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Average User Score: 5.9Sep 18, 201625 hours in, I'm currently a bit jaded and feeling like this game is where fun goes to die... This is not going to be a particularly25 hours in, I'm currently a bit jaded and feeling like this game is where fun goes to die... This is not going to be a particularly organised review, just alot of notes from what I've done so far.
Graphic looks great, sound is fantastic. MyCareer is an improvement over last year due to the story, but step back with the inability to skip scenes. Play on Pro or higher with a typical 80s player and you will NEVER make a tough pass; hit an open 3; make more than two-thirds of your dunk attempts; complete fast break without being beaten back by CPU transition D; get a green release in-game; convert an easy alley-oop; make all your free throws. Meanwhile, the CPU will ALWAYS get an open 3 because of your AI's defensive help; hit the open 3; beat you down the floor; steal a perfectly reasonable pass; foul you if one of your feet touches the paint; get a charge call on your point guard in transition (without already being in position).
My words cannot express how annoying the gameplay has become to me. I like that they've improved access to the offensive sets, but I'm frustrated by the changes to POE and removal of their options from the loading menu. The "Be the Coach" popup was initially worrisome, but I got used to it and I know the 2K team would like to put these into the menu, they just couldn't fit it in this year, so I understand. The shot meter was pretty much broken in 2K16. In 2K17 they thought they'd make it more difficult by adding aim. Believe Mike Wang said that you will not be penalised for not using the shot stick or not aiming - that was simply not true - it appears to punish you. Believe there's a video by Coach2K on Youtube showing the effect of aim on your shot. I now spend all game trying to figure if my position on the floor needs both aim and timing or just timing, what animation my player is going to enter in the in-between area (between the restricted are and the dotted line). Oh and now that I also need to time the layup motion, I need to watch the shot meter for that too - even though I don't know what motion the AI will decide for my player to use. Oh and heaven forbid you get fouled on a layup - when this happens they will always be "very late". I really feel that these new timing and aim additions are make the game too technical where a good series of decisions in a play is let down my lack of skill with the sticks. I'd be interested to know how people's hand sizes dictate the natural "down" position on the shot stick. For the last 3 years I'd been using the shot stick and 2K17 is making me consider going back to the shot button.
Really like the upgrades to MyLeague this year. Adding expansion, pick protections, improved signing logic and contract sizes as well as better trade logic out-of-the-box, so far so good.
MyTeam looks good, but is not really changed much from last year IMO. Not a fan of the increased number of colours or the confusing-sounding moments/dynamic ratings merger thrown on top of 85-capped "current" players - ie. Lebron. For some reason, you only have 4 badge slots now - very annoying - that can't be swapped or edited either... Your collection count now bafflingly includes consumables including Heal Injury Cards, Badges and Shoes (but not contracts). Domination difficulty ramps up fairly early - I think when you get to Brooklyn Nets, your MT score modifier goes from 1.0 to 1.25. Feels a bit early - I've lost to the Jazz 3 times in a row. I do like calculation of MT better this year with rewards for defence as well as bonus for margin of victory. Unlike last year, I don't need to set auto-double team of everyone "on catch" and fast break every possession to hit MT goals.
There have been a few glitches such as disappearing torsos, clipping of the score box and a bit of network slowness in the MyTeam Auction House. Playing in Pro-Am or walk or MyPark, I forget which, led me into an arena with just one other player whilst we waiting for 10. I thought I was stuck in there until after 2 mins of mashing every button it seemed to let me out. Other than that though, network connectivity has been perfect and very few issues. Ultra-wide support out of the box is also fantastic.
All in all, so far I'm enjoying it less than last year's game. Main reason is gameplay - where the AI is now cheesing players - and tedium of MyCareer (I really want to skip cutscenes and college).… Expand
Average User Score: 7.3Jul 10, 2016For a not quite AAA game, Firewatch received quite a bit of hype and in my opinion, overly generous reviews (hello IGN). I bought this on theFor a not quite AAA game, Firewatch received quite a bit of hype and in my opinion, overly generous reviews (hello IGN). I bought this on the basis of an IGN review and was sadly disappointed to find that a 3rd of the whole game was essentially shown during their developer preview/blog/playthrough video.
The navigation and constant travelling was particularly bad, but it was made cumbersome by the fact that it felt simply like unnecessary monotony just to skip to the next "scene".
I found myself a few times getting stuck on rocks trying to find the right direction on the left stick that might get me back in onto the navigable path. The push-to-climb, jump, drop, rappel felt like an unnecessary annoyance.
I tend to not play games for particularly long, so game length usually doesn't bother me. In this game it bothered me in two ways: 1. the game couldn't end quickly enough AND SOMEHOW 2. the game was still too short! (just 4 hours).
I like the idea and the presentation, but ultimately this is lacking in gameplay and substance. Definitely not worth the sticker price. Definitely wish I could have my money back.… Expand
Average User Score: 4.7May 28, 2014Definitely not as bad as these people are saying it is. I don't know why all the negativity.
I'm not happy about buying the pre-releaseDefinitely not as bad as these people are saying it is. I don't know why all the negativity.
