Average User Score: 7.3Jun 23, 2013So i recently picked it up on steam, aware of the mixed reviews. What i got was a average action adventure, which was not memorable for it'sSo i recently picked it up on steam, aware of the mixed reviews. What i got was a average action adventure, which was not memorable for it's mechanics, after all the freeflow combat was adopted from batman with the only adaptation being the combosystems. Unlike batman however, the combat didn't flow as good, but it was still rewarding enough if you timed it right, and the constant hopping shouldn't break your combatflow (it lets you continue the combo). The combo system is also better than people are giving it credit for, i found it quite intuitive. Platforming could've been done better, but i fear this is a necessary evil due to the relatively narrow/linear area's. I suspect this is the devs first big game, they had limited time and resources and therefore could not create a Tomb Raider('13)-like enviroment. However the design of the levels works, and they help build suspension and build atmosphere, helped by the camera angles and lighting.
The protagonist is why it scores high in my book. I'm not some drooling fanboy, but i'd like to see more non-male (Marcus Fenix type) Protagonists. Because the game wouldn't have worked without it. And it's shameful to see how contrived the gaming industry is, fearing that the game won't sell if there isn't some MANLY MAN posted on the box cover. No, it will likely not attract the Gears of War crowd...but they have gears of war (and will likely stay there). It will attract a different crowd, people who are interested in atmosphere, immersion, and a catchy story. A crowd that is really underserved at this point. And this is what this game is trying to do, and to a large degree pulls of rather nicely. I hope despite the mixed result the publishers see potential in this game, and won't let it turn into another Beyond Good & Evil. Because that's what this game reminds me off. And what i also love about this game. So my high score is 75% creditted to the game, and 25% for sponsoring new and interesting IP's.… Expand
Average User Score: 8.5Apr 24, 2013I just finished playing the game, and having played through every game up until the recent installments I was really hoping that this rebootI just finished playing the game, and having played through every game up until the recent installments I was really hoping that this reboot deviated from the worn down pattern of the old games. While they had their charms, especially the first two games, the games were now beyond repetition and consistently suffered from the usualy clunky controls and poor camera angles ("leap of faith jumps" anyone).
The reboot delivered!, and I found myself quite immersed in the game, especially near the end. The gameplay is one of the better ones i've played in a while, and the very few times i missed a jump was probably my own fault. Lara's movement looks natural as she gracefully navigates her surroundings. And the game had some pretty epic setpieces. Having a reasonable computer i was able to play this game on the maximum settings (though nvidia cards still suffer from the tessalation bug), and the visuals were simply stunning (especially compared to the console versions), though some color pallettes are a little questionable, especially the shantytown looked a little murky (i've got a E-IPS panel, it's not me). The TressFX feature is also a nice touch, though this is only a option if you’ve got a decent graphics card. (Make sure you update your drivers if you’ve got a Nvidia card). Bottomline, it should be said that allot of time went into these visuals, and the Eidos/Square Enix gets some kudo’s for that.
Replayability is good, meaning i will definitely pick it up again after a while. Reason being that the game gives you the option to continue the game to hunt for the collectables after the end. So for the completionists, there is no immediate reason to replay the game again shortly after, you can just continue.
Besides the story there is enough for you to do, though this ultimately comes down to mostly collectables. There are also allot of Secret Tombs for you to discover, though these seem a tad bit underdeveloped. Having been used to the huge dungeons in Skyrim, i found myself scratching my head when I was done in about 5 minutes sometimes. These had allot more potential as it was really exhilarating when you entered them with only your flaming torch, not knowing what was in there.
The story is no shakespear, but it presents itself well enough for you to care long enough. The only real issue with the story is the somewhat predictable characters, that sometimes display slasher-movie type stupidity (“Let’s split up!”). I've also got to mention that i do not share the statements that there are huge plotholes, everything can be explained with some common sense, and most of it is also explained in the books/documents scattered arround the island. I think it all comes down how well you're able to immerse yourself. Also there are people mentioning the disconnection between Lara’s story and the gameplay. She seems to quickly go from defenseless girl to badass. It is explained she is not new to this, but just never put it into actual practice (traning with Roth). Though i do agree it is borderline believeable.
Bottomline, I’m glad Eidos/Square decided to reboot this series. The series didn’t age well, and it was ultimately a gamble for the studios investing allot in this game. I think they did an excellent job and i feel i got my moneys worth. I’m also glad a forgotten icon of gaming history finaly has some of her shine back. I'm anxious to see where the serie goes from here.
I really hope though, that they keep the emphasis on single player next installment. Who really needs a Tomb Raider multiplayer.. it felt tacked on.… Expand
Average User Score: 5.5May 10, 2011Another Example of UBISOFT's inability to update a game they released. I bought every splinter cell game at retail price, and i can't play anyAnother Example of UBISOFT's inability to update a game they released. I bought every splinter cell game at retail price, and i can't play any of their games anymore with my current computer. But this game in particular was buggy from the start, and to date it's still a nightmare to play. I installed XP on a seperate Drive, installed the game, updated both windows XP and the game, updated every driver, and still the game crashes constantly. And even IF it manages to load a level, you have to play it with horrible sound and missing textures/glitches. (Core i5-760, GTX460, tested on Windows XP SP3, 270.61 nvidia drivers).
When i bought this at release day i had a 7800GT, and it didn't display the graphical glitches i endure now. But the 7800GT was nowhere near capable to run the poorly optimized game, and the games graphical settings kept resetting them after i tuned them down. So the only gameplay i ever saw of it was a slideshow basicly. It seemed like a nice game, with moral choices, and timed sidemissions when you where in New York. But this gets interrupted by random crashes, and when you forgot to save stuff you had to do the same stuff over and over again. I think it's hard to justify the 50 euro pricetag it had at release (Yes i bought it at release, because i loved splinter cell), but even if you payed 10 euro's for it, you'd still be ripped off. It's a buggy port, that never got patched properly, and to date doesn't work. Not even the steam releases. Why isn't there some sort of quality control that needs to be passed first? This is daylight robbery! My suggestion is, buy this on the console, i'm pretty sure that's a fun game. The PC port is just an abomination of a game, that should NEVER have been released.… Expand