Average User Score: 5.6Nov 24, 2013This review contains spoilers, click expand to view. Like the last game, this one did nothing but insult me, both Single-Player and Multi-Player. I should not that I will be taking about the Single-player a lot in this review, but this I will also be referring to the terrible Multi-player of this game.
When I was informed that the Russians will not be the primary enemy of this campaign, I though "Well at least I will not have to shoot the Russians for once, because why should I? I like Russians and Battlefield gives me poor reasons for fighting them!" But then I was informed that the primary enemy of this game will be the Chinese, that have allied with the Russians to bring down the US and dominate the globe, then I thought "...EA. DICE. You are both taking the piss..."
The campaign involved me following linear based shooting with a poorly written story. The characters of this game were quite unlikable, especially that female character Hannah, who at one point of the game double crossed me, and when me and my squad met her again, she gave the poorest excuse that she did it for saving someone who was important for stopping the war (Which she didn't explain how handing me to the enemy was suppose to help), and everyone forgave her afterwards. I was thinking "HOW DID THAT EXCUSE BUY YOU IDIOTS!?!?!"
As for the Multi-player, it was poorly (Yes, that will be the key word for this entire game, Thank you very much!) developed and managed, because not only did I suffer from the usual verbal abuse from the idiots on microphones, not understand that the concept was that shouting at other players is not going to fix the game and their social skills, but I also faced technical issues.
I attempted to capture a point but it instantly reverted back to enemy control as it fully charged, it would not allow me to fire particular weapons, and enemies could shoot me after I re-spawned in front of them (By the way, I chose my base and I spawned in a enemy squad, so don't think I simply spawned at a point when the enemy was capturing it).
In the end, it was no different from Call of Duty. I know I don't like using Call of Duty in reviews, but I find it hypocritical of people who continuously blurt out that Call of Duty and Battlefield are nothing alike, when it they are exactly alike. Like Call of Duty: Ghost, this game is a complete miss and doesn't even deserve my spit.… Expand
Average User Score: 2.3Nov 24, 2013This review contains spoilers, click expand to view. Unlike most of the critics and users on this page, will not judge the game by the multi-player (mainly because it was bad to begin with), so instead I will judge the game by it's single-player as that is all Call Of Duty has left.
So when I heard that the campaign will follow the USA fighting a stronger faction that has weakened them, I said sarcastically "This shall be good." But when I played the campaign, I learnt that this story is inconsistent in many ways:
1) The USA are fighting the whole of South America in this game, because as we all know, COD is about white, burly dudes being the superior race as they fight against anything that isn't white or American.
2) The South Americans are not technically stronger in this game, because they had to steal the American's Orbital satellite laser to weaken them. They also had to convince one of the Ghost Soldiers to switch sides before they had any advantage against the Ghosts in the campaign.
3) How can the US still be weak in the game, when the entire campaign I was using heavy weaponry and tanks?
4) The dog that was highly advertised in the trailers and promotional art was suppose to be the selling point, but instead was only used in two mission, and when the dog got shot at one point, everyone threw a fuss about it, meanwhile, any human soldiers that were shot or killed, non of them gave a about it.
5) As established earlier, COD is for white, paranoid idiots that like shooting anything that was not white and/or American, but in the past, at least to stick with ACTUAL enemies of the US, so trying to pin another continent as the enemy in this game seem highly hypocritical and misinforming. I'm willing to bet that somewhere in the world, there is one person who thinks the South American are the bad guys.
So COD: Ghosts is a highly inconsistent and terribly written game. I felt like I was wasting my time judging it by the campaign, because after COD 4, the COD campaigns have been getting worse, So I will end this review by judging it by the gameplay:
It's messy and boring, give it a miss...
...Wow that could of done...… Expand
Average User Score: 8.5Sep 15, 2013This review contains spoilers, click expand to view. This here has to be one of the greatest indie games I have come across in my life.
I love how in this game tells us about the communist country we have to 'Glorify' and support it by working as the border control. We have to investigate the people who attempt to pass into our country, catch criminals on the run, secretly work with the revolutionary group, and collect income to provide for our own family. The best part is, we have to do all of this at a simply desk job!
What I love best is have the game mechanics tells us that it is hard to do the kind things for people, as it would put you and your family at risk. I remember this one moment (P.S. SPOILER AHEAD!) when I allowed a man in, but he asked if I could allow his wife in as well, who did not have the right paperwork to enter. She begged me to let her in, otherwise she would be killed when she returns to her own country. But if I were to allow her in, I would not be my income rate to pay for rent, food and heat so that my family would survive. The game pressured me to do my job correctly or I would fail.
In conclusion, this thrilling documentary game has given me a lot to think about when it comes to moral choices, as I think it really can bring out the true sides of your character without telling me if I did the right thing. This game is a real masterpiece and I think everyone should pick it up!… Expand
Average User Score: 5.7Sep 15, 2013This was a game I had long waited for, and I am please to say it was not a disappointment. The game brings back true horror with the chilling areas, the atmosphere, and its brain-bending puzzles.
As a fan of the first game, I am slightly disappointed that some features from the last game were removed, mainly the sanity meter, as I found it one of the many elements that adds strategy and horror to the game.
Despite that, this sequel does bring back the gripping storytelling that Frictional Games provides us with, as I found the mysteries exciting and shocking that it made me carry on with the game.
Overall, it isn't the best sequel to the series, but then again, no game is perfect. It has its pros and cons, but I like to see it as a good addition to what may come further in these horrifying games.… Expand