Average User Score: 8.4Aug 1, 2013Exciting, eerie, creative, jaw dropping, terrifying, electrifying, memorable, fun. Bioshock is the rare game that perfectly blend all those elements together. The story engulfs you in Rapture, one of the most unique and awesome game locations I've ever played. As you progress, you'll discover and explore the ruins of Rapture and learn more about Rapture and what happened and your character's involvement on why he's here in the first place.
Combat works will blending survival horror elements, such as lack of abundant ammo, to great first person shooting mechanics. It also adds a new spin with Plasmids, giving your character the ablility to electrocute, set on fire, freeze, control, patronize, hypnotize, and among many others.
Such a game like Bioshock can perfectly combine everything that can shooters great. It's exciting, it's terrifying, keeps you on the edge of your seat, it sparks wonder and curiosity. The only thing that keeps this game from being perfect is the ending/ final boss. Ending is kind of out of place (meaning it's either warm hearted or a cold slap in the face that doesn't really conclude your character's journey.) and I didn't lean towards how the final boss was done.
Still, fantastic game.… Expand
Average User Score: 8.0Aug 1, 2013I'll do a pros and cons for this review.
1.) Atmosphere- While Fallout 3 had a different atmosphere than the original two, 3 still provides a great atmosphere and feel of the game. I really liked large amount 50s vibe it had to it. The 50s diners, cars, buildings, houses. This gives the game a unique twist and it defiantly makes 3 stand out from the pack. It's also gives a twist of irony of the 1950s 'life is good' feel to the bleak world you're in.
2.) The little things- Small things like leaving the Vault for the first time, hearing the wind whistle as you travel through the wastes, Dogmeat, Harold being a full tree, walking into Springvale for the first time, or the rust broken look of the hunting rifle, the list can go on. These small things really brings out some cool things that can really immerse you into the world and give a feeling of the atmosphere and the game in general.
3.) Soundtrack, both radio and the OST- I don't like Three Dog, but I do like the playlist. Most of the songs on the radio fit perfectly into Fallout 3's world it's almost unbelievable. It really contributes to bringing the wasteland too life. In fact, most of these songs are 'feel good' music of America's post World War II prosperity and again, it goes back to the irony of the 'feel good' music in a desolate wastes.
4.) Wasteland- It's well detailed and looks great. Every location has a something in it and the distinct 50s style brings it too life.
1.) Story- My god is it awful. It violates the definition of an RPG game with choices. It's short, linear, and the choices you make are virtually non existent. The story forces you to play the hero and side with the good guys and make all the right choices. Not very much flexibility.
2.) Characters. Good characters can make a poor story better. But that's not the case. Most characters are generic and 2-D. They share the same personality and sometimes there voices seemed phoned in.
With James and among other character, it forces a personal attachment on you and the game plays off of that regardless whether you actually care about them or not.
3.) Black and white morality. The game assumes you want to play hero and almost expects you too. At least story wise. I don't know, it just seems to lean towards being a good guy. You can still commit heinous acts, but if you've seen some of the dialogue options and how the story plays, you'll understand.
Still Fallout 3 is a good game, great in fact. It captures an immersive bleak, 50s style post apocalyptic DC that's just a joy to explore (despite the oh so many metro tunels).
As for the DLCS- Operation Anchorage is the worst, as it leans toward a boring linear shooter and the rewards make the game way to easy. Mothership Zeta is the second worst, as the whole alien ship thing seems a bit wacky, even for Fallout 3.
Broken Steel is a must, as it lets you continue on from the ending. The story for isn't too bad either.
Point Lookout and The Pitt are the best. Capturing great atmosphere, characters, and story. The Pitt being the best as it forces you into a convincing moral dilemma.… Expand
Average User Score: 7.7Jul 29, 2013A well written story with well written characters with some memorable moments and a fantastic set location that suffers from
A.) Linearity- In this massive open world of 40s-50s New York, all you do is relatively linear missions.
