Average User Score: 8.7Oct 29, 2015Rainbow Six was my introduction - and pretty much anyone else's for that matter - to squad based tactical shooters - it was damned hardRainbow Six was my introduction - and pretty much anyone else's for that matter - to squad based tactical shooters - it was damned hard though, when I was 19 I could JUST get my head around the controls and the call signs and the go commands and the waypoints - it was not, was definitely not - a typical shooter.
It was complex, but fun, tough, but rewarding when you actually finally got past a level you found really tough to beat, you didn't need a fancy FMV sequence, you were happy enough to move on to the next level.
I remember loving this game back in the day, even though I also remember it used to do my head in!… Expand
Average User Score: 7.3Oct 24, 2015I was thrilled to be able to play this, having thoroughly enjoyed the beauty of the narrative exploration game of Stanley's Parable.
I wasI was thrilled to be able to play this, having thoroughly enjoyed the beauty of the narrative exploration game of Stanley's Parable.
I was hoping for something of a similar ilk here, which to an extent it was - but it wasn't. Kinda like saying sorry, not sorry really.
It was too lengthy for me. I didn't like the linearity of it and at times it was just far too long in the tooth.
The voice acting was okay I guess, but it lacked the same standard of that used in the Parable, in that it seemed to be in need of more enthusiasm and I don't think a bit of humour being injected into it would have gone amiss either.
Whilst it was a good idea, I don't think the execution went quite to plan with this one. Maybe it's just me - but I didn't really rate it - as you can tell.… Expand
Average User Score: 8.3Oct 24, 2015I've only played this for a few hours, and whilst it's not mind-blowing, it's still pretty good.
The Good: Good set of resolutions toI've only played this for a few hours, and whilst it's not mind-blowing, it's still pretty good.
Good set of resolutions to launch with, can play it on my 1080 secondary display, or my 1600x900 pc display.
Excellent graphics. Everything is really well pieced together, making good use of various light effects and shading, even the explosions are pretty neat.
Uncomplicated gameplay controls
Challenging missions of varying degrees of difficulty so nobody misses out on the fun and progression is always possible at some point in the future if a mission is too hard.
The music is pretty cool, and you can even set it up to use your own music, which I think was a neat addition to the game's settings.
Arguably the main issue here is that of all the directions a vehicle capable of flight, terrestrial or space, is that it should be able to go up as well as down. Here we have a game that lets you go forward, left and right. That's about it. It really knackers the experience. This could probably be a decent offline contender for Elite if more effort were put into the obvious things like this. But they missed out on it.
I have no idea why. It seems like everywhere you go, you're just traversing along a road that bends when you want to turn and goes straight when you want to go straight. It feels lacklustre, boring and could easily add to the challenge of getting from one place to the next, or even make the combat sequences more interesting.
Sometimes travel is a bit slow, even with boosting and warping - it will take patience and probably a lot of coffee sometimes to get through a fair amount of gameplay in this one. - although there are trainers that allow for 10x an increase in speed using warp - but that's not exactly playing the game as it was intended to be played.
That music can get a bit tedious. Thank the lord for the mute button.
Despite it's shortfalls, it's still a damn fine game that certainly looks pleasing to the eye when you get underway with it. Make the most of the graphic settings - they're easily played on mid-range PCs with half a decent graphics card, and it's smooth as a baby's bum when you're using an i5 or i7 processor too.
It's worth getting, for sure.… Expand
Average User Score: 7.8Sep 13, 2015My last review of this was less than gleaming. Things have improved significantly and appear to be continuing to improve especially with theMy last review of this was less than gleaming. Things have improved significantly and appear to be continuing to improve especially with the latest upcoming update which will be rolling out 15th september 2015.
Still capable of using own music with "built-in" radio station suitably called "Self Radio"
(This is not rocket science, but some people appear to have trouble using it...I dunno why)
Fairly decent single player campaign/story mode with a feasible, somewhat realistic plot (for a GTA game at least).
Playing through the campaign with three separate characters as opposed to just one throughout adds a fresh twist to the game and clearly seems to have allowed for a greater level of plot to be created.
Moddable. It's entirely moddable. The down side of that is that already some dumbass clowns have already tried to infect people's computers with nasties aplenty - one such mod springing to mind is the angry planes mod - which after having been uploaded, stayed uploaded for some time until it came to various people's attention that it needed taking down pronto.
The other downside of modding GTA is if you're caught using mods on GTA V whilst online, you do run the risk of getting banned.
Potential for great multiplayer experiences.
Only two for steam users - not sure about the retail version though.
1. Loading times take the piss. That is, to some extent I imagine, likely to change with the aforementioned update due to roll out in a few day's time. Seamless, load-free action. The impression I'm given from that and what I've seen is that if you see something you want to take part in, you just get in there and get on with it, as opposed to the current 'choose a job' wait for the job to load, finish the job, rate the job, load another job, etc ad nauseum. This is going to be a massive update and I really hope it works.
2. For some reason, Rockstar don't appear to be happy with only having to 'activate' the game once through online means, preferring that if you're going to use the game you paid good money for, having you to wait for it to get 'activated' at launch, every. Flippin'. Time.
Annoying as hell.
3. As much as there is a potential for great multiplayer experiences with this game, as you can imagine there's also a potential to come across some pretty stupid wankers. By and large, the community seems to be fairly decent enough, with only a few children ruining it for everyone else.
