Average User Score: 5.8Mar 4, 2014Ok, this is another case of ridiculously low user reviews skewing the rating of a game... I think that the same is true for the professional reviews actually, Does this game a perfect 100% review? Probably not... but anything less than an 80% is just trolling because the game does not live up to your nostalgia tinted memory or the first games.
Seriously, load them up and play... they are good, but the new game not only looks better but plays better too. I'll grant that the world is not as open, but particularly with the modern hints turned off and the difficulty turned on the game is harder and more fair than the old games. AND! With the difficulty turned down and the hint features turned on the game tells a smooth enjoyable story.
Also, it's beautiful. Sure the color pallet is dark... but it's set at night in a dirty gothic city... if it had been any more brightly colored people would be complaining about that.… Expand
Average User Score: 7.5Dec 26, 2013Ok, so first thing to understand in this game is that you are not playing the main character. You are playing you, holding a iPhone looking and hacking into the world of the main character through security cameras and other surveillance devices. The developers chose to create the game this way for a mix of technical and artistic reasons. The result is that both the controls and visual perspective are unique... if you want it to be a third person shooter with a trailing camera then you are going to be frustrated. If you need to have that perspective and control scheme to enjoy a game then do yourself a favor and don't buy this game!
...but! If you are willing to go along with the developers design decisions and accept the fact that your views of the world are limited by the cameras... if you can see flipping between security feeds to try to figure out where the guards and the main character are as part of the challenge... if you understand that the main character is not you, that she is supposed to be someone you are guiding through the game by suggesting where it is safe to sneak to next and by manipulating the world by activating doors, distracting guards (by messing with their security systems)... then you may see the Republique as a brilliant unique and challenging game. I think it is!… Expand
Average User Score: 5.4Aug 27, 2013Gone Home is a great game. Full stop. Yes, it is a game. It's not a shooter, it's not an action game, it's not a survival horror game. But it IS a game. Saying it's not a game is like saying that a movie isn't a movie because it doesn't have explosions or car chases. It may not be your kind of game, or a game you are comfortable with... but it IS a game. And it does the things it is trying to do with grace and assurance.
I am amazed at how negative the player response to the game has been... I think there are three reasons.
1. The price. The game is going for $20 and it's a short game... between 90 minutes and 3 hours. That makes it shorter than most movies and for the first time we are being asked to pay more per hour for a game than a movie! Oh man the gall! How dare they! ...well they do dare and I think in this case it's on purpose. It's an ok thing to make an indie game that is revolutionary and then give it away because 'you know it's not a 'real' game... but to make a indie game that refuses to meet player expectations, to do it well with polish style and impact... and then to DEMAND that players acknowledge it's worth by asking them to pay a premium for it... it seems that that is not ok with a lot of players. I guess it's fair to want a longer game for your money. For me, well I say rock on, I got what I paid for.
2. Presentation. The game presents like it's going to be a survival horror game. It plays with that expectation. Even new video game players feel it and say things like 'This is creepy, I think something is going to jump out at me!' The game wants you to feel that, but the game is not 'about' that, it's about atmosphere not monsters. Getting upset at that is like getting mad because your psychological drama didn't turn out to be a horror movie. I guess being upset at this is fair enough, if you don't like the games actual genera then I can see feeling tricked by it's atmosphere. That does not make it a bad game, it just means you don't like that kind of game.
3. Subject matter. I won't spoil but a lot of the user reviews have a layer or discomfort or fear surrounding the subject matter of the game. I love it, and I love that it has gotten under these gamer's skins even if they would deny that. The gentle honest subtle presentation of the subject matter is the first time it has been addressed that way in games, and really one or the few times we see it addressed that way in media at all. You may not like the story, fair enough. Perhaps you should ask yourself why you don't like it. Despite what you may be telling yourself it's not because it's shallow, poorly told, or because (and one reviewing player actually said this) because 'the textures are bad'.
In any case I hope you take the time to decide for yourself. I think in 20 years people will be looking back at this game as one of if not the moment games grew up.… Expand
Average User Score: 8.2May 29, 2013It's easy to jump into a MMO, form an impression love it or hate it and state your opinion. I was so very tempted to do that. I had waited for this game for years, I was primed to love it, and as I started playing I found a lot to like. Great visuals, dynamic combat, gripping stories, creepy mood, beautiful ambient sound and sweeping score, fun well designed instances, insanely dificult investigation missions... But will it last... will I want to wait for the proposed 7 years of story updates by the time I have 'finished' the launch content?
