Average User Score: 9.3Mar 14, 2013This is a game that has been refined for all players... a simplistic battle system on the outside, with an intricate and detailed system underneath to add mroe depth to the battle system with options for every skill level of players. It also includes a very engaging story, although maybe a bit chatty at times, is still one that has me wondering what will happen next.
The story is very engaging, although i feel a bit upset that the character that you create has very little impact on the story... your character feels like he's just standing off to the side watching as the bigger events unfold. however the smaller, person-to-person interactions are plentiful, even with your character. As you play, character who fight beside one another get better relationship strength, and over time you have the option to see interactions between them, which really dive into the characters personalities and back stories. It's often small and meaningless to the grander story, but it's still interesting to learn about the individuals that make up your team.
The gameplay is simplistic, with a turn based, and grid based battle system, along with a rock-paper-scissors bonus that is easy to understand, and easy to see on screen. There is rarely a moment that you are unsure of how your move will have an effect on battle or surprised when a move goes bad because of how well the information is displayed. You're given all the information you need to make solid decisions, and the only reason that a decision might go badly for you is by your own carelessness or by a slim chance of a critical hit that you weren't expecting. It feels fair and balanced, and you never truly feel like the game has cheated you, only that you made a poor decision in some way when things go south.
Thankfully, there is a new variant on difficulty levels in this game. not only can you choose how deadly the opposing teams cane be, but you can also choose whether or not your fallen comrades die when their HP reaches 0 or for them to retreat and come back in the next battle. So you can choose to have a moderately difficult enemy, but at the same time you won't have to fear the loss of life because of a single wrong move.
The graphics are very nice, with hand drawn portraits conversing together in cut scenes, detailed battle zones, and 3D models of the character battling up close. however there's not really much to look at. with your camera high in the sky overlooking the battlefield, the 2D sprites dont look very special scattered across the battlefield, and although the 3D fight scenes are intriguing, they're not particularly interesting after watching them for a few hours, although you CAN change the camera for different effects, which is interesting. It's nothing t ocall home about, but it's a notable improvement.
All in all, this RPG is a great game for anyone who enjoys a long and enjoyable experience with various degrees of difficulty and plenty of levels of depth.… Expand
Average User Score: 6.8Mar 14, 2013The reason this game is poor is because there is simply no 'reward' for playing this game... The story is non existent, so there's no reason to play it for that. The characters are forgettable, so they don't keep your attention. The battle system is basic and hardly challenging or interesting. The boss battles are either impossible, or annoyingly easy, since they each have a very specific weakness that renders them dead in a matter of seconds. Then there's the platforming and puzzles. neither are interesting or engaging... Basic and tedious...
So if the story isn't interesting, The gameplay is dull, and the platforming is tedious,... Why play this game? There is no reason... There is no story to grab your interest and keep you going, it is bare bones 'Bowser kidnapped the princess and stole some power'. You may say 'well isnt that EVERY mario game?" Well, more or less, yes... but every Super Mario platformer has amazing platforming and fun levels to hop around and explore. This game does not have that redeeming quality.
"Well, isnt the turn based RPG elements still here?" Not really... it doesnt seem to be a Roleplaying game... It's just a turned based card game... but instead of elegant and amazingly designed characters with awe inspiring attacks... you have a variety of shoes, hammers, and miscellaneous items... you dont level these attacks up over time, you simply find more powerful stickers in the more higher leveled areas... rendering the dozens of basic attacks you stocked up on in previous levels useless. When you're playing you dont ask yourself "Okay, which attack would be best to use against this enemy?" You ask "Where the heck did i put that shiny sticker i just found under a rock?" and occasionally you consider the fact of whether the enemy is flying or has a spike on his head...
This is a very basic game... maybe something a young kid would enjoy and flourish in. the pretty colors and enviroments would catch their attention and the light story element might keep them entertained so they dont lose interest in the walls of text. but anyone who appreciates a good story, deep and enriching gameplay, or just having fun probably should skip this game... It doesnt technically do anything that doesn't work, it just doesnt do anything that makes this game entertaining... which is why you would play a game in the first place, right?… Expand