Average User Score: 4.6Sep 10, 2013Excellent game. I picked the whole series up on Steam for seven bucks and played DS III first. Excellent. The reason this one slipped under my radar was the name. It looked like a mindless dungeon hack and slash. Not at all. It completely reminds me of Neverwinter Nights II. Lot's of character development. Fun plot. Lot's of secrets. Plenty of fighting. And it's not at all just a dungeon crawler. Forest, dessert, dungeon, everything. I wouldn't call it an "open" game, but there's definitely plenty to explore. I got 40 hours out of it too for those who feel the same as me for a "full" feeling.
I didn't bother reading the reviews for this due to the price, but I was disappointed to see such a low user score for this game. It's worth $20 with the dlc. I only hope DS 2 and 1 are as fun.… Expand
Average User Score: 8.6May 15, 2013Talk about hand holding.... Artyom, pull the lever, Artyom shine your flash light, Artyom climb up the ladder, Arytom follow me. The game so "railroad track linear" anyway, you couldn't go anywhere else if you wanted to. Take notice of all the high user reviews. 90% of them have no review history. They just popped on the grid like Metro was the first game they ever played. Can someone say "suspicious"? The graphics feel like the first Metro. They were cool then, but when you take a close look at the detail, it's so dated. The hallways have that computer precision geometry. The sound needs so much work.
The atmospheric plays in the background, but the rusty elevator I'm riding is completely silent. Details details. Is it a game changer? Maybe maybe not, but as the little things start to accumulate, you realize how much you appreciate a game that has polish. Like the voice acting. It is bad bad. It sounds like the actors are reading directly from the script into the microphone. It's almost painful to listen to. Like when the lower ranking officer gets his dialog cut off by the higher ranking officer. You know, like when you're cut off mid-sentence? Except the low ranking guy just reads his script to the cut off point and there's a pause BEFORE he get's cut off? Little things. I like an immersive experience and what caught my eye about this game was all the reviews that say what a great feel this game has. It might, but the devil is in the details, and this game misses in some very pronounced ways. At least do yourself the smallest favor. Don't spend that fifty bucks because you may feel like I do. Paying top dollar is for games that live up to the score, and the scores on this game have been dubiously amped. It's not quite a money grab, but it sure leans that way.… Expand
Average User Score: 5.9Apr 30, 2013Outstanding game. Personally, I started with Dead Space 2 and thought it was good, but had no urge to replay it. I then backtracked to Dead Space 1 and found it too old and clunky. So oddly, when I see so many reviews pining over the first two and hating the last? Not me. Dead Space 3 is awesome! And if you judge the game on it's own merits, maybe you'll be like me with over a hundred hours replaying this on the harder game modes that open up after you finish your first run. The voice acting was superb, the story was engrossing and even the text logs captured my attention. The cut scenes don't bog the game down. The quick time events are fun. And the game can be mastered. Right now I'm working on the hardcore mode where if you die, you have to start over... from the beginning. While some complain the monsters are too tough, the fact is I can get almost to the snow suit without even dying once. You just gotta stop shooting mindlessly, keep your cool and take careful aim at the limbs. Use your stasis liberally and you will see how this game teaches you to become an excellent shot. Pay attention to your scavenger bot radar too and put them down in the prime spots and your weapon upgrades you build with the resources will make you king of the hill. I personally liked the scavenging part a lot. It's a big part of the game and if you like that kind of thing, you will rake in the resources and find you can get some seriously powerful weapons. If you try to stick to the main path and avoid the looking around, the monsters will overcome you because you're using weak weapons. Obviously by my score, you can guess I like this game, but this is honestly the best shooter I've played. Ever.… Expand
Average User Score: 2.1Apr 13, 2013When I saw the user score after I'd played the game for a week thinking they did a very good job on the game, I was thinking no way. Yeah, the server isn't ironed out, but overall I only had maybe two issues and they were temporary.
Honestly, I've been through plenty of games that had issues on release date, but if you were to base your decision on how much fun the game is on a technical issue, you're stupid. Especially on a major title like this where you know making it right is a matter time.
So, my first realization wasn't the technical stuff. Who cares. I set out on this game looking through 1 of 10 or 15 maps to start my city on. Let me tell you, when I was looking at those maps, the game didn't lead me to think "build a city", it was "build a continent".
I got halfway through my continent when I started getting it. I'm thinking build a whole city on one grid. And, "wow, these are small grids." However, as I build my neighboring cities and my cities started interacting, it seemed natural to assume building "complete" cities on each grid was a critical error.
That's when the grids stopped being small. One "city" would be (mainly) industrial, one residential, etc. If you look at the maps and study which cities are hooked together by road and rail. Those groups functioned more as a single unit with workers, police and fire working together.
You can pick any map you want, and if you play the whole thing, and think of the entire continent being designed to function as your "megalopolis," small is definitely not what will be going through your head. If you're thinking you can try to jam your old strategies into a single grid, your frustration will probably put you in the dumb bunch who rated this game so poorly.