Ok, so here I am a year later. I have finished the story campaign, and all of the side missions and caught up with the 'monthly' Issues that move the story forward and... YES! I still want more.
I don't love the PvP, but that has never been my thing. I hear it has gotten better since launch and they have some interesting open world PvP in the pipe. I haven't advanced to the end of the instance nightmare instance lair raid progression... but working on that has been fun.
Sure at this point I plan on scaling my playing back a bit as I wait for new Issues to come out. I'll log on to run instances with my friends or catch a player run show at the Albion or attend guild RP events... and that is great. If I had to play at full bore for 7 years... that would be too much. But given that the game is free to play now it's perfect for my pattern of play!
This game would be worth many times it's purchase price even if you just play the story line mission and then never log on again... give it a try and my bet is that you will still be playing at the end of the 7 year story arc.… Expand
Average User Score: 7.6May 29, 2013I am not much of one for retro art... but that's not what this lofi adventure game offers. It is abstract only to give your imagination room to breathe, to fill in the visual details to match the lovely ambient sound, to wonder what might lay between the points on the darkened map... it has the feel of a trusted friend motioning you over and with hushed breath saying "Want to see something really special..."… Expand
Average User Score: 7.8Apr 26, 2013Challenging, charming, and the most fun you will have playing a co-op game on the xbox. And by co-op I mean with your friends sitting on the couch next to you for once. I would even recommend plugging your laptop into the big screen or projector and grabbing some controllers rather than just networking 4 computers... it should be more social than that. In general I am not a fan of retro pixilated art styles... but man does it work here when combined with the beautiful lighting and blueprint style fog of war. Play a couple of hours of the campaign and then invite your friends over, make a beer run, order pizza... yah it's that kind of game, and it's glorious!… Expand
Average User Score: 7.2Apr 26, 2013Challenging, charming, and the most fun you will have playing a co-op game on the xbox. And by co-op I mean with your friends sitting on the couch next to you for once. In general I am not a fan of retro pixilated art styles... but man does it work here when combined with the beautiful lighting and blueprint style fog of war. Play a couple of hours of the campaign and then invite your friends over, make a beer run, order pizza... yah it's that kind of game, and it's glorious!… Expand
Average User Score: 5.8Dec 20, 2011The game play in not game changing if you'll pardon the pun, but the sum of the game is greater than the parts. The excellent storytelling reinforces the pacing of the missions and instances, it keeps everyone in the story. I hated questing with friends in WoW, I missed all the story and always felt pressured to click through the walls of text and dash off after my companions. The voiced dialogue and cut scenes fix that problem. Also the introduction of a social skill that you level through doing group dialogue keeps all the talking interesting from a game mechanics perspective. So, strong single player. Strong multi-palyer. Even the PvP which I have rarely even liked in other MMO's is quite fun. It feels more like a FPS to me, particularly the kind of ridiculous Hutball. I'm only 12 levels in so I can't speak to the end game, but so far I have to say that yes, it's a lot like WoW but the core game is better in pretty much every way.… Expand
Average User Score: 7.0Oct 25, 2011Ok, so this game uses Infinity Blades combat engine... with the addition of a ranged crossbow and more RPG style control of your stat advancement. If you didn't think the combat and advancement in Infinity Blade were fun then you probably won't be into this game.
But, if you did like infinity blade but wanted more control of exploration and a deep creepy story then this game id pretty great. Also there is a lot of reading in the game if you are interested in the back story. You find notes and clippings from Newspapers all over. And the voice acting if fun, a little over the top but high quality and a part of the game I look forward to. We may be a hardware generation away from a Unreal 3 game that's not on rails on iOS... but in the mean time Dark Meadow is not bad at all.
Oh, also if you are feeling directionless in the game without a map... look for a white light shining at the end of a hall and always go that way.… Expand
Average User Score: 8.3Jul 11, 2011The most recent update added pass to play which is the only complaint I have heard about the game. I went through several games last night and the implementation is flawless. The game includes a great video tutorial and in game tips in your first game. Also you can play a single player round of the game in 10 or 15 minutes!… Expand