Average User Score: 7.5Jun 28, 2013One word can simply sum up this game perfectly: Fan service And an overly crazy game where you have no idea what is going on. This triple crossover of Capcom, Namco Bandai, and Sega proves that there are still games to look forward to from other companies beside Nintendo for the 3DS. It isn't an overly complex game that is incredibly deep as Fire Emblem, but a straight forward Strategy RPG that is fun to play and great to see in action. The sprites and the animations for this game are so crisp and clean, not to the mention that they look really good. A very simple battle system that only requires timing when it comes to combos that could end the battle sooner and leave time to build meter (plus show off). The music is a great homage to the way video game music sounded back in the day, and hearing new mixes of classic songs are still great too.
Fun game nonetheless.… Expand
Average User Score: 8.6Jun 11, 2013Animal Crossing presents a whole new element in this new title, a new idea or in this case, a new role for players to fulfill in their own town, becoming Mayor of "insert name of your town here".
In your new role as Mayor, you can manage the town and work on projects that will make your town stand out among others, making this a brand new experience that previous titles have not given. Instead of worrying about Tom Nook's constant loans with the past 3 titles, this game steers it's head to everything else that isn't about bells, the town and the animals that live there. Making the player the Mayor, provides a new role that players can play to further appreciate their hard work by seeing how they helped shape their town, instead of a mere house upgrade.
Of course, more items and furniture have been added, to make the game more personal as previous titles have done. Accessories, hats, glasses, pants (WHOA), shoes, and more clothing truly add to the experience to tailor your character to your liking. With the addition of home exterior decorating, the personalization presented in this game is ever vast.
A very good element in the game, is your secretary, Isabelle. She helps you with your mayor duties and really helps explain the game to newcomers. Talk to her enough, and she'll provide you with necessary information that will help your experience with this game. Plus, she's incredibly adorable (as with many things in this game).
Other improvements are more finishing touches to this finely crafted game in this North American release, adding much needed flexible controls that make the game easier to play. And with Twitter and Tumblr, you can share in-game screenshots of your life in Animal Crossing and keep those memories stamped on social media.
Now, to the things didn't appeal to me, and it may just be the fact that I'm more critical in my current age. The game holds you back from experiencing everything the game has to offer, by only letting you do certain things when you done this or that. While that may add a feeling of progression with rewards, the series has always kept open doors to you. Aside from that, when all the necessities are done and you can move on to the next task, it feels as if the game has nothing for you to do but wander around aimlessly in the night, waiting eagerly for the next day. While you can get certain fish/bugs and talk to your neighbors, those are things you can already do during daytime, and they really needed to populate the night life with things that don't need to be unlocked.
New Leaf is a fantastic entry in this fun and adorable franchise, adding more of what you love about these games, teaching the player more about what she/he can do in this game, improvements to already existing elements, and while the game does hold you back from experiencing everything you can do, there is no doubt that this is an enriching game that you can leisurely play everyday.… Expand
Average User Score: 6.7Feb 7, 2013This isn't a perfect game, but its not as overly terrible as everyone makes it out to be and it most certainly isn't a gem. First off, the "bad" of this game, which are quite obvious: Design, Writing, Difficulty, and small game play elements. While there are some interesting platforming segments, the overall look and feel of this game isn't appealing, and just comes off as a bright light show. Writing is where this game takes its toll, with dialogue that is so horrid that I end up face palming every time. The way these characters are implemented into this new reboot is a disgrace to their original counter-parts, and the story isn't anything spectacular as expected. This game isn't difficult at all, and even on the game's supposed "hard" mode, it felt like normal mode. Some game play elements, such as no lock-on and sometimes frustrating camera can be an annoyance to any player. But what I was most disappointed in with the game play elements, was the fact that the game shoves the new weapons to you so quick, that you aren't able to have the time to master them. Also, Devil Trigger is just a free get-out-of-jail card.
The "good" of this game? Game play. It feels as a Devil May Cry game should, with some new additions. The game plays smooth on a PC with the right specs, don't bother with the console version where you're given half of the experience. If you actually take the time to practice, you can make some pretty combos with the variety of weapons given. Platforming is actually good in this game, and although it is brain dead easy, its pretty entertaining in some segments.
Final thoughts: Again, Its not a completely terrible game. From what I've heard, Ninja Theory have made some pretty great games with deep narrative, but this game isn't one of them. It has it's flaws, but at the very least I suggest you give it a try and see if it'll change your mind. You'll find something enjoyable at the least.
P.S.: Ninja Theory, that white wig joke wasn't funny.
Also, to the people criticizing a game they haven't played, and created accounts just to make the score sink for this game. You guys are pathetic.… Expand