Average User Score: 4.5Oct 2, 2014Its a shame so many people don't seem to understand how to properly use a score system. All that takes is one flaw and the game getIts a shame so many people don't seem to understand how to properly use a score system. All that takes is one flaw and the game get slaughtered.
On to my review. I'm currently lvl 23 and played long enough to get a good grip what Destiny is and what it isn't.
Starting with the graphics, I got nothing but praise. Travel to different planets with different setting is pleasing, theres a lot of detail and everything molds very well together. At first, maps feel impressively large, but after a while, its clear that this isn't Planetside 2 scale (or close to it) but it shouldn't be, considering the detail of both indoor and outdoor are so rich, and yet it runs very smoothly on a eight year old console. Animators have been doing a good job too and and I have not seen any clipping whichever weapon I been using (true for cutscenes as well)
Audio is also good, with a fitting soundtrack and sound effects doing a good job bouncing around surfaces creating big differences if you're out in the open or in a narrow cave.
Storywise, the game is rather short, the enemies get introduced quickly one after another but the buildup to their introduction is weak and you never get the "holy ****" feeling you had when you first encountered the Flood in Halo. What people seem to truly dislike about Destiny is how it feels like a grind. I didn't feel that way at all. Considering its a fps-mmo where leveling/looting is a part of the game, grinding is too. I don't know of any game where grinding has been avoided. Its part of the genre. What do people do in Diablo? They grind, what do they do in League of Legends? They grind. What do they do in WoW.... and so on. This shouldn't come as a shock. And considering leveling is silly fast, I didn't have any issues with it at all.
In terms of FPS, this is as good as it gets on a console. The movement, the gun-handling is all top notch. The crucible (pvp) got a great set of maps with big variety and atmosphere. I'm no fan of fps on console (and I still prefer it on the PC) but its good, its golden-eye good. Its a bit sad that the guns are so generic since Destiny is supposed to be a space-adventure. I would have hoped to see a bigger repertoire of exotic guns bringing it closer to unreal tournament and not just shotgun/rifle/sniperrifle etc. The skilltrees tries to make things a bit more interesting, and while they're certainly pleasing to land, they are all very "instagib" and removes some of the tactical aspect of pvp.
The biggest problem I have with Destiny and fortunately for me, its something that Bungie said they will fix is the very limited communication between players. Voicechat is limited, theres no in-game text chat and only four simple emotions where greeting has to work for both hello, goodbye, thank you and sorry and possibly others too. How about a ****ing mayday?
I don't know for how long Destiny will keep me entertained. The crucible is something I didn't care about when I bought the game, but right now, its where I spend most of my time in Destiny. Hopefully, more gamemodes (like ctf and possible Sparrow racing will enter soon).
I like Desinty, so sue me.… Expand
Average User Score: 6.2Jun 17, 2014First impression. No good.
The graphics are amazing but thats the only thing thats really nice bout this game if you compare it toFirst impression. No good.
The graphics are amazing but thats the only thing thats really nice bout this game if you compare it to predecessors like Undisputed. The physics from their "ignite" engine is just talk and its all animations and nothing like euphoria behavior.
The game is very arcade and mostly a standup battle where every single fighter doing Pettis cage running and dropping bombs. Very little tactic and all buttonmashing which end in a 1-2 ko with the ref standing meters away not trying to break. The submission system is even more annoying than in Undisputed 3.
Joe Rogan is mostly silent and him and Goldbergs comments are very static and I would say Undisputed 3 had em better too.
Few fighter and a messed up Welterweight division with no Matt Brown, no Tyrone Woodley, no Hector Lombard, no Kelvin Gastelum and no Gunnar Nelson. and we all know TJ Dillashaw aint in which in itself is such a blunder. Expect DLC..
