Average User Score: 7.5Mar 17, 2013This is the most disappointed sequel in the whole series of "God of War" that I have played. In short terms, I can list some points to explainThis is the most disappointed sequel in the whole series of "God of War" that I have played. In short terms, I can list some points to explain why the "God of War: Ascension" can't not reach the level of what a "God of War" series should have.
1. The bad camera: In some battle scene, you can see the camera is zooming out farther and farther from the position of Kratos; I think the designer want use this zoom-out trick to show how great and magnificent the landscape is, but in a red-hot fighting with lots of powerful monsters who want kill you immediately, who care the landscape? In this situation, our hero Kratos was mixed into lots of monsters, like an ant fight to ants, you always don't know which monster is the murderer who kill you, because all of them looks mixed together (with unrecognized HERO).
2. Failure checkpoint: After countless trial and errors, you almost complete a serial hard-fighting, at the last wave, an unexpected attack kills you. Congratulations! you must fight from the very first wave of these serial-fighting, WITHOUT the red orbs you got in the last battle!
3. Block is not immediately active and Invincible time of dodge is too short: Two terrible failures in a action game, there is no need to explain why...
4. Failure weapon system: there are four elements of weapon can choose Fire, Ice, Lighting and Soul; actually, you can hard to say the difference of these elements, their biggest difference is that the COLOR, not the special effects. The only remarkable advantage is the online multiplayer mode, this is really a Innovative game play that can save the single player mode. According to these reasons, "God of War: Ascension" can get 6 score.… Expand
Average User Score: 8.6Dec 17, 2012Obviously, this is definitely a paradigm of FPS sandbox game! Well-design character personality, multiple weapons and quests, richnessObviously, this is definitely a paradigm of FPS sandbox game! Well-design character personality, multiple weapons and quests, richness collectible elements and a good-simulating tropical island style. But there is still some weak point of this game: loading time too long, bored background music (and sometimes it could be cutting off suddenly due to unknown reason) and a bad aim system. The enemies' AI is fine, but the same AI express a terrible performance in our allies. Overall, I think this game can satisfied most sandbox game fans, but a little disappointed to hardcore FPS gamer.… Expand