Average User Score: 8.6Jan 18, 2013This review contains spoilers, click expand to view. When I first saw the way the game was set up after playing the demo, I was a bit disappointed. But then one day, after I was purchasing games to play on my Xbox, I spent my remaining 400 pts (or $5) on The Walking Dead - Episode 1: A New Day. My disappointment slowly began to deteriorate as I saw the major strengths of this game: the characters, the development of those characters, and the story. The story begins when the protagonist of the series, Lee Everett, is being sent to prison (which the crime is mentioned later in the story of him killing of a man who the wife was cheating on him with), but with some "luck", the car hits something on the road which causes the vehicle to flip into a wooded area. As Lee escapes from the wrecked car, he slowly begins to see that the world he once knew is becoming a barren wasteland filled with zombies (or what the series calls them "Walkers"). Later on, he meets a little girl named Clementine and takes her in under his care. And that is when the adventure kicks off!
Throughout the game, you'll meet other characters like Kenny, Glenn from the TV series, Larry (my most hated character in the game), and many others as you go through the game. Now the character development is built by dialogue and choices. Choices that the player has to make in a select amount of time. This mechanic makes the game truly interesting with the choices people make, like which character do you save situation that makes the player decide who to save and who to let die. The characters are also a delight for this game. By learning more and more about the characters throughout the episodes, you either become more bonded to them or have more hatred towards them. This game also has a lot of moments where you are on the edge of your seat and moments when you want to cry. One of the moments when you want to cry is in Episode 3: Long Road Ahead, where you have to decide whether Kenny kills his son who is infected or Lee does it. It makes the story ever more stronger and it also makes you feel more and more attached to the characters.
Now good things aside, there is only one problem I have with the game, the controls. The game is a point and click adventure, yet the 360 has a really weird way of pulling it off. You either move in a different direction or the game doesn't seem to click the item that you want. It gets a little bit annoying, but only for the first 5 times it happens.
In conclusion, the game is deep with story and character development. You can either purchase this game via XBLA or buy it on retail. This is one of those games you can't miss!… Expand
Average User Score: 5.0Jan 18, 2013Seeing how people are giving this game bad reviews makes me wonder if they actually played the game or they are fanboys that are upset becauseSeeing how people are giving this game bad reviews makes me wonder if they actually played the game or they are fanboys that are upset because they "changed Dante." Relax, people! The game is indeed good! The visuals are impressively colorful, the combat is smooth and fast-paced, the voice-acting....well, some of the voice-acting is good to decent, the music fits the atmosphere, the character designs are good (making you feel like they are in a chaotic world), some of the one-liners in the game are actually good (when said right), the replayability is good (since you can go back with your abilities and find the secrets) and the story is somewhat interesting. But there are only three problems I can see when playing the game. One of them is the targeting system. When fighting a group of enemies, the game will target an enemy you didn't want to attack. It gets kind of annoying when you are trying your best not to die in the game. The second thing is the repetitiveness of levels. Don't get me wrong, the levels are colorful and impressive in every way, but sometimes I feel like the developers were copying some designs on one level and pasting them some others while giving them a different paint job. The final complaint is the voice of Dante. Portrayed by the actor, Tim Phillips, I was expecting for him to do a good job, but listening to him made me sigh with some discomfort. But when he says some one-liners, I chuckle every now and then, but hearing him swear over and over, it made me want to mute the TV. In short of the new voice, I only liked 30% of his dialogue, but wished that they used the person who voiced Dante in the anime series. At least that guy attempted to sound like Dante. In conclusion, the goods outweigh the bad and the game is a nice little change for the Devil May Cry series. But they should at least put Lady and Trish in it. Then it would have been even better.… Expand