Average User Score: 8.2Nov 25, 2012If you are skeptical about this DLC, and wasted money with others, you know that Gearbox delivers with value for money. But I got just oneIf you are skeptical about this DLC, and wasted money with others, you know that Gearbox delivers with value for money. But I got just one question to ask you: EXPLOSIONS?… Expand
Average User Score: 8.2Jul 7, 2012War.
War never changes.
Welcome, to Spec Ops: The Line, a new brand of third person shooter that explores the gruesome reality of warWar.
War never changes.
Welcome, to Spec Ops: The Line, a new brand of third person shooter that explores the gruesome reality of war itself, that there is no glory of firing one last bullet into your enemies; and this is why Spec Ops: The Line succeeds in what it does.
You are Martin Walker, ably performed by none other than Nolan North, accompanied by your squad-mates Lugo and Adams, and you have been sent to the now swallowed by sand metropolis of Dubai, a city that was once thriving with people, disintegrated into a huge sandpit with refugees populating the city. You have been sent to save survivors and discover the disappearance of the 33rd, a division of the USMC apparently gone rogue.
The story is very original, and very unexpected at times. There will be alot of "Where did that come from?!" moments in the story and that adds a distinctive element to this game, you literally can't mistake this game for another. The story will have you walk through broken airplanes, infested sewers and billion-dollar hotels.
Because the main element of the games setting is sand, you will feel like you've been to some places before, although all of the set pieces still look amazing thanks to lighting effects and the darkness of indoor settings to reflect on the desolateness the Dubai really is. Graphics surprisingly look worse than the game itself due to slow loading textures, but they both look nice in the end.
Another point in the game that really shines through slow textures is it's script; paired together with some realistic voice acting by Christopher Reid (Adams) and Bruce Boxleitner (The Radioman) makes for some scenes that make you feel like you're in the moment, even though you wouldn't want to be.
Another annoying thing while you have to deal with through the ENTIRE game, are the controls. Buttons like X and B feel over used and sometimes unresponsive, resulting in your death. For instance, B is melee and vault. Doing one while the game recognizes it as the other is stupid and a really annoying factor to the game.
Adding to the disappointing end of the scale, the multiplayer is unimaginative and just plain boring to play. You have your standard Free-for-All and Team Deathmatch, with classes to pick from. It just feels like a CoD clone, and you're best off playing CoD instead if you're just here for the multiplayer. Although one part I liked about the multiplayer were sandstorms interfering with the match: despite sounding untimely, it actually gives the boring multiplayer something that heats up the battle.
Spec Ops: The Line is pretty average, in terms of the gameplay, with cliched fights and forgettable, repetitive setpieces. The A.I is challenging and the gunplay is fun, but the narrative is mentally moving, and it really tests you as a soldier; would you follow your orders, or do what you think was right.
Would you walk the line?… Expand
Average User Score: 7.8May 18, 2012Ah, Max. How we've missed you. It's been nine years since Max Payne 2, and he's back better than ever doing what he does best; drinking,Ah, Max. How we've missed you. It's been nine years since Max Payne 2, and he's back better than ever doing what he does best; drinking, shooting and diving.
So, first off, lets get one thing clear; this game is NOT for the faint of heart. Max Payne 3 is, a challenging, hardcore shooter for the veterans of the genre, but is equally satisfying. Like previous games, Max can still dive, dual-wield and use his signature BulletTime, which a warm welcome back to the series for Max Payne veterans.
Max has started out fresh, in Sao Paulo working for the Branco family as a bodyguard. When the boss's prize possession, his daughter, gets kidnapped, it's Max's job to save the girl, and his pill-popping, drunk self. If Rockstar does something best, it's storytelling, and they deliver once again; Max Payne 3 is gripping from beginning to end. The story is beautifully presented, with cutscenes that pull you into the story acting as loading screens, so the story stays with you for the entirety of the game without interruption from Max's engrossing story. Cutscenes are presented with visual effects dominating the screen, to put a slick spin on an average cutscene. Words appear on screen to emphasize important parts of the conversation, and blurry effects add to the grittiness of the game.
The combat has improved, and it's as fun as ever. It's about a million ways to kill enemies, not kill a million enemies. Thanks to Euphoria, enemies fall to the ground more realistically and move around more often to make firefights feel real. The A.I. is incredibly smart, flanking you and working together with fellow thugs to kill you. Killing the last enemy in the room triggers a 'Bullet Cam', showing the bullet in flight just about to cripple your last foe. It's an immensly satisfying way to end a firefight.
The script is superb. Max is funnier and dirtier than before, and James McCaffrey's voice acting absolutley nails it. Every character is well written and complimeted with great voice acting.
Just like the singleplayer, the multiplayer is chaotic fun. Rockstar have somehow weaved the single player story into the muliplayer, and it's really well done. Max himself narrates the match on the outcomes of every round you may've won or lost, which really ups the ante in public games. As you'd expect, you level up, pick classes, customize your character, title, and the rest. There's your standard Team Deathmatch, Deathmatch but the real standout is Gang Wars. Five rounds of random objectives, and the odds are tipped in the favor of those who win the rounds.
BulletTime has been implemented into Multiplayer, and works well. Players are affected if they're in your line of sight, and puts a fast paced spin on a classic Deathmatch. In total, everything is well balanced and nothing feels out of place; it's an all-out massacre.