B.) Repetitive missions- Generally it consists of you going to Point A, get a cutscene, go to Point B, do some cover based shooting, go home and go to bed and wake up and start it all over.
C.) Nothing to do- With a world like this, there's nothing more to do beyond the campaign. Unless you want to deliberately dick around.
Still for what's it's worth, it has a great story too it (if you want to put up with the large amount of cutscenes) with a some good characters (including a likable protagonist) and a couple of memorable set pieces/ missions and of course 40s-50s NY always looks good.… Expand
Average User Score: 3.3Jul 22, 2013I generally don't like too join the enormous and immature people that hate Call of Duty. But MW3 is seemingly the worst Call of Duty too date. Why? You have an overblown, short, scripted event filled, linear, mind numbing-Micheal bay action style campaign. The plot makes absolutely so sense at all. Then you have MP, which was promised to return to the CoD4 style of games. They said they were taking out the many nuisances from MW2 and CoD 4 for a polished game. In reality, you get a Modern Warfare 2 expansion pack, expect with more restrictions (invisible walls galore). That isn't an exaggeration. This game is pretty much the same exact game. But this time around, it's boring. Bad maps, bad guns, bad perks and the new killstreak system just doesn't work.
They also have a new Survival mode. Meant to compete with Treyarch's Zombies. It's fun for awhile but get's old really fast.
On the surface, it is a polished game, but there just isn't any thing noteworthy or exciting. It just feels routine at this point.… Expand
Average User Score: 7.4Jul 22, 2013Battlefield 3 has to be one of the most overblown and overrated games I've ever played. Keep in mind, most of the people that praise it are former Call of Duty fans that never had any other experience with other online military FPSs beyond the other Call of Duties and maybe Bad Company 2.
Truth is, the game has been dumbed down to appeal to that certain fanbase. BF2 fans that have been anticipating this game will be largely disappointed. Most of the MP maps are horribly designed by Battlefield's standard. Small, linear and have WEAK destruction physics. The only half way decent maps you can get are in the Back to Karkand DLC. Not too mention the MP, graphic wise, doesn't measure up to what I anticipated. There is an awkward blue tint to the game and a few weird animations. The maps that actually offer large scale remain largely boring and because of the 24 player servers.
The singleplayer, is by far the worst aspect of this turd. There really isn't much to say about expect that follows the the average everyday military shooter. 75% of the campaign is scripted events that's only purpose is to have you appreciate the Frostbite 3 engine. The rest consists of every Call of Duty plot in the past 4-5 years.
So is it better on PC? Probably, and getting it for console is a bad decision, as it never reaches it's true potential and all I see is a dumbed down BF game made to win over the CoD fanbase.… Expand
Average User Score: 8.3Jul 22, 2013Fallout New Vegas is a massive improvement from Fallout 3. Featuring better writing, better characters (actually have personalities), a better and more open ended choice based story, and a better gameplay.
I found myself more addicted to New Vegas as time went by. I ended doing about 5 solid playthroughs-to see different endings and outcomes from the choices I made. There are also a lot more quests and characters to interact with. Much more lively than Fallout 3 and much more to do.
Gameplay improvements include the companion wheel, hardcore mode, being able to aim down the sights, return of the faction system (which is put into full gears and used perfectly). NV also contains elements of Van Buren and is more connected to the original two Fallouts.
There are two big gripes though. One would be the game world. As unique and interesting a post apocalyptic Las Vegas sounds, it is not executed very well. Largely due to engine limitations, Vegas is small and a bit underwhelming in size, and the Mojave Wasteland is largely open desert and feels more like a Frontier than anything. Kind of like Fallout 2's wasteland. The second is obvious, the bugs and glitches. There are a lot. I've encountered 1 game breaking glitch and many crashes, character bugs and freezes.
