Average User Score: 7.9Mar 31, 2013As a great fan of Guild Wars i set myself to purchase this game as soon as it was released. I was not (too much) disappointed, its a greatAs a great fan of Guild Wars i set myself to purchase this game as soon as it was released. I was not (too much) disappointed, its a great game, and a must have in for any MMO players. Go ahead, buy it, its worth it.
Why an 7 then? Well, despite being a great game, its not perfect. And its definitely not the experience i was expecting since i played for like almost 7 year of Guild Wars. Let me do this in topics of Pos and Cons.
- Gorgeous Graphics. Certainly a very good upgrade.
- Free group questing, If you are in the are with more random players, everyone contributes for that same quest.
- 5 distinct and interesting races. (personally i never had any issue of having a full human race on GW)
- Weapon and skills mechanic. Each weapon gives you a set of skill based on which hand its equipped. 3 skills for main hand, 2 for off hand. All 5 for a 2H weapon.
- Dedicated skill slots. 1 for healing skill, 3 for support skills, 1 for an elite skill.
- The removal of the "healer stress". Since everyone must have a healing skill, its up to you to make your own survival.
- The last stand mechanic. Which allow you to get back into the battle after you have been defeated if you kill 1 enemy before the timer goes down.
- The still rich lore.
- Lost its originality, compared to the original GW. Its just your regular MMO now.
- Old mechanics. Dungeons. Elite Mobs. Auction House. Regular "collect X", "kill Y" and such quests.
- Instant travel now costs gold, compared to the free travel of the original GW.
- Skill limitation. I loved to mess around with the enormous quantity of skills of GW, now classes like Engineer are limited to like 3-4 weapon sets.
- Dual class system was removed.
- Special class traits where removed. No more get energy with each dead enemy for necromancer, and such.
- Some classes where removed. Hope they get back on an expansion or so.
- Loss of tactical action. Since Monk was removed and everyone can heal themselves, you consider each class as a DPS. Just spam attack skills.
There are some other things that where added that in my opinion bring nothing to the game:
- Pseudo durability system. Pointless
- Jumping key. Sorry, i think this was a huge fan service, i think its pointless to have it compared to GW, i liked the fact i could use the space bar to do focused actions and not jump.
- The complete loss of character customization, where you had a complete different set of faces and hairs for each class (and campaign) in GW, now its just same sets for each race, leaving you probably recycling the same face/hair for many characters.
- No more skill hunting. You get a weapon, you use it to train the skills, that's done.
- Amped up level cap. Why? I loved the fact level cap was only 20 in GW, and the real game started from there on, where enemies got stronger and above that level cap. (lvl 31 Dragon Glint anyone?)
Bottom line, Guild Wars 2 is a great game, but lost the Guild Wars originality and became mainstream. If you like WoW or SW TOR you will like this game, if you loved Guild Wars, you might get a bit disappointed with this new installment. Let's hope new expansion will make things different.… Expand
Average User Score: 8.2Mar 1, 2011Having lost countless hours in starcraft back in 1998, fighting those battles where a simple misuse of resources would cost your match, whereHaving lost countless hours in starcraft back in 1998, fighting those battles where a simple misuse of resources would cost your match, where every unit mattered, i was really looking foward to starcraft 2.
Reading any 10 score reviews, i can appoint them to be just blizzard fanboys, and not to be accounted too seriously, and anything bellow 5 is not accurate either.
Back in 1998 the awesome game called Starcraft got a Metacritic score of 88, and that game was really good. Now 12 years later Starcraft 2 Gets 93, but does it really deserve it? - Single player campaign gets its lore totally torned up.
- Some old units disappear.
- Units and buildings just die too fast. (dont call it fast paced, super units like Ultralisk take about 3 secs to kill, and main buildings, like 5)
- Multiplayer is a major unit spamfest, whoever gets the more units up in less time wins.
- No more LAN parties, since there is no LAN option, every one must be online.
- In Skirmish modes AI mimics real players strategies for multiplayer games, meaning, spamfest of units early in the game.
So, for "fast paced strategy" gamers this is an very good title, for old school gamers that actually want time to deploy strategies, this is nothing but a fast paced spamfest.
In the other hand, it has an unusual way to deploy the campaign, wich was a good surprise, the good music score, and the updated graphics, make this game a good game to play (not trash, and not awesome, and overall never better than the original Starcraft)
Bottomline, its a good game to play once in a while, especially the campaign (if you dont care much about the lore), or with friends with similar feelings towards RTS, without any AI. Starcraft 2 is definitely not a must have, but if you like RTS and are looking for a good game, get this one.… Expand