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Average User Score: 2.7Apr 29, 2015This is an early short review, but from what i've played the YOSE edition is worth it to the hardcore fans and new comers to the series. TheThis is an early short review, but from what i've played the YOSE edition is worth it to the hardcore fans and new comers to the series. The graphics in this edition are still not mind-blowing in terms of performance, but it does look noticably better than the original. Vehicle controls seem better, combat feels a little tighter and the backup knife is cool, but all in all it feels the same as before.
Basically this is a complete edition focused for new comers to the series. Unless you really love the game and want all the extras, there is no reason to re-buy this edition if you already own it. Nor is there a reason for the ridiculous amount of entitled whining you see every time one of these editions gets released. If you don't feel it's worth it, then don't buy it.
One warning I want to give is that this edition requires a Direct X 11 video card, it will not run on the same older hardware as the original State of Decay. So that is something you'll want to double check on if you're thinking about buying it.… Expand
Average User Score: 6.2Apr 24, 2014Hearthstone is a fun card game to play every few days, complete any daily quests you have built up and earn a few new cards. If you wantHearthstone is a fun card game to play every few days, complete any daily quests you have built up and earn a few new cards. If you want something hardcore to spend thousands of hours on i'd look elsewhere, unless of course you wanna spend a ton of money buying card packs.
I'd call it Magic: The Gathering lite, it has enough depth to keep it interesting and strategic but also simple enough to keep the rounds quick and easy to play. It's actually quite a feat and they should be proud of it. The lack of a standard chat interface during matches is also genius, you can communicate via simple emotes and that's all. This keeps matches quick and clean with a lack of what would likely be useless or offensive chatter that is standard in most competitive online games.
Understandably it has issues with balance as ALL these types of games do, but Blizzard has never really been good with balance. That alone for me doesn't make it viable to spend a dime on it or compete in ranked matches.… Expand
Average User Score: 6.1Apr 24, 2014Dead Space 3 is a hard game to review, since I enjoyed it but at the same time raged at it's lost potential and ridiculous design decisions.Dead Space 3 is a hard game to review, since I enjoyed it but at the same time raged at it's lost potential and ridiculous design decisions. There's some good things it retains and improves from the rest of the series, but there's also so many things that should NOT have been done that drags the game down to being the worst of the series by far.
Dead Space 3 has the great production values, general creepiness and atmosphere it's become known for, but what it fails to recapture from prior games is the actual fear. Encounters feel as if theyv'e been designed to just give the player a shooting gallery, not scares, and it doesn't even do that very well in most cases. This wouldn't be so bad if it also retained the feeling that you're always short of resources, but you never really are, they are plentiful even on harder difficulties, especially once you make it a little ways into the game. You also seem to be able to go through old areas after loading a game and find new items from places you've already looted, which is ridiculous.
The addition of "human enemies" also feels very tacked on, like some suit at EA figured it should be more like Call of Duty. Story-wise it's plausible, but feels totally out of place and it's not done well. The ability to crouch and roll just seems wrong for a veteran of the series and both are useless. The human enemies are also dumber than a sack of hammers in terms of their AI.
Speaking of EA suits (i.e. people that are dumber than a sack of hammers), another major issue is DLC and micro-transactions being thrown in the player's face while IN THE GAME. The awesome real-time interfaces Dead Space uses should not have be marred with constant reminders that you can be nickel and dimed for content that should have been included in the inital price. This is just tacky, and a huge immersion breaker.
The good things are that the controls are as tight as ever, from general movement, shooting and zero G. The combat itself is just as fun as it always was and of course visually it's the most stunning of the series. The games "weapon crafting" system, is for the most part well done, with lots of combinations of all your favorites. I don't find the addition of co-op to be a bad thing since it's already going with direction they took with the encounter design. The game is a fairly good length, but I really don't like when a game includes "co-op only" content. I didn't find QTE style events too annoying, they were done fairly well. I found the story to be decent and the all the extra audio and text logs to be worth the time to listen to and read.
All-in-all it's a step back for the series, but it's still worth your time if you can buy it on sale. Hopefully we'll get a sequel or reboot in the future that takes the game back to its root and not more towards the mindless recycled shooter genre.… Expand
Average User Score: 6.6Apr 4, 2014Reaper of Souls makes Diablo 3 fun. That's basically it. You don't necessarily need RoS to experience what the game is like now. Go fire upReaper of Souls makes Diablo 3 fun. That's basically it. You don't necessarily need RoS to experience what the game is like now. Go fire up the vanilla game and play with the 2.0 patch to find out before you buy.
