Average User Score: 8.5Jan 14, 2013I never read the comic and quit watching the show after that nonsensical arm hacksawing three episodes in, so maybe I've missed out on something, but for all of the hype surrounding this game, I only felt that the story was "good"--perhaps even "very good," in spite of its predictability, due to its execution. However, the lauded "choices" do not greatly alter the game's course, and, in fact, increase the formula-dependency of the story arcs, which, combined with an overabundance of foreshadowing, renders most major events entirely predictable, and routinely left me wondering how any of the characters couldn't see everything coming. Even so, the story is definitely something the game has going for it.
However, almost all of the characters are intolerable. You will encounter entirely too many people who simply will not be reasonable, and it is infuriatingly unrealistic. I found myself anticipating each character's inevitable demise, and, in fact, was perturbed by only two characters' deaths, both of which I fully expected. Characters will routinely ask for your advice and then completely ignore it, and they will talk about how much work they do, but never do it. The game basically boils down to you doing all of the hard stuff while everyone else complains about it.
But the hard stuff isn't even all that hard. I realize that Telltale didn't want the adventure game mechanics to detract from the story's pacing, but the puzzles are entirely too easy. Yet, they still exist, so if you wanted to play through the game a second or third time, I imagine you would feel like you were wasting time on the same silly puzzles when there's different conversations to be had. Some of the puzzles are so simple, the dialog actually pokes fun at them, which was humorous, but also begged the question "why include it?" So in the end, I felt that these mechanics still removed from the experience.
This is definitely one of Telltale's best offerings, but It mostly left me feeling like they could have done better. I encountered several bugs, and one saved game reset, but fortunately I backed each save up before starting the next episode. I only played it through once, and it was clear to me where the various other decisions would line up or balance out, which, coupled with the host of wholly unlikeable characters, ultimately killed my desire to replay the game.
Now, to be fair, this is mostly just my dissenting opinion on the game; it has received so much praise that I feel it needs to be grounded a bit. It is not a phenomenal game, but it was a very enjoyable experience, and I still recommend it.… Expand