Average User Score: 7.2Jun 24, 2015A good ending to a fantastic trilogy. The game overall is great and I got addicted to it the moment I sat down to play it. Here's my moreA good ending to a fantastic trilogy. The game overall is great and I got addicted to it the moment I sat down to play it. Here's my more in-depth review:
Great story! Scarecrow was a fantastic villain and his plan, not gonna spoil anything, is actually really clever with good execution. He is believable, really creepy and the performance is very good. He is very threatening and confident for most the greatest deal of the game and I really liked his design. The Arkham Knight was kind of an opposite to him. Where Scarecrow is calculating and intimidating, the Arkham Knight is more of a brute and angry force. They make for a great villain duo, though the reveal of who the Arkham Knight is wasn't that enormous of a surprise, but it is still pretty cool. There is also a lot of mind trickery and really awesome insights into Batman's mind, which stole the show for me. So, overall, the story is really good, but not perfect and Arkham City definitely had a better story.
Probably the best graphics I've ever seen in a game. Surpasses the Witcher 3 in some ways, but as for the lighting, the Witcher 3 definitely wins.
Just as in Arkham City and Arkham Asylum the gameplay is fantastic and flying over the roofs of Gotham is a blast. The Batmobile is a lot of fun to drive. Especially car chases are a lot of fun. Combat is good, but nothing to write home about and it can be incredibly frustrating. Especially one part near the end. The game itself is far too easy, so I recommend playing it on hard.
The world is beautifully crafted, but doesn't feel incredibly big. There's three islands, each one about as big as Arkham City. The world is packed with stuff to look at and there's plenty of stuff to do. There's several side missions, but nothing too exciting, really. Just your average repetitive missions. So again, nothing to write home about in the side missions.
Sound design is really good and the voice work is absolutely amazing as always. The music is nothing too special. There's no song that'll be stuck in your head for a long time or anything.
It's a really good game, but not as good as we all expected it to be. There's a lot of fantastic stuff in it, but also some missteps, but overall it's quite a good ending to a fantastic series. Definitely worth a buy, but I wouldn't say it'll be my personal Game of the Year for this year. There are games that are going to come out or that have come out that are definitely superior this year, like Metal Gear Solid V: The Phantom Pain, Fallout 4, The Witcher 3 or Xenoblade Chronicle X. Still a fantastic game!… Expand
Average User Score: 8.7Jun 14, 2011This review contains spoilers, click expand to view. I've played all the bigger God of War games, but none is like God of War III... That is in a bad way. The gameplay's basically what you expect; Hack 'n' Slash. It's more fluid than before, but it's still not very revolutionary. Then again, there is no problem with that. There are 3 more weapons, but you'll probably stick with the Blades of Athena (I know they are the Blades of Exile). The graphics, well, haven't improved really. Think about it; God of War II had by far the best graphics on the PS2. Characters were all greatly animated and so was the environment. In GoW III it seems they focused WAAAY too much on Kratos, who basically looks fantastic (Except for his feet), but all other characters and very often the environment just look, compared to Kratos, crappy. The music's awesome, the voice acting solid, but lip-syncing sometimes didn't fit. Now that that's covered, let's get to the most important subject: The Story. I don't understand why so many reviews state the story is great and a superb ending, it's simply not. First of all, the length of it: How is it that the Titans, these huge creatures, had to fight for decades to be defeated by the Gods and Kratos kills a bunch of them in about half a day? Now to the main plot: How come Kratos being a jerk suddenly, instead of that guy from God of War II, who actually cared about his family? He destroys the entire world, which means he destroyed Hades, which means he destroyed Elysium, which means he destroyed his daughter... again. Why is through the destruction of the Sisters of Fate and Kratos bringing the Titans to the "present" no influence at all? I mean, how come nobody noticing that the Titans suddenly aren't in Tartarus anymore? Plus, why the heck is Cronus in Tartar-sauce and where is Atlas? C'mon, even if Atlas got his soul or something ripped out, he could still be in the present and after destroying Hades he would've reclaimed his soul. Moving on, Athena. Why? Or better, why is she a greedy ghost, who wants to rule the earth and suddenly has huge breasts? If Ares can't return from the dead, hell, if DEATH can't return from death, how can Athena? It would've been more logical if Kratos had just descended to Hades (without dying) and found Athena, Ares, Thanatos, Deimos, Lysandra (his wife) and Calliope there. That would've been pretty awesome. Alright then, why are the Gods mortal? Seriously, the only Gods, or rather creatures, that were killed by the Blade of Olympus were Cronus, Gaia and Zeus, it didn't exactly kill him, but, oh, well. Hephaestus didn't have anything to do with Pandora's Box. He created Padora, but only on the bidding of Zeus and he wasn't like her father. She was "born" as a grown up woman. Pandora's Boy, yeah it did contain the evils of the world, but they would've only been released upon the mortal world. I know that God of War isn't that true on Greek Myth (Check GoW I & II) but at least do somethings right. Daedalus didn't have anything to do with Zeus either. Why Icarus wanted to go to the Sisters of Fate isn't very clear, but at least he had some reason for existence. The Titans, too, were as important as Kratos' butthole. SCE Santa Monica promised there would be entire levels, built on the back of Titans. Where are they? The only real level on an entire Titan was the fight with Cronus and the battle against Poseidon on Gaia. (They were the two most spectaculare battles, too, but killing a God by pushing your thumbs into his eyes is nonsense.) Okay, now what the hell did they want to achieve with the crap about Pandora? "Hope makes us strong, it is why we are here. It is what we fight with when all else is lost." WTF? So, basically, what this is supposed to mean is; Hope destroys the earth. Yeah, that makes total sense, right? When the game starts, Kratos is repeating his awesome line from GoW II in a boring way, daylight has returned and, for some reason, the Gods were prepared for the battle. How come? I'll tell you how! During the three years of development Kratos, Gaia and Zeus made a deal. Zeus "Can you please come back later, we got here some business to do, you know. Reparing this place, getting an army to fight you." Kratos "Oh, yeah sure. we'll wait three years for you. I think the weather'll be much better then, too. I got to pump my muscles anyway. I'll say that sentence again, so you can remember better, pops." Zeus "Alright, son. See you in three years. Oh, by the way, Hermes is gonna be replaced." Well, that's probably the only reasonable explanation for the **** start of a **** story which a **** douche-bag created. My verdict: If you want a great and epic Hack 'n' Slash/Action game, buy God of War III, but if you want a great story, pass.… Expand