If you can get past that and just want pure entertainment then EA UFC will probably fill your needs but if you follow the mma and ufc scene, you will feel that more than one thing is missing. Critic Reviews will score high, but thats how it is...… Expand
Average User Score: 4.6Jun 16, 2014As a port, the fact that they have all the common graphic options is good, but unfortunately the actual gameplay functionality is veryAs a port, the fact that they have all the common graphic options is good, but unfortunately the actual gameplay functionality is very "consolified". The wheel which selects gadgets are anything but good and the controls feels sluggish. The story is weak, The glitchy presentation becomes annoying really fast, the missions are boring and a lot of ideas are directly taken from the gta series but most of them are not as well implemented as its rival. Police are non existent until someone gives them a call then the all appear from nowhere and start shooting headless. As others have mentioned, theres nothing to do in the city and I would much rather have the city size cut by half and make the remaining half come to life. I have nothing bad to say bout the graphics, I think its rather good though as we all know, its nothing like when the game was firstly announced. Watch Dogs is probably more likable on the console but its still a mishmash of mediocre stuff.… Expand
Average User Score: 7.0Jun 14, 2014Planetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detailPlanetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detail and still handle tons of players. You might have experienced these type of battles over in Battlefield but Planetside 2 are on a much larger scale and I'm very excited to see future projects like H1Z1 using the same engine.
The gameplay is also good, the weapons are responsive, the controls are what you can except from a shooter and everything feels quite balanced. There are a lot of different weapons with tons of add-ons and a ton of camouflage to make it more personal but it all comes at a cost.
Planetside 2 is a grind, and this might be the only problem I have with the game but its a big one. Unless you're willing to pay real money to get a new gun, you gonna have to play an enormous amount or grind your way through with repetitive tasks.
Paying real money wouldn't be such a deal since its a free game but the fact that they charge $7 for a submachine gun with zero add-ons is laughable. The gun might be race and class-specific too. And I would never consider buying a cool camo before I got the gear I want, and this makes everything feel so out of reach. Other games using this type of f2p like Blacklight:Retribution does this a lot better.
I think you should give Planetside 2 a try, all the features and buttons might be overwhelming at first so you might wanna check out an introduction on youtube before heading in. Just remember that in order to have the full experience, you gonna have to bring your wallet or all your free-time.… Expand
Average User Score: 7.8Jun 3, 2014Mafia II is a good game, but its not without flaws. We can start of with the good part and that is, when the credits roll, you feel that theMafia II is a good game, but its not without flaws. We can start of with the good part and that is, when the credits roll, you feel that the it was worth it. There are two things which holds this game together, The story and the mid-game switch (which Im not gonna spoil). These two things alone really shows how much time that went in to this title. The subtle flirting with the original Mafia is great, and the world are nicely modeled. My main complaints is about the very rough start. The early missions is nothing else than crap. Prepare yourself to stack boxes, sell gas tickets (terrible) and other boring stuff. The thing is, we all know that they want to get the feeling of starting from square one, but making us bored and frustrated isn't the best idea. These missions could have been much better if you had someone with you telling stories on that gas ticket selling tour but nope, you had to it all by yourself... yawn. This along with a bad AI and bugs makes the game not as good as it could have been.… Expand
Average User Score: 8.4May 20, 2014Lets start things off by saying that this game is not finished yet and so it should not be reviewed as one. On the other hand, "Early access"Lets start things off by saying that this game is not finished yet and so it should not be reviewed as one. On the other hand, "Early access" seems to be the way to go for devs/publishers to bring in all the cash without finishing the game *cough* DAYZ *cough* so its fair to review the progression.
Prison architect is a pleasant experience and the idea of being able to build a prison is just terrific. So far however, Prison Architect's actual gameplay is severely lacking. You design a prison, the end. The AI wont come up with any sort of escape plans, gangs don't exist and a lot of the things that gets stolen isn't put to use (unless your design is crap and violence occurs several times a day). The game is more of a framework that can only become as good as its ai, since the experience is completely focused around the behavior of your prisoners. "Endgame" is another thing that the devs have been talking about and rightly so, because unlike some other management/simulation games like Sim City or RollerCoaster Tycoon , a good prison needs everything at once. You cant open your prison with just a carousel, a balloon stall and expand from there, in Prison Architect your theme park needs planning but once you've opened it up for prisoners theres not so much to do except wait and see if you did a good job.