New Vegas is still largely an ambitious RPG, having almost everything be based on the choices you make. Combine that with the amount of things to do and people to interact with, you'll find yourself thoroughly engrossed in this game… Expand
Average User Score: 8.1Jul 22, 2013This game has the tendency to cross of line of stupid-fun and stupid-stupid. It wasn't until I beat it when I realized that this game is merely effortless, childish piece of garbage. A dumb story and with awful characters and writing. Graphics that date back to PlayStation 2-era and a boring game world. They over-do the the over-the-top fun that made SR2 so fun and it becomes unfunny and boring.
Saints Row The Third can be summed it in one word Effortless. You can tell the developers just put a bunch of random crap together and called it a game.… Expand
Average User Score: 8.7Jul 22, 2013The definitive post apocalyptic experience that is yet to be topped. A dark, bleak and eerie atmosphere largely contributed by Mark Morgan's ambient soundtrack. The world feels hauntingly real and immersive. Fantastic characters and locations, each with their own feel and atmosphere to it. A relatively simple, but unforgettable and compelling plot and story, including one of the most memorable antagonists ever.
The isometric, real time and turn based combat gameplay works perfectly. My only main gripe is the lack of companion controls. Meaning I can't have companions hold excess loot without having to sell to them and having to buy it back.
Regardless, Fallout stands as the best Fallout as it has the best written story, atmosphere and game world.… Expand
Average User Score: 9.0Jul 21, 2013Fallout 2 is the definition of a sequel that actually succeeds in going bigger and better than the first. Though, I lightly say it. As everything in this is amped up to it's full potential and doesn't disappoint, there are two major glaring issues that just make the first Fallout a better game.
It's thoroughly addicting, more so than the first Fallout, as it tightens up certain gameplay elements are smoothed up and some major improvements are put in (companion controls!). The scale of the map is massive, and feels like the largest Fallout to date. The amount of things to do will keep glued to this game for at least 50 hours.
Writing is also substantial, featuring more NPC interactions, large choices on what dialogue to choose is awesome.
But, the too biggest issues are the story and the pop culture references. The story is essentially a re-hash of the first Fallout. Replacing the water chip with the GECK, and mutants with the Enclave. It's more forgivable because the amount of things Fallout 2 offers and is essentially an excuse to go out exploring. The second would be the pop culture references. In Fallout 1, the pop culture references were fun and memorable because they were balanced out and didn't try too hard. Fallout 2 has an excessive amount of pop culture references and it looses it's charm and kind of kills the atmosphere.
Still, Fallout 2 is an addicting and fun game. Worth a playthrough or two.… Expand
Average User Score: 8.5Jun 18, 2013Bioshock Infinite is probably one of my favorite games of 2013 so far. The story is well thought out and is a really good. The ending is totally mind blowing and I love it. The two main characters, Booker and Elizabeth, are really great. Their on and off relationship works really well with the game. The atmosphere is also a huge up. It totally captures the early 1900s attitude and style towards religion, race/ethnicity, worker treatment (remember this was a time when workers formed unions and protested for the better). Some set pieces are beyond outstanding and really reflect the game's creativity.
The gunplay is probably one of the mixed things about this game. The good thing about it is that it's fun. Using the skyrail and different vigors on enemies is always fun. But at the same time, shooting sequences are essentially the same. There isn't much variety beyond killing as many guys as possible. While the story is well worth your time, it's short. Around 8-10 hours is how long it'll take you to beat it. Disappointing to say the very least. Comstock isn't as good of a main antagonist as I hoped and what they did with Songbird was also somewhat underwhelming. One thing to note is that much of the videos of Infinite from previous years is never actually in the game. Which is also disappointing.
Overall, the game is at least worth two playthroughs. After beating the game, I had the urge to go back and find every hidden thing, voxophones and whatnot throughout the campaign; which is good a thing. It does have some cons to it, but most of it isn't enough to detract from your overall enjoyment of the game.… Expand