Average User Score: 6.6Oct 31, 2015I found the campaign to be quite enjoyable and found the story to be excellent. I concede that it might be confusing if one hasn't kept upI found the campaign to be quite enjoyable and found the story to be excellent. I concede that it might be confusing if one hasn't kept up with the Halo universe outside of the games (books and comics, etc.). However, the story and the pacing felt great to me. Granted I'm coming into the game from Destiny: Taken King, which still doesn't have much of a story to speak of, so that may be coloring my opinion somewhat.
The multiplayer is a mixed bag for me thus far. When I'm matched with players around my level, it's great. Sadly, much of the time I'm matched against players far better than myself (even after my first 10 placement matches), which makes for a frustrating experience. Facing off against platinum players with 200+ games under their belt when I've got 12 games under my belt and I'm a silver/borderline gold player is frustrating. Hopefully this will improve as I learn the maps and more players finish the campaign and begin entering multiplayer.
Warzone is fun, but the requisition packs are frustrating. A player that spends money on these packs can gain an advantage over one that doesn't. That should NEVER happen in any pvp game, and I frankly expected better from 343 after how much I enjoyed Halo 4 multiplayer. In addition, the requisition packs are a little confusing. Some seem to get used up after one use, while others stick around no matter how often they're used. There also isn't any way to tell if it's worth keeping duplicates of a card, or if it's better to sell them for REQ points. Does keeping multiple cards give me any benefit? Sadly, there is no way of knowing. It seems microtransactions are going to be a fact of life for gamers going forward, even when we're shelling out $60+ for a game. If Star Wars Battlefront or Call of Duty Black Ops III can offer better multiplayer without microtransactions, there won't be anything holding me to Halo 5 when they're released.… Expand
Average User Score: 5.8Oct 22, 2015I had to pay for the past two expansions even thought they're no longer supported. The PvE is much improved, but still very lacking whenI had to pay for the past two expansions even thought they're no longer supported. The PvE is much improved, but still very lacking when compared to similar games like Borderlands 2. The PvP is abysmal. There is no matchmaking so you might end up against much better equipped and experienced players. The game is still a huge grind and there are still multiple gates you have to pass in order to progress. Very frustrating even though it's an improvement over the original. Still not worth paying for.… Expand
Average User Score: 6.0Nov 14, 20142 days now and I'm still unable to actually get into the game and play. Yesterday I sat in queue for 6 hours and never got online. Tonight2 days now and I'm still unable to actually get into the game and play. Yesterday I sat in queue for 6 hours and never got online. Tonight I'm in queue once again and it looks like I'll be doing something else again tonight. I'm not upset, but I also can't give a rating to a game that I've paid for and can't play. I've been around for every launch in the history of WoW, and while none were totally smooth, this is without a doubt the worst, and there really is no excuse.… Expand
Average User Score: 6.3Jul 23, 2014Graphics are nice, but the game itself is pay to win at its worst. Add to that how incredibly imbalanced the game is along with many, manyGraphics are nice, but the game itself is pay to win at its worst. Add to that how incredibly imbalanced the game is along with many, many bugs, and you have a huge waste of time. If they bothered to balance the game and simply gave us a game that we could purchase instead of being nickle and dime'd, there might be potential.… Expand
Average User Score: 7.0Nov 22, 2012The biggest problem with Planetside 2 though is that is commits the cardinal sin of free to play games. Players that pay have a markedThe biggest problem with Planetside 2 though is that is commits the cardinal sin of free to play games. Players that pay have a marked advantage over those who don't. Earning enough free credits for basic upgrades is agonizingly slow. If you want to play, expect to pony up some cash up front or be left in the dust.
Now to cover the other problems. Its poorly optimized. The servers aren't very good. The game looks bland on max settings. The controls aren't very tight. I've put in about 12 hours now, and every battle ends up being the exact same thing, one team corralling the other team in their base. There's no hope of a mass break out or of winning, yet the game can drag on for hours on end. The lack of any kind of tutorial is frustrating and will surely turn away casual players in droves the first time they're dropped into the middle of an active combat zone.
Players that participated in the beta are at a clear advantage with their knowledge of the maps and classes. New players are mere cannon fodder, which would be fine except for the fact that the learning curve is made steeper by the fact that those players that invested money in the game have an even bigger advantage.
Yes, the scale is impressive, but when it comes to balance and pure fun, Battlefield 3 has it beat hands down. For pure multi-player joy, CoD: Black Ops II is a much better and polished product with moments of grin inducing mayhem. And for those of you PC guys with an Xbox 360, Halo 4 multiplayer stomps PS2.
The game just feels low budget and generic. PS2 would have greatly benefitted if they had simply charged for the game up front instead of nickle and diming players.… Expand