Average User Score: 7.1Apr 28, 2014This is a great game.
The people rating it down apparently believe games are primarily a graphics and UI showcase with a playable demoThis is a great game.
The people rating it down apparently believe games are primarily a graphics and UI showcase with a playable demo attached. They're so stupid they make my brain hurt.
Epic game.… Expand
Average User Score: 6.5Mar 12, 2014Not quite as good as the PC version, but all the important parts are present. And it's still an excellent game that redefines what games *can*Not quite as good as the PC version, but all the important parts are present. And it's still an excellent game that redefines what games *can* be. The people calling it boring are no doubt uncreative hacks who'd rather be spoon fed explosions.… Expand
Average User Score: 8.2Mar 11, 2014An all around superior version of Dark Souls, on a new engine with shiny new graphics, improved gameplay, improved animations, improvedAn all around superior version of Dark Souls, on a new engine with shiny new graphics, improved gameplay, improved animations, improved polish, more stuff to do... There's just nothing to complain about, it's all epic.… Expand
Average User Score: 7.1Oct 4, 2013This is an underrated gem. The controls are fixed (compared to the Xbox version), and that improves the game overall, leaving intact theThis is an underrated gem. The controls are fixed (compared to the Xbox version), and that improves the game overall, leaving intact the excellent level design, physics, graphics, and gameplay that already grace the PC version.… Expand
Average User Score: 6.0Jun 27, 2013Worth playing for the cooperative multiplayer, but that's all.
The campaign is a large disappointment from Resistance: Fall of Man. As youWorth playing for the cooperative multiplayer, but that's all.
The campaign is a large disappointment from Resistance: Fall of Man. As you probably already know, the weapon wheel and cooperative campaign have both been removed. These were defining features of the original, and a couple of its largest attractions.
The style has degraded from Resistance 1. The sepia look has been abandoned in favor of neon grass and oversaturated colors. I understand that people are trying to move away from dull gray shooters. I understand that, I really do. But if there was one series in the world that should keep a dull color palette, it should have been Resistance. Furthermore, the colors in Resistance 2 are not balanced or realistic at all. The flora practically glows it's such a bright shade of neon green.
The campaign has become worse as well. There's no longer any mystique to the chimera. They're aliens, that's all. Just aliens. As if we need another generic shooter with invading aliens. The chimera are no longer an aggressive hive mind ruled by the Angels. Instead, they now have military ranks like humans, and the Angels have been replaced by a partially human mutation named Daedalus. The chimera have lost their ferocity. In Resistance 1, it was common to see chimera biting and ripping at human soldiers. It was clear they were enraged and bestial, and the style worked perfectly to reinvigorate the stagnant shooter market. In Resistance 2, the chimera act so human they even listen to orders from overseers. It's simply a terrible way to portray the chimera.
Graphics have only arguably improved from Resistance 1. Water is now dynamic, and that's the best thing I have to say about it. It resembles blue jello at this point, and while it's amusing to watch, it can't be taken seriously. The rest of the graphics have seemingly just been painted in brighter colors.
There's less of a selection of guns in Resistance 2, and there are fewer enemy types.
In general, the single player is just bad.
Multiplayer, however is much better. The 8 player cooperative multiplayer is immeasurably fun to play. Each of the 3 classes supports the others, and it creates a real sense of companionship with your team. In a good team, it's possible to overwhelm even full battalions of chimera (of which there are several dozen on screen at once). Ravagers and the hybrids that follow them add back much of the sense of ferocity that the chimera lost in the single player, and the 60 player competitive matches are chaotic and fun. The traditionally insane weapons of Resistance are fully featured in both competitive and cooperative multiplayer, and they create dynamic gameplay you just don't see in other shooters.
I paid $60 for Resistance 2, and I've never regretted it simply because the multiplayer is so fully developed and so much fun. If you want to focus on the single player campaign, prepare to be disappointed.… Expand
Average User Score: 6.6Jun 27, 2013This is not a good game, period. Combat is repetitive, and even though the story has a wonderful concept, the execution completely flops. TheThis is not a good game, period. Combat is repetitive, and even though the story has a wonderful concept, the execution completely flops. The message is forced and heavy-handed, and relies on a series of amazing coincidences to even function. You meet exactly the right people at the right time to advance the plot.
