Average User Score: 4.0May 15, 2012The game plays smoothly and is easy to pick up and learn. However, contrary to the hype surrounding the recent re-emergence of the "triple-A"The game plays smoothly and is easy to pick up and learn. However, contrary to the hype surrounding the recent re-emergence of the "triple-A" series Diablo, this one falls short in terms of storyline, gameplay and user convenience when put next to its predecessor Diablo II. A long (but not exhaustive) list of changes that has bothered me follows:
Players are required to log online even if they only need to play single player, the player count in any given game has been reduced from 1-8 to 1-4, an in-game cash shop that gives players more power in exchange for real-life currency, the exclusion of a PvP system at release, exclusion of special death animations (that were seen in several alpha videos), an extremely streamlined character development system which limits player creativity/choice in where they want to specialize, a cheesy storyline/dialogue that looks like it belongs more on a Saturday morning cartoon show than on a Mature-rated game and finally, the World of Warcraft-like artstyle and hand-holding quest system which failed to immerse me in an unholy, desolate world like in the past games...
Personally, I believe Diablo III is more of a new concept for a commercial product to satisfy stock holders than an actual hit game made by people who actually love games and therefore has no long-lasting appeal or value to me. Let us see instead what other independent game developers can do in the Action-RPG department.… Expand