Average User Score: 8.3Aug 26, 2012The Witcher 2 on the xbox 360 is a fantastic game with a few rough edges and flawed game mechanics that prevent it from achieving greatness.The Witcher 2 on the xbox 360 is a fantastic game with a few rough edges and flawed game mechanics that prevent it from achieving greatness. It is a compelling western RPG with a deep involving story, interesting characters and good combat mechanics. The Witcher 2 story is very politically driven with lots of characters vying for power and many Kingdom's well being being staked on your decisions. It is epic in scale and every important character got an interesting agenda and back story. I've never played the original Witcher and the story has left me confused a few times. It does not all add up until the very end, then it all just clicks and you understand the political drama that is unfolding. Still I did not need to play the original Witcher for everything to piece together so its okay to just jump straight into the second game.
The combat is challenging but ultimately every battle ends up feeling all too familiar. Throughout the whole game, I ended up rolling away from enemies, waiting for them to attack so I can counter when their defenses were down. Occasionally, I blocked and parry especially for shielded soldiers. It can be involving and deep and rewards patience. I'm sure different playstyles are reward depending on the skills you allocate points into. I was a swordsman so I relied primarily on rolling and attacking. I have a problem with the way potions works in this game. You can not use it during a fight, so everything must be drink before a big battle. This really diminishes the value of potions and rewards reloading before a major fight to buff Geralt up. This mechanic really takes away from the fun spontaneous nature of combat and rewards root memorization of when key fights will take place.
I have a few qualms with the Xbox 360 version of The Witcher 2. First of the inventory and looting system is cumbersome and unintuitive. You can not loot individual items from a corpse, box or crate. This means you often must pick up all the items from a corpse or box and go into your inventory to drop worthless heavy junk. There is also a lack of a quickscroll button, so once your inventory fills up, you wil be force to scroll a large list of items to potentially find what you are searching for. The player cannot even sort the inventory by name or weight. Your items list will just be a random mess. The map and navigation system is also broken, many time leaving the player confused on where to go. The arrow on the minimap points in a general direction with no regards for terrain or obstacle. This often means if you'll following it, you'll be running into a dead end more often than not. The map does not name key locations and you can not even navigate around it. It has left me confused on more than one occasion.
Graphically the game is on par with a medium, lowish pc graphic setting. It still looks amazing, there is just lower resolution textures, more pop ins, less draw distant etc. Of course the most high end PC will end up blasting the Xbox 360 version out of the ballpark, but then again you would not be checking out a Xbox review if you had just a PC rig. This is for the poor blokes like me who has to settle for less.
Despite all its flaw, The Witcher 2 is still a fantastic game. Old school western RPG fans who enjoyed Baldur's Gate, Fallout, Planescape Torment etc. should feel right at home playing the Witcher 2. The Wicher 2 is best experience on a PC. Pick it up for the xbox if you do not have a PC capable of running it, otherwise stick to the PC version for optimum gameplay and graphical experience.… Expand
Average User Score: 7.3Aug 18, 2012Spelunky is a fantastic and fun platformer. Be warn it is hard, and there will be plenty of dying. Old school gamers will feel right at homeSpelunky is a fantastic and fun platformer. Be warn it is hard, and there will be plenty of dying. Old school gamers will feel right at home playing such a difficult game. Ninja Gaiden, Mega Man, Mario etc. were all very hard. But their gameplay revolve around trial and error. Spelunky revolves around learning the game mechanics. There is no trial and error because every stage is randomly generated and each playthrough is unique. You progressively get better and when you complete the game, it is an accomplishment. It is a deep intrinsic game and you are guaranteed to come back even after dying dozens of time. Every death is the player's fault and that is what makes the game so great. It is not "cheap" in the traditional sense. It is very hard but fair.
The controls are very responsive. It might kill you the first few times but after learning the core mechanics, you'll never fight against it. Multiplayer is great fun. Coop is just a mess of fun, with friends killing and sabotaging each other while trying to reach the end of a stage. Deathmatch is chaotic with bombs flying everywhere and plenty of wtf death. It's shallow but great for a quick laugh.
I wish there was online coop play, split screen multiplayer, and an online coop leaderboard. Why omit a leaderboard for cooperative play, I'll never know. Despite these cons, the game is still a blast. 1200 msp seems a bit steep but fans of the platforming genre own it to themselves to check out this game. For everyone else, give it a try before buying. I'm sure many of you will agree this game is a hidden gem among the xbla library.… Expand
Average User Score: 8.2Aug 5, 2012This game is just pure fun. If you are a fan of 2d platformers, love beautiful artwork, quirky humor, and having a good time then this is theThis game is just pure fun. If you are a fan of 2d platformers, love beautiful artwork, quirky humor, and having a good time then this is the game for you. I played the whole game on coop and it was a blast. Me and my sister were slapping each other silly. Lots of love and care went into creating this game and it showed. The art, gameplay, music, story etc all mesh so perfectly well together. . The difficulty scaled just right. It starts off easy but progressively gets harder and harder but I never felt overwhelmed. The controls really helped, when I died I never blamed the game for my death. Rayman and crew responded flawlessly to your command. This game was meant to be played cooperatively. Having a friend to bail you out when you make stupid mistakes and laugh together is a huge plus.
One thing I am disappointed in is that there is no online coop. Granted, this game was meant to be played on the couch with a friend but that doesn't mean they should have omit it altogether. It is like Scott Pilgrim the game, a huge oversight. The achievement system is another complaint. Why can only the main player earn achievement and not your coop partners? There is potential for abuse but come on! It's all good though, I ended up replaying the game a second time with my sister so she can earn achievements. That's how kickass and fun this game is.… Expand