Aside from that, voice acting ranges from average to painful. I spent the entire game wanting to shoot my meatheaded chest-thumping squadmates in the face, and the absolute best part of the entire game was when I actually got to kill them.
Guns are standard shooter fare. Play literally any other generic shooter and you'll find the same list of weapons.
There are very few multiplayer maps, and the multiplayer itself is horribly unbalanced. The Mantel win almost every match, and the only time they lose it's because the match is so full of teamkillers that nobody can get anything done.
There are some redeeming qualities. For example, I like that you can scavenge similar ammunition between different weapons. The idea of scavenging Mantel self-propelled rockets for flamethrower fuel was creative. In addition, cooperative multiplayer allows a friend (local or online) to join your campaign. This would be great, except the game itself still isn't very good and I don't recommend that you make a friend subject themselves to this kind of monotony.… Expand
Average User Score: 8.5Jun 27, 2013Great graphics, a good story, and a highly mature, realistic appraisal of a fantasy universe. Combine this with mod support, responsiveGreat graphics, a good story, and a highly mature, realistic appraisal of a fantasy universe. Combine this with mod support, responsive combat, and creative dungeon/landscape design, and you have a superb game.
The only downside is, ironically, related to the graphics. The Witcher 2 uses only DX9, rather than DX10 or DX11, and this means that it's virtually impossible to use Anisotropic Filtering on Parallaxed textures. In simpler terms, this means that some textures are blurry when viewed at an angle.… Expand
Average User Score: 7.5Jun 27, 2013This is not nearly as bad as some reviews indicate. It's a large improvement over the first one in every possible way, and although it doesn'tThis is not nearly as bad as some reviews indicate. It's a large improvement over the first one in every possible way, and although it doesn't offer a good story, it does deliver a lot of creative loot that's genuinely fun to use, and a lot of action. The art direction is above average, and the game is made to be played more than once, as it unlocks new content. I got this for $7, and I'm glad I didn't miss the chance to enjoy this game.… Expand
Average User Score: 8.7Jun 27, 2013Pure awesome distilled into game form. If you have hands, you should play this. The entire series, when played in succession, has the abilityPure awesome distilled into game form. If you have hands, you should play this. The entire series, when played in succession, has the ability to change who you are as a person.… Expand
Average User Score: 4.4Jun 27, 2013Dragon Age 2 is a mixed improvement over Dragon Age: Origins.
The game is not as short as many people say. It's easy to put in about 40Dragon Age 2 is a mixed improvement over Dragon Age: Origins.
The game is not as short as many people say. It's easy to put in about 40 hours on one playthrough, as long as you go out of your way to find side quests. If you just try to burn through the story, you'll come out at probably 15 hours. This is a departure from DAO, because in DAO you run into almost every side quest simply by visiting the story locations. In DA2 you have to search. This isn't necessarily good or bad, it's just a change that many people missed.
The characters are at least as good as those in Origins, though they're not similar in personality. Stories are consistently multifaceted, with many correct points of view, and which characters you love mostly depends on which one you find the most convincing. Every character's motivations make sense from their point of view. I love Merrill, but I've met people online who think she's the biggest idiot of all time. Likewise, I hate Fenris, but some people love him. Bioware's curse is that they always make characters so deep and multifaceted that a significant portion of the audience hates most of them, because their personalities don't line up with that specific player's view of a good person.
The story is completely different from Origins. Rather than a single epic climax, it has two climaxes, and the setting is halfway across the world from Origins. A completely different set of problems faces the characters in DA2. It's not a good or bad thing for the series, simply different.
Combat has immeasurably improved. You can now actually stab with your daggers and swing your sword, rather than flopping every weapon through the air like a broken tennis racket. More spells are available for mages that allow them to funnel enemies into position for tanks, and every class has more methods of breaking up crowds (which were hopelessly annoying in Origins). The downside to this is that enemy AI has not noticeably improved from Origins, meaning that all your new abilities, it's easy to win after the first 10 hours unless you play on the hardest difficulty.
As usual for a Bioware game, the characters are the incredible part, and they're better than ever. Only Mass Effect does characters as well, and that makes sense considering they're from the same developer.… Expand