Average User Score: 2.4Nov 20, 2013Uurgh! Another year, another COD game. There was a time when the release of a new COD game felt special and exciting but that time has longUurgh! Another year, another COD game. There was a time when the release of a new COD game felt special and exciting but that time has long since passed. What you're getting here is the usual overly chaotic and short single player campaign complete with a constant bombardment of jingoistic nonsense and military jargon that attempts and fails to add meaning and gravitas to the reason you're murdering hundreds and hundreds of enemy soldiers. It's a decent FPS sure, as most of the COD series has been, but there just aren't enough new ideas to justify buying what is essentially the same game EVERY year.
It's the same with annual sports games: if you feel like you're getting your money's worth here then go for it, though most people probably won't. If you're a die hard COD fan (of which the number of these is steadily and thankfully dwindling) you've probably already bought this. If it's been a few years since your last COD, and you feel like dipping back in, then this is as decent an entry in the series as you're likely to get, just don't expect to feel like you've missed much, because you haven't.
As far as the multi-player goes, which to be fair is the main reason you should buy a COD game, I don't think it's ever felt as stale, with a notable lack of changes or new ideas, but again, you have no reason to be surprised or disappointed with what you're playing here. The user score for this particular entry is extremely low, and I feel this is as even the die hard fans are catching on that they're not really getting anything new anymore. I've tried to balance the score for this entry on its own individual merits and as part of an annual series. Yeah! AmErIcA! Everyone is our enemy! Whoo! Inside U.S. good! Outside BAAAAAD!… Expand
Average User Score: 8.1Nov 16, 2013This is the pirate game you never knew you always wanted! And just to clarify, it is just that: a pirate game, and a bloody good one. ThinkThis is the pirate game you never knew you always wanted! And just to clarify, it is just that: a pirate game, and a bloody good one. Think Sid Meyer's "Pirates" realised in 3D with all the trappings you'd expect: ship battles, harpooning, ship boarding and treasure hunting to name but some of the main activities you'll experience out on the open sea, all of which are great fun!
But then it's also an Assassin's creed game and as such has all the usual on-land activities we've come to expect from the series. And while there haven't been any major overhauls on these activities most have been tweaked and tightened and are as much fun as they've always been.
But again, the most fun to be had with this game is out on the open water, and searching and earning the materials needed to upgrade your ship is extremely addictive. Hours would go by where I was nowhere near the main story and still having a whale (ahem) of a time and that is the sign of a great open world game.
This game only loses a mark because yes, there are a few bugs, though they're nothing close to intrusive and combat (especially when taking place on a crowded enemy ship) can be a little messy and confusing, though for the most part still good fun.
Even if you've become tired of this series, which to be fair, could benefit from a little more polishing and not being released EVERY year, this has enough fresh and fun ideas to be worthy of your time. And clocking in at over 50 hours on a play through, including most of the side quests, is terrific value for money!… Expand
Average User Score: 7.7Nov 10, 2013This game is getting far too high a score. I can only assume people are overlooking its bland, flat story and the myriad of technical issuesThis game is getting far too high a score. I can only assume people are overlooking its bland, flat story and the myriad of technical issues due to it being a "batman" game.
I loved the first two Arkham games but this is just a cynical cash-in and it has made me lose respect for whomever was responsible for the license being handed over.
I'm going to put on my sacrasta-hat on now:
I LOVE how this game crashed about 6 times in my 7 hour playthrough.
I LOVE how the frame rate dipped to totally unacceptable levels, consistently.
I LOVE how it's basically the same area as in "City" with a few tacked on sections and that a really crap reason was used for why there are ABSOLUTELY NO citizens walking about (bad weather) on Christmas eve.
I LOVE the samey boss fights with such CLASSIC and renowned villans as Firefly (ooh!), Deathstroke (Ahhh!) Shiva (FAAAAART! )and Copperhead (eh?).
I LOVE how the game had already been patched THRICE (over 50 mbs each!!) and that the technical issues I experienced were in NO WAY amended.
I LOVE how there are much fewer collectibles and side quests than in "City" and that any there are are disgustingly similar to those in "City"
I LOVE how I never gor to see how the story panned out between Batman and two of the eight assassins because 1. A bug in the game meant that it wouldn't acknowledge that I had completed one of the tasks and 2. The story was obviously chopped down and left for future DLC (As if the very idea that I would buy and DLC or spend any more money on this pile of kack game is laughable)
There are alot more things about this game that I LOVED but there just aren't enough hours in the day.
If you absolutely mut play this wait 'till it's way down in price but even then I still wouldn't bother if I knew what I know now.
