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Average User Score: 6.5Aug 24, 2013"XCOM Declassified: Wearing smart casual to alien firefights since 1963"
In all seriousness, the game was alright; managing to create a"XCOM Declassified: Wearing smart casual to alien firefights since 1963"
In all seriousness, the game was alright; managing to create a genuine sense of scope and gravitas midway throughout, after stumbling over itself in the opening missions.
However, It did feel a bit bland, and the storyline comes across as forcibly emotive and hard to take seriously in some instances. In XCOM: Enemy Unknown, the situation of an alien invasion felt plausible. The aliens never "talked" or interacted with the player, serving to pull you into the games atmosphere as you attempted to deal with what could very well have been a real and "unknown" threat to the earth and humanity, as you slowly discover clues and scraps of information regarding the alien's agenda.
In the XCOM Declassified however, this feeling is gone, replaced by a slightly generic, Hollywood esque scifi narrative that instead creates its own alternate human history, rather than attempt to play along with the events of the cold war in the 60's as cover ups for alien activity (A premise that could have been brilliantly developed and executed, but alas...).
But if there's one thing I should say, it's kudos to the developers for the SHEER amount of dialogue and brilliant character interactions throughout your time spent in the underground XCOM base. (I swear I've almost had the impulse to use one of Carter's signature hand gestures in conversation :P)
All in all, it's a decent, slightly clunky third person cover based shooter, with a commendably executed, yet somewhat bland and predictable plot.
Average User Score: 2.0Jun 25, 2013Company of heroes 2 has taken all of the good things that made CoH 1, refined them, and then added yet even more.
Whilst the campaign cameCompany of heroes 2 has taken all of the good things that made CoH 1, refined them, and then added yet even more.
Whilst the campaign came across as a repetitive and numbing, this game truly shines in its "Theater of War" and Online skirmish modes.
Battling it out with your friends in Online Skirmish has never felt more visceral and intense. Explosions shred the ground, as vehicles collide with battlefield obstacles, sending broken props flying in all directions, whilst gunfire and mortar fire ring out from every direction. Overall, visuals and battlefield sound fidelity are superb, serving to draw you into the tense, ceaseless atmosphere throughout the course of the battle.
The theme of asymmetrical warfare that was evident in CoH 1 has made a triumphant return, allowing a whole host of fun abilities, commanders, and units to play around with in battles.
AI pathing and vehicle controls have been significantly refined since CoH 1, allowing faster response times and greater freedom of movement throughout the map. However there are still a few issues when controlling large groups of forces, as often times these blobs can bottleneck, causing a degree of frustration.
Theater of War allows the player to play solo, or cooperatively, along the course of World War 2 on the Eastern front, spanning from the initial invasion of the Soviet Union in 1941, to the fall of Berlin in 1945. This mode allows for an interesting historical look at the game, whilst meeting your demands for action, chaos and challenge!
Whilst there is a slightly steep learning curve for those new to RTS, and in particular CoH, I can guarantee that if you stick with it, you'll not only be able to stand a chance against some of the better players, but you'll also have hours upon hours of high destruction fun.
What more can you ask for?