I'm not happy about buying the pre-release through Greenman Gaming. They didn't send a key until about 6pm on the day of release (apparently they were low on Ubi's distributer list). Then still had to download it. Ubisoft should have allowed preloads. The 14gb is about 8 hours download time for alot of people in the world. Also, UPlay is currently bugged. 2 out of 3 times it will tell you you have no connection. Need to keep closing/reopening and it will eventually let you in.
The game itself is pretty cool. It does a real good job of showing proper scale. You're sitting tight behind Aiden's shoulder. Controls are responsive. The environments are rich and detailed with little things such as the dirtiness levels of cars. The scenery is about the most detailed I've seen in an open-world.
The missions will make you smile as you play through. The characters aren't nearly as funny as GTA. But I think this game is trying to strike a more serious tone with specific character traits (unlike GTA where every character is just a smartass).
I was a bit depressed that my PC couldn't run full Ultra with out framerate loss. I'm running quad-core, GTX 770, 30gb ram, but it's just not enough unfortunately.
The missions are definitely geared towards stealthiness. That's my preferred style of play, so it gets extra points with me there.
Ignore the 0 - 3 review.s These people have their expectations too high or they're just plain trolling.… Expand
Average User Score: 5.7Dec 6, 2013Graphics are fantastic.
Gameplay has its good moments and its bad. It certainly feels like you have a bit less control than you do inGraphics are fantastic.
Gameplay has its good moments and its bad. It certainly feels like you have a bit less control than you do in previous gen. It seems like when you press a button or move a stick, it takes a second for the game to go through it's animation and decide what it thinks you want to do. They seem to have gone over the top in trying to get realistic player movement at the expense of responsiveness. There's a fair bit of cheese going on with the AI too. The game will impose its will on you. No matter how well you might play through a stretch, if the game decides the other team needs to go on a run, there's nothing you can do to stop it. The game shuns mid range shots. It's like it's almost begging you to take 3 point shots all game because you will make 60% of them. If you don't like 3 pointers, well 2K has you covered, because about the only other scoring option is post up hook shots. You can forget driving the lane. Even if you're Lebron James, a defending Chris Smith will keep you out of the lane as effectively as if you were being double-teamed by Paul George and Luol Deng.
I'm in Australia and so far I've had nothing but problems connecting to the 2K server. To play this game, I actually have to disconnect my console from the internet. The latest patch hasn't fixed the problem. Unfortunately a lot of the game requires an online connection to access features. I can't even edit a roster or create a draft class without being online. You're also limited to just 5 save games across ALL modes. I haven't seen this archaic sort of limitation since the N64.
Everything in the game modes now REQUIRES VC. To do simple things in MyGM, you now require VC. The only way to earn this in that mode is by playing games and completing goals. Unfortunately you get significantly more VC from playing games than completing goals. I don't understand why a mode designed around running a team only rewards you for playing the games.
Commentary gets a bit stale. If you play a season with the same team, you will hear the exact same analysis and back story of your players EVERY game.
After about 20 hours of gameplay, I've basically returned to the PC version. At least I feel like I get my money's worth from that version. "Next-Gen" 2K14 has taken my money while asking for more and still letting me down at every opportunity.
Buy this game for the graphics value only.… Expand
Average User Score: 7.0Apr 8, 2012I'm an early 30s gamer and I love simulation games: Capitisim II, Simcity (All of them), Civilization Series, Tycoon Games, Flight Simulators,I'm an early 30s gamer and I love simulation games: Capitisim II, Simcity (All of them), Civilization Series, Tycoon Games, Flight Simulators, Cities XL. I've even tinkered with the Supreme Ruler games.
With that in mind, I looked forward to this game. After playing it, all I could think was how much I hated this game. Going through the tutorial I had a few feelings:
1. I was bored
2. I felt the urge to drink
3. I felt the urge to slit my wrists and uninstall.
All this after having to enter the CD Key twice and set up a Ubi-whatever account even as a pre-existing Steam user. Compound that with the fact Steam still insists on selling this turd that's unfit for firing at your enemies via catapult for a handsome price of $79.95. I've yet to see it discounted, let alone sold for it's true value: $17 from Ubisoft and 2 hours of your life back.… Expand
Average User Score: 6.8Jul 31, 2011Not quite as difficult as you would think, but definitely a big game. The hardest part is finding any sort of manual or help file (assumingNot quite as difficult as you would think, but definitely a big game. The hardest part is finding any sort of manual or help file (assuming you downloaded it from Steam or other source). The interface is okay, but as far as presenting data efficiently, I believe this game fails. The financials are a classic example as you may see a daily deficit, but for some reason your treasury keeps growing. As it turns out, this has to do with trade and other items, but from the interface this is not immediately apparent. Your political leaning (ie. Conservative, Moderate etc.) has little to do with how you govern. Even if you're a free-market conservative, you're still ultimately controlling directly or indirectly (via ministers) all of the country's production and trade. If you can pick this game up for a download somewhere below $10.00, I'd say go ahead and buy, but otherwise, I'd suggest buying Capitalism II and mix it up with some Civ 5.… Expand