Average User Score: 9.1Jun 14, 2013Just completed the game in one sitting, took me 12 hours.
The game is good. It's not great nor does it live up to the hype created aroundJust completed the game in one sitting, took me 12 hours.
The game is good. It's not great nor does it live up to the hype created around it. The graphics are very mediocre. Maybe it's just me because I'm used to FullHD resolution with AntiAliasing and Anisotropic Filtering on PC, but the game looked quite bad in some places. Low res textures, vegetation on most places is not an actual object, just some leaves painted on the texture. The game runs only in 720p which made it look even worse on my 24" fullHD monitor, aliasing was everywhere. Additionally you can see the frame rate dropping to around 15-20 FPS, especially during some places in the cities. This makes it extremely hard to navigate and aim.
Like I said, I completed the game after 12 hours and... it hanged after the credits screen. I could go to start menu but couldn't load, save or quit the game, so I had to shut down the game through PS menu. Started it up again to see what bonuses I unlocked by completing the game and... my save was gone. So yeah, I'm quite pissed off right now, 12 hours for nothing. Nice quality assurance testing there.
Now, onto the game itself. The story is nowhere near as driving and immersing as the one in "The Walking Dead", which I consider the best adventure game I ever played. There are a few good moments, but most of the time the game play is limited to running around buildings collecting items and shooting bandits. The cut scenes are awesome, the voices and animations are really good, but there's not that many of them. I wish the story was narrated better and didn't just skip through parts. The story is 100% linear, as far as I know, there are no choices in game you can make to affect the story, so there is no re-playability value what-so-ever. In the end I never got attached to any of the characters like I did in "The Walking Dead".
I liked the character of Ellie, although because I couldn't make any choices on how to interact with her and Joel is an a-hole most of the time, I never made that "bond" which would make me miss her even outside the game. Throughout the game you can sometimes stop and talk to Ellie, but it is so rare event that it doesn't really add anything to the experience, especially that you have no control over what they talk about and it's usually just small talk about surroundings or recent events. The ending is disappointing, but I guess you'll just have to figure this one on your own.
Developers advertised the game with the AI that is clever and it will try to outsmart you. Ha, what a joke. The AI completely ignores your companions, they can run in front of a bandit and the guy couldn't care less. Enemies actually try to take alternative routes to get you and flank you, but most of the time they just barge into the room and stand there thinking "now what?". Your companions are pretty much invisible when sneaking, so you don't really have to care about them unless they are grabbed by an enemy. This made me really detach from my character and I didn't really care for my companions much.
There are also some design problems I do not really understand like weapon mechanics. Shivs are used to kill the clickers, but you lose them every time you use them, like ammo. Since when are knives one use only? Same with some of the melee weapons, steel pipes go bad after 7 hits. Some weapons are badly unbalanced, like the shotgun. In later stages of the game, where soldiers have bulletproof vests and helmets it can take up to 4 shotgun body shots to kill one soldier from about 4-5 meters away. To make it more ridiculous max ammo for the shotgun is like 16 rounds.
Overall, it's not a bad game, but it isn't nowhere the GOTY and I think the 10/10 reviewers didn't play through the whole game. About half way into the game I was already tired of collecting the same items over and over again and playing hide and seek with the bandits on stages clearly designed for combat (scattered objects to use as cover which are placed so obviously, upon seeing them you know there will be enemies around). I was hoping for another experience like in "The Walking Dead" but unfortunately I am very disappointed.
+ Good script and game setting
+ Awesome, but rare cut scenes
+ Animations and voice acting
+ Ellie character
- Linear and very predictable story
- Lack of interactivity with the characters
- Dumb AI
- Some game mechanics… Expand