Average User Score: 6.4Jul 14, 2013DotA2 is very much a mixed bag. They did a fairly good port regarding graphics, aesthetics and general feeling of DotA1 is in there. The game is wonderful when you get into a good game, with opponents and team mates equal of your skill. However, the game is a horrible experience when you don't. And that's the main problem of DotA2. This game has almost 0 infrastructure to support it, to get you into those good games.
The most important part, the matchmaking, is utterly horrible and doesn't deliver. Also its is so non-transparent that its impossible to know anything about your game before hand. Valve doesn't seem to care about this which is very problematic. Because without a good drafting the MOBA genre is a horrible experience which degenerates quickly into a flame fest stomp which just sucks.
Also it lacks ranked play and a way to distinguish they players who are out for a casual experience or others that want a competitive approach to DotA. Putting these two types of play styles together always results in a flame fest. Valve has not solved this. And the flame fest is probably what will alienate new players from the game genre. Valve hasn't put in a adequate system to handle this. The report system they have installed is rather used to report bad play than flame fest which, of course, further will alienate new players.
So my conclusion is: Great gameplay when it works but the disastrous matchmaking and drafting severely maims this game. 4/10. Free to play, so try it... but don't expect a great experience.… Expand
Average User Score: 6.6Aug 28, 2012Worthless, just like the game. Its almost like a comedy when you try to keep track of all the inconsistencies in the "story". Also the retcon is hilarious. The Mass Effect 3 universe is much like the Days of our lives TV-show. It simply has no point.… Expand
Average User Score: 5.2Mar 10, 2012This review contains spoilers, click expand to view. Don't believe the hype. The game is actually somewhere between bad and mediocre. The gameplay works fine except that the Spacebar tried to do to much which is frustrating. Also the game has a ridiculously low field of view (70) which hits the game hard. It can be fixed by editing the ini file with special tools, but not in game. The face import bug is simply unforgivable. If you made your character face in ME1 then you wont be able to import it to ME3. This combined with the removal of the dialogue wheel makes it feel like I'm not playing my Shepard, but theirs. This is one of the severe problems with this series. This isn't my Shep. I'm playing a character that i simply cant attach to. The main character (Shep) is annoying here, which is highly problematic. Also, a character named Kai Leng is so ridiculous. Thats the problem here, many of the characters are badly done compared to the previous installments. Even the Illusive Man lost all his charm and is now nothing more than an indoctrinated fool. Very, very unsatisfying. Also the story is an entire big plot hole. The more I deconstruct it the less it makes sense. Im not going to do it here, but the main story actually conflicts directly with ME1 and ME2 rendering much what we learned there useless. Also the endings are very unsatisfying just so sloppy. They aren't explained and renders all our choises in the previous game useless. All in all, i had 5 Shepards waiting for import into ME3. I played it with one of them, and its highly unlikely that i will play the game again with another Shep. Its because the lack of dialouge-wheel and the detached endings make it unnecessary to play it again. It's just the same bad/mediocre experience again. The differences between Renegade and Paragon Sheps from ME1/ME2 doesn't impact the ME3 story much. Its basically very few details that change that are barely noticeable. Of course some changes occur in ME3 depending in how you choose in this game... But rather than playing it again, i just Youtube the alternatives. Dont buy into the hype. This game isn't good.… Expand