Average User Score: 5.5Nov 5, 2014Solid base game. Room for a lot of improvements. Essentially it's the same story as with Civ 5: vanilla is mediocre and the expansions madeSolid base game. Room for a lot of improvements. Essentially it's the same story as with Civ 5: vanilla is mediocre and the expansions made the game good.… Expand
Average User Score: 7.8Apr 2, 2014Combining the best of it's prequels and blending 4X turn based strategy with RPG elements, makes this a wonderful masterpiece.
Easy empireCombining the best of it's prequels and blending 4X turn based strategy with RPG elements, makes this a wonderful masterpiece.
Easy empire management combined with a deep and complex tactical combat system makes this game a must have for fans of Heroes of Might and Magic and Fallen Enchantress or Warlock. It stands out in portraying a highly detailed and breathing fantasy world, it's lethal and thrilling combat and enchanting music score. The sheer number of units, abilities, spells and maps (thanks to a random map generator) makes this a game that will be played for years, decades. I still play the original Age of Wonders, which came out in 1999.
Humour has always been kind of a trademark of Triumph Studios, as is displayed in things like an outhouse or picnic table on combat maps, the witty unit descriptions and the animations of idle units like the Beholder (Watcher) or goblins.
A must have for fans of fantasy TBS games.… Expand
Average User Score: 8.7Jun 12, 2013The graphics, storytelling, scriptwriting, voice acting and characters in this game are amazing!
You can relate to the characters and theirThe graphics, storytelling, scriptwriting, voice acting and characters in this game are amazing!
You can relate to the characters and their personalities do grow throughout the story. The moral choices you have to make really influence your further interactions with you fellow survivors and to some degree how the story evolves. Every action has a reaction and some moral choices are key to how the story goes on. Every scene, every gesture on the characters face, every interaction between Lee (your character) and the other survivors is meaningful and properly written. True storytelling in games redefined.… Expand
Average User Score: 8.2Dec 7, 2012The game feels shallow. You earn money to fast, gain hides and plants to fast (for making bags, syringes etc.) and you have access to allThe game feels shallow. You earn money to fast, gain hides and plants to fast (for making bags, syringes etc.) and you have access to all weapons you want in nearly 2 hours. That's also how many hours it takes to have the feeling that you've been there and done that. The island, environment, characters etc. look good, forgiving the somewhat outdated graphics. Unfortunately every piece of the island looks the same, as do all camps, cars, trees, bushes, caves, pirates etc. So why should you explore every corner of it? Gameplay is solid; weapons handle very tight, although a bit to tight, wich makes killing foes a piece of cake. Every weapon handles the same. Driving cars is weird, you get the feeling you glide over the road with a immense and unrealistic speed. Story is a bit ridiculous, but finely interwoven in the game with scènes that make you dizzy because the protagonist (your character) shakes his head left and right, up and down like a headbanger from the early '90s. It's a shame the game gets so boring after a while, but climbing towers, getting rid of pirates in camps, going from A to B to continue the story - which is necessarry to continue your leveling progress, which forces you to stop what you want to do and follow the linear storyline - is fun the first few times you do it. But I quit after three hours or so, bored by the forgettable side-quests, story and tropical world. And i think many will not see the end of the game as well or will continue, forced to see the end. A cliche ending which can be found on YouTube; the easy solution. A… Expand