Average User Score: 2.5Nov 9, 2013You thought IW will give us change? Why? It does not have a point. Seeing a trailer god dammit I see much better dog than ever before. Character customization oh hell yeah. I can be a female. Etc, Etc. That stuff could have been done years ago. Pre-release of CoD 4 such things would be given for a single price. Sure that developers would run out of ideas, but at least we would admit that last Call of Duty was the best. It's all about money today; that's sad reality.… Expand
Average User Score: 5.9Nov 9, 2013It could sound like a joke, but my review is Campaign-focused.
The game can have two praised features. It could be an entertainment and/or art. Only latter could be given to BF4. While the graphics and sounds are far superior to what we are seeing nowadays, then such thing has huge price: a gameplay value. Not everyone has access to the Internet at all times and many people (I included) care a lot about campaign. Unfortunately, BF4 has identical flaws to the predecessor in this regard. Single Player Campaign is short, forgettable and full of painful scripts. Well, I know it's FPS and I shouldn't expect a long-lasting action competing with any Grand Theft Auto's storyline, but please; if I am a noob amongst plenty of skilled players, then I would really like to enjoy the game alone. Playing against computer does not frustrate and an interesting story would really aid in keeping me playing.
If you read other player's reviews about multiplayer, you'll understand why BF4 is over-hyped, that's why I skipped it.… Expand
Average User Score: 9.2Oct 19, 2013I got this game as free-to-play. It kept me busy for some years. Nowadays I hate it. Premium players with Unusual hats and Strange weapons made me cry in anger. I was unable to buy anything. However this doesn't mean I'm saying it's bad. No. This game is superb and slick. I love graphics, sound and sense of humour. For those who like to play shooting games this is just necessary. I know I may sound like hypocrite, but I just can't (and don't want to) pay real money for cosmetic features but without them I feel powerless around premiums stuffed with hats. I will no longer play tf2, cause I know there will be nothing like "hat drops for free-to-play gamers" until end of the world. Still, to praise this game "as it is" and not annoy fans I will give it 10. It deserves it, despite my opinion.… Expand
Average User Score: 8.2Oct 1, 2013This is not a review. My rating is only used to keep overall score of a game relatively unchanged. Basically this is a test on humanity. There is 100% chance that "NO" button below this "review" will be pressed by random Meta user. I won't be suprised if I was right… Expand
Average User Score: 3.7Sep 11, 2013I didn't expect that FlatOut will continue after Empire Interactive bankruptcy, but I knew that all Team6 suck immensely long before they ruined my favourite game. That was enough to make me scared of FlatOut burial, and I was totally right. This... "game" not only shows true identity of Team6, it also breaks hearts of gamers very hardly. Entire game is like swiss cheese; full of holes. The only thing that game can be praised for is holding a Guinness record for most blur in computer games history. Team6 staff keep defending themselves from getting raped by angered gamers armed with barbed wires, but resistance is futile and these morons will definitely pay sooner or later. Strategy First did noting wrong here; it was set up by Team6.… Expand
Average User Score: 1.2Aug 18, 2013Let's be honest. Weak, bad or even tragic games exist, but this time, something enigmatic happened. Probably everyone who played this game is now wetting the bed at at night. I'm no different.
Let's start off with who is responsible for this crap. Well, the game was developed by Eutechnyx, but they are not that guilty, because the game received most injury from Deep Silver. These morons didn't give time for Eutechnyx to finish the game properly. A perfect example that rush gives birth of s***.
On paper, the game might look good (truly, even way better than Big Rigs: Over the Road Racing), the main menu is climatic to the Harley lovers, but this fades out after taking a look into options. Very little to do out here and I have even found out that most stuff can only be modified through the .config file in game directory. It's too annoying to sweep through pile of code just to find something like screen resolution. What about in-game options. Too simple. Brightness, volume, mouse sensitivity and...vibration?
Fight system in this hyper-crappy, game-like thing is limited to the use of two keys, until our fingers will bruise. There's even a kick, useful to send antagonists into the coffins, but it takes senseless 30 seconds of raping one key. Developers also gave us a finisher move available after taking out certain amount of opponents, which was intended to be effective. The problem is, the animation is as long as the time it takes to make a tea and it's always the same. There's also a block, but it's as useful as comb for the bald man. I used it once in a fight against bigger fist-fighter. Apart from that it could be useful to flee the groups of enemies unharmed.
Shooting is truly a problem. Of course we got variety of weaponry, but the shooting itself is a tumor on the butt. Maybe the aim is hitscan friendly and LMB has its function, but some idiot thought that shooting on PC is too simple. Aiming gives the feeling of using honey coated mouse. Attacking moving targets is impossible.
Thinking of NASCAR 2013, what about the driving model in RTH? Difficult in every aspect. Riding a motorbike resembles riding a brick loaded wheelbarrow on a stone crossroads. There's no way not to ride without a crash. Powerside is completely useless.
Artificial intelligence is dramatic. Unarmed enemies move towards protagonist not giving the damn to the fact that they are about to die, often getting stuck on walls. Enemies are also very kind. When we fight with one, others will patiently wait for their turn. In firefights they stand still, only waiting for their portion of lead. Even on the roads, they often disappear along with the bikes they rode. It seems like they didn't want to be in this game.
Graphics are disgusting, although the game works on Unreal Engine 3, which has over 7 years, but is still very good when in hands of professionals. Here we got saturation and blur non-corresponding, which seems to be more or less a test game made in this engine. Lipsync and special effects are as effective as farting mosquito. Only models look somewhat good.
Apart from the low quality sound effects or even bit lame music, the only thing that caused most pain to my ears is voice acting. People were probably recorded in a cellar. They don't give any feeling to their role. And this is not just bad voice acting; it's the worst voice acting in the galaxy.
And now it's time for the most important. Bugs and errors. And not just little bugs. No way. In this game there are bugs on bugs riding on bugs. Problems with movement and sprint button is not enough. Enemies that launch into the air after getting a headshot; also not enough. Animation freezing and broken quicktime events; dammit. Even sometimes during a finisher I was beating a thin air instead of a fellow biker. Once I even succeeded in falling off the map.
Overall, Ride to Hell: Retribution is one of very few titles where title is also a description in a nutshell. This game is literally ride to hell. Software hell, where Deep Silver staff should be sent along with Eutechnyx dragging it. Everything broken, even technical layout. Shame for humanity. This game was probably made for sponges that can soak any kind of s*** this game offers. I will never play this game again. Seriously.… Expand