Average User Score: 5.4Aug 19, 2013Gone Home has a big twist,, well no, not really, think of the first halo, now imagine that instead of having aliens on the box and in the reviews they kept that secret.
Gone Home "twist comes less than 10 minutes into the games so if you want to know why this games such a big deal you might just want read a spoiler and see the rather shallow reason for a lot of this games positive reception.
There are no real puzzles, sometimes you collect a key and the game tells you were to go on the map to use it.
The rest of the time you just walk from room to room and pick up highlighted objects to unlock audio diary's,
Sometimes your need to place a tape in a tape player but that's about as complex as it gets, there little to it passed that.
The games story is of course it's big selling point and since the game is being sold as something you have to come into with no knowledge of, I can't talk about it without it being seen as a spoiler.
What I will say is if this story were told in any other medium it would be a total non event.
There's little to it and you can guess most of it before your halfway done.
Overall I can't recommend Gone Home to anyone but the most hardcore fans of the quirky, the story while rare in games is uninspired and shallow and there's hardly any gameplay to it.… Expand