P.S. This game isn't very good.… Expand
Average User Score: 6.3Feb 7, 2013What a shame. After the Resident Evil series took a nose dive away from the horror survival genre into a poor man's GOW with RE5, Dead SpaceWhat a shame. After the Resident Evil series took a nose dive away from the horror survival genre into a poor man's GOW with RE5, Dead Space was a welcome surprise for fans craving some genuine tension and scares, and most importantly, a genuine feeling of loneliness and dread. The second one upped the ante in terms of action set pieces but still managed to be a highly effective and trim piece of survival gaming. This third installment has unfortunately forgone any attempts at tension and horror and replaced them with pointless fetch quests and hop-in/hop-out coop shooting with barely a tenth of the tension of either 1 or 2. This isn't a terrible game by any means, it's just a VERY disappointing one for fans of the series as now it's just about shooting, backtracking and collecting within the context of a fairly cliche and plot-hole ridden story and an extremely miscast location, which is unfortunately reminiscent of Lost Planet. It also has some serious love handles when compared to its predecessors and roughly one third of the game could've been sliced off and it wouldn't have been missed. It's not the biggest disappointment of recent times (that accolade still belongs to the chaotic mess that is RE6), but it runs a close second. These decisions were probably EA's rather than Visceral's making EA my most loathed Publisher of all time. DO NOT BUY THIS GAME AT FULL PRICE. Shame shame shame.… Expand
Average User Score: 8.3Oct 2, 2012I found UC3 to be a somewhat disappointing sequel. It is a decent game but in light of the outstanding quality of its immediate predecessor II found UC3 to be a somewhat disappointing sequel. It is a decent game but in light of the outstanding quality of its immediate predecessor I did expect a more entertaining experience. More focus has been placed on melee combat, which has been refined, but it is still fairly ropey and you are often encouraged to engage in it when there is a lot of shooting going on around you. This often leads to frustrating deaths as switching between melee and shooting can be quite cumbersome and you are often left as an easy target. The pacing of the game is also inferior to UC2. Where UC2 ratcheted up the intensity of the action at a consistent pace, leading to a brilliant climax ,UC3 takes quite a while to get going and the first half could only be most favourably described as subdued. When it does get to its most intense chapters there are never quite up to par with UC2 and the game then sloooooows down just before the final chapters to a grinding pace that I found quite misjudged and frustrating. These games are clearly aping the beats of an adventure movie, most noticeably the Indiana Jones series, so why the designers didn't stick as closely to this pacing template is quite confusing. They got it just right the last time, so why not stick to it?
It also feels shorter than the previous games and has quite a ho-hum finale, and to add to its bland troubles the main baddie of the game is about as exciting as a cardboard flavoured lolly pop. Think a stoned and bored Helen Mirren and you're pretty much there.
The story isn't bad but it does have a faint smell of repetitive odour and several characters actually question the necessity of the quest, almost as though they've broken the fourth wall and are winking at us. The main cast all return but even their appearances feel somewhat perfunctory, as though they were contractually obliged to return.
This is not to say the game is without its strengths: It looks absolutely gorgeous, and there are a number of very impressive set pieces, what with the budget undoubtedly being so high. There were a few moments of real emotional connection with the characters, which is rare, and good to see, in action video games. Having spent three games with most of these characters it is nice to see they still have depth and imperfections worth exploring.
Had this game been released before UC2 I still don't think it would've reached the high scores of that outstanding title, but it would certainly not have been a disappointment in any way as it is certainly superior to the first.
I did enjoy it but was constantly comparing it to UC2, willing it to be better, but it just never quite got there. I do hope there are more UC titles, but that the next one ups the ante again the way the second one did. This is a game that should be rented rather than bought as there simply isn't enough replay value and the multiplayer, whilst fairly enjoyable, is not good enough to justify a full price purchase.… Expand
Average User Score: 8.4May 11, 2011The user score is much closer to the truth than the critic score unfortunately. I loved portal but I found this sequel to be a littleThe user score is much closer to the truth than the critic score unfortunately. I loved portal but I found this sequel to be a little disappointing. It's too short, (just under 6 hrs), and too easy. There wasn't a puzzle that had me scratching my head for more than a few minutes, and I'm not exactly Einstein. The co op is great fun, but again is too short and easy, Anyone who played the souped up hard version of the levels in Portal 1 are going to be VERY disappointed with the game's lack of difficulty. On the bright side, the story is better than I thought it would be and the voice acting and presentation are top notch despite the game still using the half life 2 source engine. There are also a couple of subtle nods to the greater half life universe for anyone who cares. Overall this game should be played as it is entertaining, but rent it insted of buying as your unlikely to play it more than once. Short but mostly sweet.… Expand