Average User Score: 8.4Jan 4, 2014This game has really nice graphics but the combat system is just plain unbalanced and the huge boss fights often defy normal video game logicThis game has really nice graphics but the combat system is just plain unbalanced and the huge boss fights often defy normal video game logic and trick you with false weak spot attack oppurtunitys and then kill you in some mysterious ways (like with electro shocks).
You will often find yourself facing enemys that have unfair advantages over you like infinite and complete blocking of your melee attacks while you have your mana depleted with every single block or being forced to take serious damage even while blocking. The lack possibility to heal yourself properly during fights and the lack of the ability to use your much needed potions during fights is just plain annoying.
The game forces you to either drink potions the whole time to be prepared if there is a fight coming and thus wasting your often tedious gathered ressources for potions or you will often find yourself in an very unbalanced fight and in the desperated wish that you could drink your potions.
This really killed the game for me because this is not genuine fair challenge but often annoying trial and error.… Expand
Average User Score: 8.1Jun 5, 2013Great tactical strategy game with a really nice scale.
Wargame Airland Battle is an awesome strategy game because it features somethingGreat tactical strategy game with a really nice scale.
Wargame Airland Battle is an awesome strategy game because it features something that not many games like this have but which, in my opinion, greatly increases the fun a really good scale!
In WAB you fight on really large maps and thus, the units have a somehwat realistic shooting and viewing range. In this game, a normale tank shoots at about 500m range and not like 30m compared to other strategy games.
This allows for much more and deeper strategies because flanking and movement becme much more important and more fun and rewarding! Overall the game just feels better and more realistic just because of this gameplay element.
The next thing is, the units have a good damage output and armor/health. In this game, your heavy battle tank can shoot down a light tank with one hit instantly while getting nothing themselves. That means, that there is no more spamming of little units that are able to kill any foe, just if you bring enough of them. You have to be very careful what you are attacking. Again, this leads to the player needing to develop more and deeper tactics in the battle and makes the game feel more realstic and more rewarding.
The last thing that is really nice about WAB is the huge (and i mean HUGE) amount of different units that are in the game. You have not only many different categories of units but in each of them you have a wide selection of them. And they all differ in the many nice features and stats that each unit has, making them useful and giving them the right to be there and not being just for the numbers...
Graphis are nice as well, the units are very detailed and sharp when you zoom in to the maximum and trees, plains, towns and so on look nice as well. The Sound is good as well, the firing sounds nice and are what you would expect from your units.
The mediocre campaign is no really big deal because WAB is designed to give intense tactical battles in multiplayer or skirmish which works really well.
Overall, this game is what i have waites for because i really like the more realistic games with a big scale and often critical damge that unis are able to dish out because this is much more intense than the somewhat lame short range stand-offs like in your c&c...… Expand