This game is vast, dynamic, and nicely programmed. It's fun, fulfilling, and takes way more strategy than before. I haven't even scraped the surface tourism and trading strategies. So much to think about.
So why don't I give it a ten? It is without a doubt in my mind the best iteration of the series. There are some things like schools. Once you build a university, schools as far as I can tell are useless. As a matter of fact, it looked to me like the total number of students simple migrated to the remaining educational facilities when I destroyed one.
In effect, "lower than university" structures like elementary schools lowered the overall educational level of my city because the "total number of students" would simply be divided according to the number of schools you built... not the type. So after my university was built, by destroying my "lower than university" schools all the students would just migrate to the university thus always maximizing the education level.
There are some of these types of things that would cause me to thump the designers heads. The issues are small, but that makes the game not perfect. And that's what a ten is.… Expand
Average User Score: 8.1Dec 27, 2012Definitely worth $4. I've got six hours so far and it's at least as entertaining as a lot of games I've played. I've bought plenty of more expensive games that didn't even get five minutes before I deleted them. I have a good feeling I'll play this one through. It's Eye of the Beholder or EOB II, Legend of Darkmoon style gameplay. The real time is the same but that particular detail might be hard to remember for those who played them. You wait after each action while that action recharges. It's cool. You have to move around and dodge the pursuing enemy and pay enough attention so you don't get locked into a corner or get surrounded which can be a quick death. Searching for secret doors is fun, the puzzles are fun and I hate puzzles, but I like the style of these. All the high ratings for this game made me a little suspicious, but I'd have to agree the game isn't bad. I don't see quite how there are so many 10's though. Even if I rated it for the period these games came out, which is pretty much what I did, it still could use a little more detail. I think it just needs a little more creativity regarding character development. More options. The original Fallout is a great example of how a lot of options with skills, abilities, and creative detail helps escape that generic feel I think this game could use a bit more of. But it's a solid dungeon crawler never the less. I love old school stuff and I'm glad I bought this game. I just hope they make another one and throw in a little more. If you're going to make an old school game, you might as well deck it out with endless detail.… Expand
Average User Score: 8.2Dec 12, 201210 out of 10? I don't think so. Although, I admit I'm not mad either. Think of it as Far Cry 2 with a face lift. If you've played that, then you'll get the feeling of doing pretty much the same thing as before. As a matter of fact, it feels so much the same, you may want to ask yourself if you're in the mood to play Far Cry 2 again. They added a few things. If you want to carry more... bigger wallet, bigger rucksack for items, bigger ammo case etc., you hunt animals and skin them. That was fun, but It took about an hour and I had pretty much upgraded everything. I started gathering items and cash, but here's something I found odd. As in Far Cry 2, you had to quest to make more items available. No problem. In Far Cry 3, you unlock radio towers. But here's the catch, the items aren't only unlocked, they become free. So I'm walking around with a stuffed $6,000 wallet and I've already got everything and not a single reason to loot dead bodies or pick up cash. Modifying weapons cost a little, yeah, but upgrading your favorites only takes a second and your done. Now I'm thinking, what do I do now? In other words, in two hours, there may be plenty to explore, but no reason to do it!
Skills are boring too. The standard ones that increase health are obviously important but the rest are more like "skills of convenience" if you know what I mean. There aren't any you feel like you really want. I've got fifteen skill points and I don't even care. There's nothing there beyond increasing health and a couple of other ones that make a difference. The rest? zzz zzz.
So what's the verdict? Is it worth playing? I'm not finished with it and I will finish it... eventually. Games that get the ratings this one got are supposed to lock you in front of your computer and not set you free until you've savored every morsel. This one? It's like going to a buffet where all the items taste pretty much the same. You'll play it maybe because your hungry but you won't really care what you want next.
As a side note, it may be worth waiting for because there are a few bugs on the pc version. It stutters like a dog unless you can get fps over 60 on the low end. I've got an Intel 3820 oc'd to 4.2 ghz and an Nvidia gtx 680 and need to run on medium settings. I had to get the top fps to about 115 for the normal buttery smoothness I'm accustomed to. And that's borderline. If I even turn on anti-aliasing to any degree, I have to reduce the graphics to low, so I settled for medium and no AA. You can google "Far Cry 3 stuttering" for more info.
The game has value. Think of it like Santa putting a Bugatti Veyron in your drive way but then discover the only place you can drive it... is around the block. It's fancy, but the track is the same.… Expand
Average User Score: 5.8Feb 14, 2012This game is a SOLID 7. It's plenty fun, entertaining and will keep you engaged. Certainly worth six bucks. I got the game and the DLC for about ten. The game is linear, but open. Fun shooter, decent graphics, not tedious. I don't like puzzles mixed in with my shooters, so I'm happy they kept it simple. Plus the game has the uninhibited eighties feel when chicks and bad language didn't get everyone's panties in a twist. Good job, Take Two. I'll be buying your next installment. I take points off for linear game play and short campaign length.… Expand