Average User Score: 8.8Sep 18, 2011"Napoleon: Total War or even Empire: Total War do what Rise of Prussia does, but better..."
How a reviewer with even the slightest clue about strategy games could make this comparison is beyond all reason and common sense. The only vague similarity between (at least with) Empire Total War and Rise of Prussia is the period setting. Now, I enjoy the Total War games just like the next guy, so please don't consider me prejudice.
Rise of Prussia is not difficult to grasp...unless that is you expect triangle, square, circle and "x" to have it all covered. There are three tutorials which took me about fifteen minutes to run through and by then I had enough of an idea to know how to play the game. It couldn't be easier.
Here is a game which, unlike Empire Total War, doesn't attempt to do and be everything. Players are only concerned with manoeuvring troops, building forts if you see fit, constructing supply depots as march further into the fog of war and fighting the enemy. That's it. This really isn't the grognard-only, inaccessible game the critic's opposite have unfairly made it out to be.
Empire (if the online multiplayer is anything to go by) is about custom battles with half a stack of artillery and getting pissed at your opponent for ignoring the house rules. Rise of Prussia is about moving the pieces into place and beating an AI enemy, which is smart enough to brush aside the Xbox kids who ruin Total War multiplayer for the rest of us.
This is strategy where strategy is actually required to win. Total War (as much fun as they are) is a "strategy" game where no strategy is required, just a few elite units...and if that somehow fails, reloading those handy automatically saved games.… Expand
Average User Score: 6.8Sep 12, 2011Perseverance pays. If you have the patience to explore the interface and watch one of the Let's Play SR Cold War videos on You Tube, then you'll find where this game excels - in its scope and sheer depth. The more time you invest the game, the more rewarding its becomes.
This game is clearly rich in detail, but the beauty is where you can lock out ministers and allow the AI to do what you don't want to. Don't feel you have to do everything - its not possible and isn't fun that way. Instead, focus on the arms race or the space race or domestic advancement. It's really a sandbox experience and up to you to decide how what you want to achieve from it.
In conclusion, if you're a fan of strategy games published by Paradox Interactive and Matrix, this is certainly a worthy addition.… Expand