Average User Score: 7.6Dec 13, 2013This is my Multiplayer review.
The development of the multiplayer with AC has been right in par with its single player, steadily decreasing. I first multiplayer had some issues, and as they resolved them over time they just created new ones. The scores are basically arbitrary, they make sense in theory until some gets 1200 points for poisoning someone in the first 2 seconds of the game, or getting 600 points for someones you literally runs right into them. Essentially AC multiplayer is Brink, a fantastic idea that never really landed… Expand
Average User Score: 6.1Dec 18, 2012Let me preface this by saying the only truly good Assassin's Creed game was 2. Brotherhood and Revalations were just cheap shadows of Assassin's Creed 2. Having said that, I love Assassin's Creed 3. I think it is set in a fantastic time period, with great movement and combat mechanics, and awesome voice acting. When I started playing, I thought I was in for another amazing A.C. like I had been missing since the 2nd one. However, after playing about halfway through the game I became more and more frustrated with what I can only how is a series of bugs and errors. The guards detection abilities and line of sight are often inhuman. They spin 180 at the drop of a pin, the can see in a 270 degree arc, and sometimes they simply know where you are and what your doing. On top of that I've been killed by soldiers during a cutscene, how my inventory wiped clean a couple of times, and several other bugs I wont go into. But more disappointing than the all the bugs that persist despite their massive patch, is that the game seems to want you to have to fight everyone. In AC games past, I was able to complete most everything without being noticed, or at the very least killing everyone quitey, and with relative ease I might add. As of 1/3 of the way through this game I and finding it difficult to complete several missions without direct confrontation. And before I hear a score of, "Your just not good at the game" or "Get better" i assure you that I am quite an accomplished gamer and very good that this game. I summary, Ubisoft was so close to remaking the magic that was Assassin's Creed 2 only to fall short by 2 steps. 1 the story wasn't quite as good, and 2 they released the game to soon...it just wasn't finished yet.… Expand
Average User Score: 6.9Dec 18, 2012For those who want a quick and easy review: a B game, but a D hitman game.
As for the real review, as many others have pointed out this game appears to have mechanics that were borrowed from several other games. This game really does feel more like Splinter Cell: Conviction than anything else, but they also appear to have borrowed from Assassin's Creed as well. Hitman was all about planning the perfect assassinations, or your own unique ones. Being in the right place at the right time, hiding your bodies well, and timing everything so you walk out the door just before everyone realized that something was amiss. In this game, however, it felt as though your goal was just to sneak through the level without being seen, and maybe ill a couple of people along the way. I realize they were going for a more story driven fell, but that doesn't mean that they can to condense the whole game into a bunch of micro levels and use mechanics that felt more like an action shooter than a stealth game. Although the game punishes you for killing people, the level design and the fact that the game rewards you for finding big guns make you feel as though you as supposed to go on a killing spree. The company tried to make another Darksiders, were 5 games were put in a blender and coated with an original story. What happened instead was a beloved series has been tarnished, and most likely ended. I don't foresee a return to what Hitman was following this blunder, and for that I am truly sorry.… Expand