GTA for the PC has come along very well and looks to be continuing to improve effectively. If only they would get rid of the blasted long intros and the absolutely ridiculous activation process - when surely random activation checks would be better than on a per launch basis.… Expand
Average User Score: 4.8Jun 20, 2015Assassin's Creed China is a fairly reasonable attempt at a 2.5D platform sneakathon. It's okay if you don't mind the very different approachAssassin's Creed China is a fairly reasonable attempt at a 2.5D platform sneakathon. It's okay if you don't mind the very different approach Ubisoft decided to go with this. I on the other hand and as personal opinion, am pretty disappointed. It was a good opportunity to really go to town with oriental culture coupling it with the AC graphics of before, they might have easily outdone themselves with this, but I find the approach taken here too simplistic in comparison to the rest of the series, and whilst it may be a welcome break for many, some will certainly not be happy with it. For me, their idea of China seems to be very bland for the period they were aiming at. China is no land of desert browns and rich reds, and it has always had fascinating architecture, and this is something that they really missed out on with this platform attempt.
For me, it harkened too much to the days of the very first Prince of Persia for me and that is something I'd hoped these folk would have avoided.
If you like platforms, you'll probably love this. For those hoping for more of the (preferably stable and smooth - unlike Unity) same in the AC series, sadly, this is one to miss out, but you might want to borrow it instead.… Expand
Average User Score: 9.0May 23, 2015I rate this 10 purely on it's aesthetics. That is ALL.
Some twenty odd years after having played the original Half Life, I was impressed withI rate this 10 purely on it's aesthetics. That is ALL.
Some twenty odd years after having played the original Half Life, I was impressed with the improvements that were made to some degree. For whatever reason the torch was, I find, a bit too dim to be user friendly.
If it were the original game, I would rate it 6 based on the renewed frustrations of the years gone by, whilst trying to traverse conveyor belts MANY MANY MANY MANY MANY MANY goddamn times over.
Good job.… Expand
Average User Score: 7.8May 21, 2015It is not at all often I give a game a 10, what makes this really unusual is A) I hate the zombie genre with a passion, b) it's the only gameIt is not at all often I give a game a 10, what makes this really unusual is A) I hate the zombie genre with a passion, b) it's the only game of the zombie genre that I actually really was hooked on playing.
I played Resident Evil back in the day, that bored the **** out of me. I left RE to those who liked looking at doors closing and opening every damn minute. I played Dead Island. That was cool, but it was more linear than Dying Light. Dying Light is massive, it has such a huge open world environment in comparison to the Dead Island series, that it just really shouldn't be compared to it in the first place. If you haven't got this game because you don't like the overproduced Zombie genre of game, make this one, and quite possibly any direct sequels, a rare - but very worthwhile - exception.… Expand
Average User Score: 7.7May 8, 2015Graphically very smooth on a mid-range system, Wolfenstein The Old Blood is a good game and here's the impending "but". It's a good game butGraphically very smooth on a mid-range system, Wolfenstein The Old Blood is a good game and here's the impending "but". It's a good game but it needed more of the 'new graphics' stuff and less of the old 'graphics stuff'. I also couldn't help but feel like everything was pretty good until all of a sudden I feel like I've been thrust into an over-glorified Sniper Elite Zombie Army FPS version. They seriously need to be shot of the returning to the very first Wolfenstein as well. No I don't much care to keep getting the opportunity to play it (not least because the PC Format cover disk the demo of the very first one came on gave my tank PC the welcomB virus).
Otherwise, it's okay. It's ridiculously short in comparison to it's predecessor of the New Order, and it left me wanting more and lacking any real sense of accomplishment when I'd actually finished the game.
If there were slightly more to this in terms of current Wolfenstein content instead of continuous reversions to the old classic of decades gone before, I think the time would have been better spent on the Old Blood's production.… Expand
Average User Score: 7.6Apr 15, 2015I remember the last time I played a game of similar ilk to this I was vastly unimpressed. Rambo was it's name I believe, and it should haveI remember the last time I played a game of similar ilk to this I was vastly unimpressed. Rambo was it's name I believe, and it should have stayed untouched.
This attempt at an on-rails shootfest is vastly superior in every way. PLUS...it's funny.
This can be a fiendishly difficult shooter at times, but with one hot chick to look at, gags nearly one every minute, and multiple bad guys almost every second, coupled with a killer soundtrack makes this a perfect addition to anyone's game collection. I've played some dire on-rails efforts in my time, this is most definitely not one of them.… Expand
Average User Score: 7.0Apr 11, 2015The concept of this game is lost on some people, clearly.
Although this is a match-3 with a twist, the idea is to *think* about what you'reThe concept of this game is lost on some people, clearly.
Although this is a match-3 with a twist, the idea is to *think* about what you're going to match up before you match it. You get three chances to match three or more of separate components of your ironcast (which is just a steampunk variety of mechwarrior), then you have to *think* about what you're going to do about those separate components of your ironcast. Are you going to fix any damage to any particular part/s of the ironcast, are you going to raise the shields more than once or twice, and so on and so forth. It's not "all that" by any means, it's certainly not mind-blowingly refreshing, because just as there are far too many hidden object games in the market, there's certainly far too many match-3 type games on the market as well, this just attempts to add a little more to it.
Despite being a match-3 that you'd think was at least somewhat easy, it seems to place much of it's replayability on a reward system based on the XP you amass throughout several attempts at finishing the game (which never will happen on the first try without some kind of cheating going on).
It's kind of detrimental to the game to have it like that from a player's POV, but from a dev's POV it's easy enough to see why they would choose to have it that way.
It's not overwhelmingly impressive, it's not like it's bringing anything drastically new to the market, but it's a clean and fairly polished attempt at a simple genre of game that involves more than just matching 3 or more of the same thing together. It won't be everyone's cup of tea, it's not really mine, but I have played it, it's good enough to be played by the average Joe.
Fair try.… Expand