RoS adds Act 5 to the campaign and a new class, the Crusader. Act 5 is not very long, but feels dragged out because the size of the areas are massive. But these areas are filled with lots of extra events and the boss encounters are well designed. The Crusader is very fun to play and fans that missed the Paladin from D2 will be happy.
RoS also adds a new game mode called Adventure mode, in this mode all acts are accessible and you can freely travel between them while doing random quests called bounties for loot and blood shards. Blood shards allow you to gamble on items from a new vendor for chances at legendaries. In this mode you can also open up randomized gauntlet type areas with a big boss at the end called Rifts which give you extra chances at loot and more blood shards.
A new crafter, the Enchanter is also part of RoS. This new crafter allows you to change one mod on an item for a cost (depending on the item rarity and type, the cost can be very significant). But it allows you to salvage some items that would be a minor or zero upgrade and turn them into a major boost. This enchanter also allows you to change the appearance of your gear (similar to World of Warcraft's transmog feature), your characters will no longer look like mismatched clowns.
Blizzard has promised more features like Ladder play are still coming, along with tweaks to adventure mode so things should improve even more in the future.
But while Diablo 3 is actually fun now it's still an aRPG designed for a very casual audience, and RoS hasn't changed that. If you want deep character development you'll still need to look elsewhere, like Path of Exile.… Expand
Average User Score: 7.4Dec 19, 2013I went into this game having no prior knowledge of Shadowrun other than some general knowledge about the setting. I have to say this game hasI went into this game having no prior knowledge of Shadowrun other than some general knowledge about the setting. I have to say this game has made me a fan, extremely well written and well put together campaign. My only complaint is that it feels very very short for this type of game, I was just getting into it when it ended, which was extremely disappointing. The combat and character development is interesting and the challenge was sufficient on the higher difficulty settings. I can't wait for their next official campaign and to try some user created ones.… Expand
Average User Score: 8.0Nov 24, 2013It adds great gameplay features to an already great game, with all the features added the campaign will feel new even though it's the same.It adds great gameplay features to an already great game, with all the features added the campaign will feel new even though it's the same. It's a bit pricey, but if you shopped around you could have got it for a 20 dollar pre-order and i'm sure it'll be on sale over the holidays. The AI seems to have gotten a bit of an overhaul and uses high ground, supression, overwatch, flanking more effectively. Tweaks to the meta-game like facility adjacency bonus' are also welcome. My minor complaints are that the difficulty curve can be a bit wonky at the start, especially if you've played through the campaign multiple times already and move the story ahead too quickly, the scripted story missions will start throwing very difficult aliens at you way before you're adequately ready to handle them. This in combination with the accuracy estimates seeming to be being a little off or having a new hidden penalty, it can get frustrating, especially on classic or higher difficulty. If you loved Enemy Unknown you'll love Enemy Within, if you didn't, it hasn't changed anything that's going to make you like it.… Expand
Average User Score: 5.7Mar 11, 2012Lets get the bad stuff out of the way first, and sadly it is mostly bad. Yes the game comes with day 1 dlc, but if you've bought a bigLets get the bad stuff out of the way first, and sadly it is mostly bad. Yes the game comes with day 1 dlc, but if you've bought a big release EA game in the last 3 or 4 years you should be used to this by now. It's not worth coming on here and giving a zero over no matter how much it sucks. The biggest fault of ME3 is that it feels even more linear in comparison to the previous games, you are funnelled along a set path of main quests with other systems only randomly appearing on your map once you reach a certain place in the story line. It's almost like a linear FPS trying to pretend that it's still an RPG. The side quests are also extremely lame fetch types that you generally come across while running by conversations in the citadel with the odd extra N7 mission during your journey. Mining has been replaced with another "scanning" mini-game to find extra resources for your war effort, it feels like a cheap waste of time, mostly because there isn't much to explore really and it could have been a lot more interesting. Thankfully the hacking and circuit mini-games from ME2 have been removed completely. The story & dialog is really hit and miss, mostly miss, your choices from the previous games don't seem to have any kind of large meaningful impact on the big picture, but I need to test this more with multiple playthroughs. The differences between your paragon and renegade choices seemed, odd to me in a lot of