Max Payne 3 is a brilliant story-driven, fast-paced, stylish shooter that should never be missed. Rockstar's take on a classic franchise looks and feels awesome: Single player is amazingly crafted and Multiplayer is a chaotic massacre, leaving you with so much content you'll want to come back for more drinking, shooting and diving.… Expand
Average User Score: 4.9Mar 31, 2012This game, does some things right. Although almost every gaming critic has given this game a bad review, this isn't as bad as it could'veThis game, does some things right. Although almost every gaming critic has given this game a bad review, this isn't as bad as it could've been. Yes, this game certainly has it's flaws, but can also be suprisingly fun at times. So, this game is set in 1998 during the RE2 days and you play one of the Umbrella Security Service members, each with their own weapons and 'powers'. Really, this makes NO sense at all considering this won't change the gameplay; there won't be any time in the gameplay where you will need to 'cloak' yourself against zombies. Seriously? Oh, and the A.I. is TERRIBLE. Your teammates will not shoot anyone, and are only good for healing you once or twice. Zombies won't flinch if you shoot them, let alone run after you or anything like that. So, if anything, play with your friends (if your friends can be bothered to go buy this game)
The graphics, are actually pretty decent. No graphic pops in, and almost no environment is overused in any of the 6 missions. That's right, 6 missions, all about 40 minutes long, with about the same premise:
Go to some place in Raccoon City, defeat all government teams, find something useful, encounter a boss, run away, etc. As for the story, it's pretty cliched. Just like any other zombie shooter, you have to go investigate the zombie outbreak, something goes wrong, kill everyone, and everything else you'd expect.
There's a multiplayer mode, but it lacks on what could've been the savior of this game. You have your basic Team Deathmatch mode, and a Capture The Flag style mode, which can be little bit of co-op fun at times. You also have zombies and creatures (Lickers, Hunters, etc.) running around the maps trying to kill anyone on either team. And, you have Heroes mode, is exactly like Team Deathmatch, but with characters like Leon S. Kennedy, Jill Valentine and Claire Redfield playable. Closing Comments:
This game, certainly isn't a complete disaster, but isn't a masterpiece either, and far from it.
The graphics are decent, co-operative play with friends is a little bit of fun and combat is playable; but some lackluster multiplayer, annoying A.I., short story and amount of bugs stop this from what could've been something truly unique to RE fans and newcomers alike.… Expand
Average User Score: 8.4Mar 30, 2012Brilliant. Immersive. A Masterpiece. This is Skyrim.
Bethesda never fail to deliver with a good RPG, do they? Skyrim brings the best BethesdaBrilliant. Immersive. A Masterpiece. This is Skyrim.
Bethesda never fail to deliver with a good RPG, do they? Skyrim brings the best Bethesda have to offer.
This is a game not to be missed, for newcomers and veterans alike. This is game does everything right, fixing anything players didn't like about Oblivion; improved graphics (of course), combat, interface, dialogue, and alot less of those glitches you hated from before.
The story, is very immersive, and will keep you playing until you finish, and WAY beyond. Without giving too much away; You are the Dragonborn, set to rid Skyrim of the Dragons, who have come to wreak havoc in Tamriel. Skyrim of course has side quests, and alot of them. These are what will keep you playing until you get every last artifact, weapon and spell tome. And, to top it all off, an INSANE amount of miscellaneous objectives; which can lead to some weird questlines and quests (A talking dog!)
As for the combat, the combat isn't that fun to use. You'll be using the same 2 or 3 attacks with any weapon, like Warhammers, Daggers and Greatswords. Performing power attacks take away your stamina, but deal more damage than any other attack. Performing a power attack when your enemy is on low health, and you'll enter a killcam mode, showing a finishing move with cinematic impact (Decapitation!)
Of course, if you favour stealth and range, a bow & arrow is the way to go. You can't vary much about your bow or arrow, just the type (Long Bow, Steel Arrow, etc). Oh, and with any weapon, you can make it better via smithing or enchanting.
Customization is, like always, a big part on bow you want to play the game; and Skyrim does it really well. Like enchanting, perhaps. Want to be stealthy? Enchant your armour with a muffle sound enchantment. Like bows and arrows? Enchant your bow with a damage increase.
Smithing is the art of creating a things like weapons, armour and jewelry using ingots, or improving weapons and armour using ingots.
And alchemy is the art of making potions, using some of the weirdest ingredients you would never think of. Troll fat? Daedra hearts? Each ingredient has their own effect allowing you to make some really helpful potions.
And finally, the graphics and sound.
The graphics are stunning, with a great attention to detail. You will find NPCs with their own unique thing to say, and no graphic is overused through any part of the game. In fact, the attention to detail is so good, there are ANTS. That's right, ants. On rocks, in dungeons, everywhere. Yeah, there are pop in textures every so often, but they're graphics worth popping in. As for sound, the game is divine. Travelling through forests and rivers, you will hear a fantastic tune, a quiet one that really put's you in the game. But as soon as you enter combat, another tune plays; one that really set's the mood for fast paced combat against challenging enemies, and believe me; there are ALOT of enemies; over 400. As for voice acting, Bethesda does a good job, never using the same voice actor for any two main characters. Every stranger you meet will react to your decisions; agreeing or disagree with them. They may challenge you to brawl with them, bribe you, intimidate you or persuade you, and you can do exactly the same back to them, It's a great system the really works and gives you control over who you want to be.
This is possibly the greatest game on any console to date. Yes, the combat is clunky, Yes there's pop in textures, Yes there's glitches, but this is so easily out weighed by how many things this game does right: An immersive story, insane customisation, varied enemies and quests, and how long this will keep you occupied (Me: 120 hours, and counting) If you are a fan, or just getting started, of RPG's, this really, cannot be missed. And, if you aren't a fan of RPGs, let Bethesda chage your mind with this stunning, brilliantly executed game.… Expand