Average User Score: 9.1Jun 22, 2013The Last of Us is an exciting and emotionally moving adventure show what human interaction could be like after a apocalypse. Naughty Dog hasThe Last of Us is an exciting and emotionally moving adventure show what human interaction could be like after a apocalypse. Naughty Dog has created a gem that while not without faults is still one of the most important games ever released for the PlayStation 3.
You play as Joel who through the course of the game is escorting his companion Ellie to a certain destination. During the journey the relationship that grows between Joel and Ellie is both touching and haunting to behold. Without spoiling the story, parts of Joel's past affect the way he currently views life and this provides a window into seeing how humanity might react following years after a great tragedy or apocalypse. Bitterness abounds in Joel's life early on, and yet by the conclusion of the of the tale the player is so wrapped up within the story that they will share a great deal of care for Ellie in almost a fatherly role. Parts of these emotions might be strong enough to bring tears to your eyes. It happened to me.
Graphics: The game succeeds in pushing the PS3 to new boundaries. It's obvious that this console generation is coming to a close, but Naughty Dog did a great job at showing the possible beauty and abandonment of a nation desolated by destruction. The animations are top notch and the character models (thank you Joel for having an amazing beard) are hype-realistic. I experienced a bit of pop in at times but nothing that caused major issues in my play-through.
Gameplay: The Last of Us succeeds in making the player struggle to survive against the harsh virtual reality of a fallen world. You will face environmental challenges, mutated monsters, and bandits struggling to survive. Throughout the game you given a minimal supply of weaponry to just barely get you to the next encounter. More times than not you will try to rely on Joel's stealth and brute force to overcome situations. This is both brutal and desperate, making you feel like every move you make has weight. Gunplay feels similar to Uncharted but a bit less accurate further reminding you that Joel is a real human and not some super hero. Encounters with enemies can be tough, and you will die. The game doesn't penalize you for death and check points are frequent to the point where it almost relieves a bit of tension. Even though you will die, the game is fair. I completed my first play-through on hard and felt that it possibly made the experience more rewarding than if I had played on normal. This is up to personal choice in the end and either way you will have a great time.
Sound: The Last of Us sounds great. Voice acting is well done and all the characters are believable during cut scenes and even during seemingly random dialog. Joel's voice makes it clear that he has had one hell of a life and that years of fighting for survival have taken a toll on his emotional and physical being. Ellie on the other hand has grown up in this world and shows spunky if not almost disturbing arrogance in the face of danger. Musically the game is strong, but doesn't leave any long lasting themes like you might find in Uncharted or Bioshock Infinite. Most of the game will be spent in silence which very accurately represents the forsaken empty world. During cut scenes, or other important events the sudden inclusion of music brings more weight than could ever be realized with a constant soundtrack.
Possible Negatives: The only main negative point I could bring up the sheer number of times Joel must go find a ladder, trashcan, etc to prop open a door or gain access to the next area. This mechanic should have been thrown out in early design. I don't mind it every now and then but it did bother me enough to break me from the experience. I experienced one bug involving this that made me reload the game at one point. It's a minor complaint, but still matters. Some have argued that the game is too linear and would prefer a more "choose your own path/ending" scenario. To argue with this I would just take time to remind everyone that this game isn't about the players story. This is about Joel, and Joel may not make the same decisions you would. This is not a flaw, but a reminder that Naughty Dog has crafted a brilliant story and seeks to guide you through to the end. Accept this and you will have a blast.
In summary, Naughty Dog has crafted a a brilliant emotional tale that touches the players hearts and yet brings ample excitement and adventure. While the game is not perfect it is something that will remembered fondly in years to come. For these reasons I highly recommend experiencing The Last of Us.… Expand
Average User Score: 8.5Dec 25, 2012You stand in the speedboat staring at the water. Soon you spot your prey, the telltale fin of the shark skimming through the water. YourYou stand in the speedboat staring at the water. Soon you spot your prey, the telltale fin of the shark skimming through the water. Your reflexes fire into gear and you pull that trusty RPG out of your pack and blow ol' Nessie (err Shamu) out of the water... This is what Far Cry 3 does best. Part of me feels like Far Cry 3 deserves a better score than the 7 it is about to receive from me. I really did have a lot of fun on the island but there were just several unforgivable things that really bogged down my experience. Don't get me wrong Far Cry 3 is a decent game and even a great one, but at the same time it fails on a couple things that would have made the experience so much better.
Story: You play as "Jason Brody" (no I… Expand