Average User Score: 5.8Nov 29, 2014I felt the need to give, what I consider, an unbiased review, based on what seem to be very reactionary and un-reflective negative reviews onI felt the need to give, what I consider, an unbiased review, based on what seem to be very reactionary and un-reflective negative reviews on Metacritic.
To preface, I loved DA:Origins, reasonably enjoyed DAO:Awakening, and never finished DA2 because It struck me as utter garbage with no soul.
That being said, I have to give DA: Inquisition a 9. I think that the ability system is fairly bland (like DA:O), the tactical combat camera is very poorly implemented, and they seem to have made a mistake in putting too much cookie cutter content into the first major area (Hinterlands). Outside of those issues it is a beautiful and engaging piece of work.
The world is extremely large and detailed, the story is fun and enjoyable, combat isn't as strategic or difficult (even on nightmare), as I would have preferred, but its still fun and doesn't really seem to get boring.
One last bit I wanted to mention. I have seen some people upset with the fact that there are some 'MMO' elements. I take this to mean re-spawning baddies and materials. I can see how this may put some people off, but I enjoy it, as it makes the world seem less dead (can you ever really clear out all the bandits?), and it allows much more experimentation in crafting gear (you're not paranoid about using those high end materials 'perfectly').
TLDR: Its not the perfect 3D Baldur's Gate 2 that I've wanted for years, but its a great game in and of itself. DA2 was truly nothing cash grab garbage, but DA: Inquisition is worth your time and money. Pick it up.… Expand
Average User Score: 6.4Nov 2, 2013The game is mediocre in just about every respect. It reminds me of NwN2 in a lot of ways, with most of the content feeling as though it wasThe game is mediocre in just about every respect. It reminds me of NwN2 in a lot of ways, with most of the content feeling as though it was rushed in at the last minute: dialog that doesn't seem stitched together properly, odd decision trees that don't seem to make sense half the time, Gothic 1 style animations, a story that has potential but falls woefully short, and way too much back tracking reminiscent of DA2.
All in all the game was disappointing. I can live with dated graphics/mechanics, but where an indie game needs to shine is the story line. Demonicon had the framework for a solid, distracting rpg, but failed to follow through.
If you're desperate for any semblance of an RPG like experience, give it a shot when it hits for 80% off. Otherwise, don't bother. Go back and play the Piranha Bytes games.… Expand
Average User Score: 5.9Jan 29, 2012Feels rushed, badly. Has an engaging and fun single player story line, but I think there are too many fundamental problems with architectureFeels rushed, badly. Has an engaging and fun single player story line, but I think there are too many fundamental problems with architecture and execution for the game to last long term. Sorry Bioware, you tell a great story, but you can't get performance out of any engine you use...… Expand
Average User Score: 5.1Oct 4, 2011I have not had the stuttering or crashing problems that most others have reported. However, I have to say that of all the ID titles I'veI have not had the stuttering or crashing problems that most others have reported. However, I have to say that of all the ID titles I've purchased over the years, this is the first that is really disappointing. I'm not someone who is overly focused on graphics, but as soon as I saw the opening scene of the game within the arc, I knew that this game had been cannibalized for consoles. Textures were noticeably poor up close on virtually every surface that I looked at, and not just a little washed out / flat, but reminiscent of games like half life 1. In my opinion, every indoor/ close quarter environment is an order of magnitude worse than Doom 3 in terms of quality. While I have no doubt the engine can do much more, the fact that they cut it down so much just to make it look decent on the garbage console hardware is upsetting.
Now, this would be OK from an indie developer, or even a low budget game, but as the newest flagship title from a company that has consistently produced many of the best looking graphics engines over the last decade and one which has been hyped as having incredible graphics, it leaves me with a bad taste in my mouth. The marketing was deceptive and the virtually nothing that I have seen so far comes remotely close to spin put out beforehand. As ID has apparently switched their focus from quality and is going the way of Bioware, I have to say that they will not get money from me again until the player reviews are in.… Expand
Average User Score: 8.5May 30, 2011This is the best RPG I've played in a long time. With respect to game play mechanics, they fixed many aspects of combat that I didn't care forThis is the best RPG I've played in a long time. With respect to game play mechanics, they fixed many aspects of combat that I didn't care for in W1, improved crafting, and made resting less of a chore. Where the Witcher 2 really stands out, however, is in the time taken to setup the story, introduce characters, and develop a connection to the player. Your character is faced with a number of interesting decisions which tend to entirely avoid what has become the traditional 'kick puppy / hug puppy' syndrome in many modern RPGs. Instead, the player is forced to make tough decisions, often without having all necessary information. As a result there were points throughout the game where I was genuinely conflicted about who to side with or which character to let live. This makes for a great gaming experience and leaves a lot of room for additional playthroughs. Finally, the graphics are great. The game shows that it is indeed possible to have excellent visuals while still providing a superb story and exciting game play. All in all definitely GOTY material and I hope its success helps to push certain other developers back toward producing quality games instead of focusing solely on quarterly profits.… Expand
Average User Score: 4.4Mar 8, 2011Its really sad whats happened to Bioware. They went from making deep and enjoyable games to producing watered down garbage that seems utterlyIts really sad whats happened to Bioware. They went from making deep and enjoyable games to producing watered down garbage that seems utterly amateur. They went from DA:O, which had terrible graphics, bland skill sets and items, and boring combat mechanics, straight into some kind of button mashing monstrosity where the best tactical challenge they can create is making monsters do x times normal damage. Whats sad is it can't all be blamed on EA's acquisition, Dead Space 2 was a beautiful game. I think the days of people who actually cared to make good RPGs is gone.… Expand