Average User Score: 5.9Mar 8, 2015Tried only the voice controls, because really, that's the only reason to ever buy this game. Voice recognition is buggy as hell. It requiresTried only the voice controls, because really, that's the only reason to ever buy this game. Voice recognition is buggy as hell. It requires you to have *exact* pronunciation with *exact* tempo, *exact* volume and *exact* intonation. If you have any accent you're **** If your mic is bad you're **** etc. Watched Total Biscuit's WTF on this game and boy this guy is lucky. Almost 100% recognition of his commands! I have trouble to zoom in and out, and moving my squad to Alpha 2 or Foxtrot 1 is a feat that I haven't achieved in several hours, despite a lot of trying and listening to its correct pronunciation. Hell, I have trouble to recognize Pause, Back or Options (menu navigation also accepts voice input). Freaking Back! How much can I **** up a word as simple as that?! I mean, of course I have accent, and my mic is some 15 bucks **** but just how much can you mess up words like Back or Apply? I have zero trouble conversing with english-speakers or using Google Voice even with that same mic. I wonder how could they do VR that bad when there are many excellent solutions on the market already.
Couldn't even navigate the training room, didn't touch the campaign. For me this game has zero playability. Perhaps I'll give it a try again when they add my native language support (I'm already awed knowing how bad its support usually is).… Expand
Average User Score: 4.3Feb 12, 2015Firstly let's get one thing straight. Evolve is a true AAA title and the most innovative shooter in several years. It's addictive as crack andFirstly let's get one thing straight. Evolve is a true AAA title and the most innovative shooter in several years. It's addictive as crack and as replayable as any MOBA, if you like competitive games - go for it. It's worth every buck of its price.
Now, the details. People are **** in reviews about day-1 dlcs. Well they are plain wrong: there is NO day-1 dlc, there are a few cosmetic items (skins), and the default skins look gorgeous enough that you should feel no urge to buy anything, unless you're a hipster. These items actually cost less than any cosmetic in DOTA or LOL. 4-th hunter and monster tiers are indeed not in the game and a dlc, but guess what? They're not done yet! There is *no* dlc for gameplay content at this moment (there may be preorders for later such content).
While your enjoyment of the game surely will depend on team composition, like in any multiplayer game, the matches are fast and action-packed enough that you will never feel frustrated if you team sucks. Matches are limited by 20 minutes, most of them end within 10 minutes. Hell, I often end the match in 6 minutes! So you should never experience that excruciating DOTA-style rage against your teammates. If they suck, then you will just quickly loose and find another team. I almost always play solo and I find it pretty enjoyable, especially if everyone can use a mic.
Most maps are actually larger than in L4D2. They are not a maze like in L4D2 but an open space with obstacles, thus you can run around them much faster, but there is still plenty of space to hide and seek. Hell, sometimes playing as a hunter I feel like there is *too much* space! A good monster can easily hide indefinitely and it takes an equally good hunter to find it. So people asking for larger maps don't know what they're asking for. There are also more than a dozen maps and several game modes. Together with different gameplay tactics you can easily spend a hundred of hours into this game before it will truly feel repetitive. But hey, people spend thousands of hours on CS with just a handful of most played maps and same gameplay, on TF2 or on DOTA (which have *one* map). It's about the depth of game, not the quantity of its maps.
The bad thing about Evolve is that it requires a fairly modern PC. I have a 3-year old rig which is above the minimum, but below the required specs, and I sometimes experience framerate drops and occasionally game-breaking stutter even on low settings. So you need either a recommended level PC or some strong nerves to play it.… Expand
Average User Score: 8.0Oct 31, 2013Absolutely brilliant. It's like Antichamber meets Bastion meets The Fight Club. Note that it's closer to an interactive storytelling than to aAbsolutely brilliant. It's like Antichamber meets Bastion meets The Fight Club. Note that it's closer to an interactive storytelling than to a game per se, however the branching and numerous quirks are so complex that no other media besides games can offer the same experience.… Expand
Average User Score: 7.5Nov 20, 2012The game is somewhat fun, and the visual style is very pleasing. So is the humour. It is a game from the developers of "World of Goo",The game is somewhat fun, and the visual style is very pleasing. So is the humour. It is a game from the developers of "World of Goo", visually and stylistically they are very similar. However, this is where similarities end. "Little Inferno" is not a game in a normal sense of word, you just take different toys and watch them burn in the fireplace. With over a hundred different toys with different animations you will have some fun indeed, but it quickly get repetitive. You will skim through all toys in a few hours, There's no real challenge. You need to find "combos" (burn specific items together) to progress, and while the game gives you hints on the available combos, it is still largely trial and error. Having to accumulate money to buy toys and wait for them to deliver/restock makes this process more of a burden than fun. The story is thin and unsatisfying. While some fourth-wall breaking adds a pleasant twist, it just is too simple. It doesn't really develop most of the themes hinted through the game.
Overall, while this game can be fun, it definitely a very short one and also a fun not for everyone. Nowhere near to World of Goo.… Expand