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Average User Score: 7.0Nov 21, 2012I have been waiting for this game ever since I first saw "Planetside Next" being mentioned somewhere several years ago. Planetside being myI have been waiting for this game ever since I first saw "Planetside Next" being mentioned somewhere several years ago. Planetside being my first ever MMO (of any genre) just stuck to me. When it went downhill (Duo-Core CPUs causing players to exploit and "cheat" with movement speed etcetera) I quit playing and hoped they were going to fix it all. Eventually I gave up hopes on it and when I noticed the PS website being ruined some years later I hoped that they would some day make a Planetside 2. FINALLY!
Planetside 2 is a great successor to the original Planetside. While I do feel that the way bases are handled now are somewhat more harsh and lengthy I am also happy that they decided to get rid of the base resource system. The battles are bigger than ever as well and bases also yield unique bonuses to your faction if you have them under control, making them worth fighting for.
Graphics are awesome. If anyone tells you that they're outdated, from a previous era or whatever, ignore them and tell them to buy a pair of glasses.
The weather system is a great addition to the game as well as the day/night cycle although the latter can be somewhat frustrating at the time. I do like the combat at night as it gives you the opportunity to try stealth tactics with your squad, platoon and/or outfit.
Combat is great. Think Battlefield but instead of 64vs64 it's 2000vs2000vs2000 PER CONTINENT. You won't ever have a situation where every player of every faction is in one spot because of the extremely large continents and the well spreaded base locations. Unlike the old Planetside base capturing mechanics you now have multiple bases that you can assault. This can lead to interesting results since the base you're rolling out from might get flanked from the south by the New Conglomerate while your intentions are to move east to battle the Vanu Sovereignty and capture their base there.
Years of waiting patiently has paid off. I already had several epic battles. One of them lasting for over 3 hours at a single base, which we eventually lost but regained after 3 hours of fighting making a total of 6 hours of awesome combat!
Certification Points are given at a steady rate per hour (even when you're offline) as well as for every 500 experience you earn and are used to upgrade your weapons, add attachments to them, unlock new weapons and other class specific abilities/utilities as well as unlock things for your vehicles.
Early on you could think that everything is way too expensive but once you start shooting enemies around you, you'll forget about this problem and get used to the way they're earned.
I do have a couple of issues with the game at this time.
* The queue system does not work properly at the time of writing this review
* Players experience random freezes which lead to crashes. Because of the population on the first few servers this leads to long queues.
* I feel that the resources spent on air vehicles vs the countdown time is somewhat unbalanced. Early on, without certification points, it takes up to 20 minutes to buy a Mosquito so players that spend Station Cash are at an unfair advantage as they're able to buy early upgrades which means that players that did not spend any cash have a high chance of losing a battle (if skills are equal or close to).
* Infantry resources give me mixed feelings. I'm pretty much always capped unless I spend everything on grenades and mines.
* The servers are extremely laggy up to the point you see players teleport around (the game just launched so nothing new really. Wasn't expecting a perfect launch although I hoped they were a bit more prepared, see below).
This aside, the game runs smooth even with massive combat going on and the lag will most definitely settle down once everything has been sorted out by SOE.
While I feel SOE could've prepared better (and keeping their past failed MMOs in mind) and should've done more early on, the hype this game created and the amount of players that tried to push their way through that small doorway called "server" shows that there is still a great fanbase out there that's eager to play this wonderful game as well as many new players that want to give this game a try.
I give this game a 9. No game is perfect. Every game has its flaws.
The negative points I brought up have absolutely nothing to do with the fact I did not give it a 10. I just feel that giving any game for that matter a 10 would mean that the game in question is supposedly perfect and wouldn't have any issues/flaws/downsides at all.… Expand