cases, almost like they were mixed up. It seems a lot less thought went into story, dialog and character development this time around, or it was rushed. Now the good things, the combat has been streamlined and in my opinion it's probably the best out of the series. It's a little faster, there are more powers and they are fun to use. The production values are extremely high, it looks good, sounds good and the voice actors all did an incredible job for the most part. It isn't much of a boost technically when compared to ME2, but it is still an improvement in most areas, my only issue is some of the animations, especially running, just looks wrong. Now oddly enough my personal saving grace for this game is what most think is blasphemy, the multiplayer. I find the multiplayer extremely well done over all, it's easy to hop into, it's fun and addicting and provides a good challenge. It also gives a little boost to your single player campaign but it ISN'T required to get the best ending as some idiots on here have been giving a 1 or 0 over.… Expand
Average User Score: 8.9Nov 13, 2011Dark Souls is an amazing game, but it is definitely not for everyone, especially those easily discouraged or frustrated. The older gamers whoDark Souls is an amazing game, but it is definitely not for everyone, especially those easily discouraged or frustrated. The older gamers who grew up during the 8 & 16-bit days will likely find the most appreciation for this title. Dark Souls throws you into an amazingly well crafted world with a very short tutorial, then leaves you to it. There is a lot of risky exploration and trial & error learning that needs to be done. Bosses and even normal enemies are unforgivably brutal, so as you've probably heard already, you're going to be dying a lot. But nothing you've played for years will give you the feeling of accomplishment when you finally complete a goal. This is the first game for a long time where I actually danced a jig after defeating a particularly nasty boss that was killing me for over an hour.
Combat controls are fluid and fairly easy to pick up, but difficult to master. There's a ton of different weapons to use and spells to learn. There are many different ways to build up your character, and a deep gear upgrade system, offering a lot of re-playability. The only problem here is that game doesn't offer you a lot of information regarding certain player stats or how certain game mechanics work. You will figure everything out eventually but it would be nice if they gave you just a little more information in the game itself, or in the woefully bad manual.
Dark Souls is an extremely pretty game. Even after playing it for so many hours I can still marvel sometimes how great it looks. But the cost of this is sometimes the game is reduced to a horribly low frame rate, bad enough to affect gameplay and sometimes reduces it to an unplayable state. I've noticed however this may be more to do with bugs with the AI than anything else. When there are multiple enemies having trouble finding a path to your location, you'll notice your frame rate reduced to almost nothing. Hopefully this is patched.
The only other complaint I can make is that when you die on bosses, and you will die a lot. Sometimes you have to wade through a lot of content over and over to make it back to the boss to try again. This adds a lot of extra unnecessary frustration and boredom to a game that's otherwise full of excitement.… Expand
Average User Score: 6.9Sep 11, 2011After playing through the whole campaign it's hard not to ignore some of the glaring console port flaws, lack of polish and obvious missedAfter playing through the whole campaign it's hard not to ignore some of the glaring console port flaws, lack of polish and obvious missed opportunities to make the game so much better. But even so it's still a great game, there hasn't been a zombie survival game like this for a long time that actually creates an environment that can creep you out and scare you a little. The areas are well designed, very detailed and fun to explore. The melee combat feels "right" and while firearms take a backseat until late in the game they are fun to use too. It's also a great looking and extremely well performing game if you have the ability to do a few configuration file changes. The co-op mode works great after a few launch jitters, i've never had any crash or even any type of technical hiccup while playing co-op for hours on end. Anyone that enjoys zombie games should check this one out.… Expand
Average User Score: 8.5May 27, 2011Kudos to cdprojekt for creating this shining gem in a genre that is starting to become very stale and lowest common denominator. They'veKudos to cdprojekt for creating this shining gem in a genre that is starting to become very stale and lowest common denominator. They've created one of the most enjoyable, beautiful, well written RPGs I've played in many years. If you're a true cRPG fan you need to play this game and the first Witcher as well. To those complaining about difficulty (including critic reviews), give it a rest. Games used to be about using your head, learning mechanics, trying different things to overcome an obstacle, not crying because you can't "one-shot" everything on the first try.… Expand