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Average User Score: 7.3May 16, 2014This is the best game of it's general type i have played in ages.
It's good mix between fast paced combat and clever platformingThis is the best game of it's general type i have played in ages.
It's good mix between fast paced combat and clever platforming challenges.
This is the real heart of the game. Your move set is a little like Captain Falcon from Super Smash Brothers, and you get to have a lot of fun knocking enemies into the air, setting up the best combos, interrupts, dodges, etc. It gets a little frantic and can be frustrating in parts because you can't just mash through, you have to pay attention to enemy attacks and work proactively. The difficulty does get quite high, especially if you are playing hard mode and going through some of the optional content. There are many 'arenas' as part of the regular gameplay where you walk into a room and the walls close and you have to fight through several waves of enemies to progress. These increase steadily in difficulty, and later ones you will probably die at least once to learn the tricks you need to progress. However, it is pretty fair about death: you only have to restart the waves.
Really standout, you have a pretty intuitive and familiar set of abilities that you can use platforming, but many of the puzzles are very clever, especially some of the challenging optional content. The platforming elements reminded me very much of Metroid Zero Mission, especially some of the optional parts. The difficulty for each section can get quite high, but is never insurmountable especially since there is very little punishment for failure (usually just restarting the section you are on).
There are cute retro game references, the music is really pretty fun, and I grew to really like the graphics (I wasn't really into the subject matter and it won me over). It is probably a little racist (I was mildly offended by some of the Mexican stereotypes) and really quite sexist (you are saving a damsel in distress, the main female villain's motivation is that she is jealous and short tempered) but it didn't really hamper my enjoyment of the game. The plot is secondary to the amazing gameplay, it's just a shame.
This is still the 2d game I have enjoyed the most in at least a decade, it's also the first steam game I got every achievement for. Even after having a perfect hard mode file, I still come back to play it because I find it so enjoyable.… Expand
Average User Score: 7.0Jan 1, 2013Somewhere between boring and frustrating.
The game throws you right into battle without teaching you anything about what sort of objectivesSomewhere between boring and frustrating.
The game throws you right into battle without teaching you anything about what sort of objectives you should be doing or what options are available to you. All of the basics are exactly what you would expect, but it takes a while to learn how to change classes, or logically pick a spawn point, or spawn a vehicle, etc. A simple legend would have saved me 20 minutes (the amount of time I played before realize that they weren't about to explain anything about they key in-game systems and I had better look them up).
After watching a few of their videos I learned what some of the objectives were, although some things (like how to cloak) I never really found out. I'm not particularly inclined to. MMOFPS sounds fun but the problem is that battles are silly and one sided. You'll spend a bunch of time taking random bases on the front lines with no resistance, and you'll spend time trying frantically to defend a base from overwhelming resistance. How do 3 guys with rocket launchers stop 50 guys with tanks and engineers and invisible snipers? They don't.
It's boring if you're on the team with 50 tanks. It's frustrating if you're on the team with 3 rocket launchers. After 30 minutes of watching tutorial videos and 3 hours of playing I can say with certainty that they need to rethink the MMOFPS concept before it will be able to create engaging gameplay. There are a lot of low points :airplanes can kill new players with impunity (new players literally have no way to kill aircraft until they unlock heat-seeking rockets by paying real world cash or playing for 10 or 20 hours), spawn points are often humorously far from any objectives you care about (2+ minutes), some of the worst graphical glitches I've had in a few years, and long waits for continent switches (you might need to wait 10 minutes to be allowed to spawn on a continent with enemies).
Despite a lot of sloppy unpolished presentation, I'm not sure the concept itself is even valid. I had a little bit of fun running around doing 1v1 at some remote base or being involved in big team on team battles, but that action is few, far between, and still less compelling than any FPS I have played in this generation or any other.
This is easily the most boring game I have played in a decade. If they ever make some basic "quality of life" concessions and find a way to create compelling combat in the MMO genre this might be worth another look, but as it stands I think the game is about as compelling as the Pinocchio game on Super Nintendo.… Expand