him to recharge and turn back to you. While he's recharging, you can perform any tactical moves, run around and score a combo or two! That is why it feels so amazingly different than regular MMORPG.
So far, so good. What about bad point? I don't really like UI. To me, it feels a little sluggish and non-intuitive. Moreover, sometimes it just fails to do what you expect. It is not really a big deal, but sometimes it hard to understand certain features. All in all, I like this game so far. Though it was a very squeezed review, I mentioned points I really enjoyed and felt good about. Hope to see you in Tera!… Expand
Average User Score: 8.4Nov 12, 2011I never liked TES series (except Daggerfall). It seemed to me these games didn't have enough atmosphere, dynamics and storyline depth. I almost entirely skipped Oblivion - it wasn't "my" game, let's say. I was pretty sceptical about Skyrim - first-person orientated RPG from the same game developer in the same universe...bah. But everything dimmed when I dived into the depths of Skyrim. I was amazed from the very beginning by dynamical combat system, gorgeous and enormous world, full of events that happen regardless of player, marvelous dungeons and many, many other things. Doing one of the first quests I was told to go to the snowy mountains and investigate the dungeon. I took a horse (horses animation is great, by the way) and galloped to my destination point. When I was near, blizzard has started and it became harder to follow our path. It was quiet high up in the mountains and I was impressed how scary it was to look down. At the same time, it was magnificently spellbinding to watch so realistic and epic picture! What a marvelous view! Then I left my horse near the entrance and deepened into the dungeon...But that is another epic story! Once again, I was sceptical about this title from the very beginning. But don't let prejudice and stereotypes hold you from trying this masterpiece. Just try it and you would not regret it. It is worth every single $.… Expand