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Average User Score: 7.0Jul 24, 2013Planetside 2 is a game where the execution does not live up to the potential of the concept. It's just about better than average, but far tooPlanetside 2 is a game where the execution does not live up to the potential of the concept. It's just about better than average, but far too often your enjoyment will be overshadowed by frustration at the developers' bad decisions. Let's list a few.
1 Bad approach to population balance. During beta, the character population was skewed towards NC. That's not surprising, since the NC is presented as freedom fighters, while the TR are presented as fascist oppressors and the VS as cultist weirdos. Turns out not too many people want to play as fascists or cultists who knew? The smart solution would have been to directly address the problem by making the TR and VS more appealing (for example, by giving VS characters less ridiculous attire). Instead, SOE decided to give those two factions buffs while nerfing the NC so to solve an unbalanced population, we got unbalanced game play.
2 Bad approach to game balance. The game developers made a bunch of balance decisions early in the game's life cycle, before the game had a chance to mature. For example, in the early months of the game, air units were very effective because many players had not yet unlocked viable anti-air weapons (and none of the default weapons can play a meaningful anti-air role). The smart option would have been to make AA weapons easier to unlock, so more players could start using those weapons and the true Air vs. Ground balance could be observed. Instead, SOE buffed existing AA weapons and added new ones while the game was still young and players were still figuring it out. Fast-forward a month or two, and now everybody and their dog has unlocked a bunch of buffed AA options, and to fly aircraft anywhere near a meaningful battle is to invite a metric ton of flak fire and a few dozen lock-on missiles.
3 No account verification. SOE decided to let anyone create an account with no verification procedure (e.g., no credit card check, no telephone number check, no address check, etc.). This means that anyone who wants to hack, exploit, or otherwise cheat can very easily make a new dummy account for that purpose. If they're caught, who cares? They can just go back to their main account, or simply make a new account.
4 Over-reliance on player reports to catch cheaters. Instead of investing in automated cheat-detection, SOE decided it would be easier to just let the players report cheaters. Unfortunately, this approach will only catch out the obvious cheats, and will take a lot longer to find the subtle hackers, if it every catches them at all.
5 Players can create characters on opposing factions on the same server. Initially, SOE did not allow this, which made sense. Then for no good reason whatsoever, they decided to make it possible. Now, a player can have characters from all three factions on the same server. Why is that a problem? Well, let's say a player has an NC character as his main, but also maintains an alternative TR character. If at any point this player is using his main NC character and is being overrun by the TR, he can go switch to his TR character and start sabotaging the attacking TR forces from behind to relieve the pressure on his real NC teammates. Way to think ahead.
6 Too much MMO and not enough FPS. Bottom line, this game is decided more by who has unlocked (or paid to unlock) more powerful weapons and upgrades, instead of being decided by who is the more skilled player. SOE is very happy releasing more and more easy-to-use weapons that it can sell (e.g., spray-and-pray SMGs, lock-on rocket launchers, and the recently cancelled implants) instead of trying to find ways to raise the skill ceiling and create more rewarding gameplay.… Expand
Average User Score: 7.6Jun 28, 2013I regret buying this game. It will give you a few laughs, but the the actual gameplay is mostly tedious, frustrating, unimaginative, andI regret buying this game. It will give you a few laughs, but the the actual gameplay is mostly tedious, frustrating, unimaginative, and unpolished.
Good: Some of the music is enjoyable, there are a couple of funny sequences, and Deadpool breaks the fourth wall the way he's supposed to.
Bad: Controls are imprecise, camera is awful, graphics are mediocre, level design ranges from boring to frustrating, and on top of all that you have to deal with glitches. Annoyingly, the game will often switch from its core game-play (basic hack-and-slash) to a crappy mini-game (e.g., platformer, side-scroller, rail-shooter, etc.).… Expand