Anyhow, enough rabbling. Prison Architect is a unique gaming experience and since its being developed by a small but devoted team I would probably recommend the game in its current state. It's tough to say how much better the game will become but it needs to improve quite a bit before becoming immortal.… Expand
Average User Score: 5.3Dec 11, 2013Ive changed my mind once again, this game, despite the latest patch is an absolute trainwreck. FM13 is more polished than this. The mostIve changed my mind once again, this game, despite the latest patch is an absolute trainwreck. FM13 is more polished than this. The most stupidest occurs. Right now I cant give my players new contracts cause my board thinks we have spent enough, not realizing that this is not a new signing but 20 existing players which contracts ending in 3 months.... Our economy is fine and the salary cap has not been reached. f***ing horror.
Here comes my earlier (second) review.
"Despite my earlier review, I have played FM14 for a number of hours now. I've decided to raise my score to a 5, but unfortunately, I don't think FM14 will reach any higher. Its not because its a bad game by any means, its because its the same game as 2013. Some things are better, like match engine (offensive) and the loading speeds but others are actually worse, like simple language translations, defending, removal of sliders and fancy animations that doesn't make any sense. Sadly, most things behind the scenes remain unchanged. No money for assistants, reputation doesn't scale properly with team success and of course the graphics and sounds (worse) that stays relatively unchanged year after year.
Is it a good game? I guess it is. Is it worth the price tag? definitely not. This looks and feels more like a $15 DLC package than a full priced game. Can you imagine a team spent a whole year on this?! I cant, all I see is a handful of people pressing a few buttons every year and then laugh all the way to the bank. Its gone 2 weeks and they haven't even released an update fixing some of the obvious bugs that people are having (they are to busy sipping tequilas I guess). Don't buy this game, teach sigames a lesson. If you want updated player transfers, go to sortitoutsi and get it for FM13 instead."… Expand
Average User Score: 8.5Sep 17, 2013So, Lets get this out of the day. Papers Please is worth picking up if you want to broaden your horizons, because it is certainly different.So, Lets get this out of the day. Papers Please is worth picking up if you want to broaden your horizons, because it is certainly different. Working as a fictional immigration inspector is challenging, somewhat educational and... boring. Yes, just like you would expect, sitting in a booth, looking trough documents and passports trying to find discrepancies becomes dull really fast. But in a way, having a blast wouldn't fit the games story, nor the artstyle which gloomy portraying fits perfectly. While you need the first couple of playthroughs just to get the hang of everything, you quickly understand that, sadly the story repeats itself with specific events during each working day. This is kind of a letdown since a more Rougelike experience definitely would have benefited Papers Please replay value. As it stands, Papers Please is a refreshing, well-tuned experience with fitting graphics and nostalgic drag and drop controls. The games true strength lies in the concept but it's sadly also its big weakness.… Expand
Average User Score: 7.6Jul 23, 2013Terrific game and a pleasant surprise. I didn't think I would enjoy the Hong-Kong theme as much as I did.
The biggest strengths aboutTerrific game and a pleasant surprise. I didn't think I would enjoy the Hong-Kong theme as much as I did.
The biggest strengths about Sleeping dogs is the story and character development and the story missions are both entertaining and varied. If you have played GTA you know what to expect of this type of open world. You can steal cars, hire a cab, find easter eggs and so forth. Some things are better than GTA, like the obvious fighting mechanic but also the shooting feels more responsive and fun because of bulletime and that it doesn't get as repetitive. Graphics and especially lightning is very well done. The reason Sleeping dogs gets a nine and not a ten is because of some bugs and glitches, like the terrific "trapped on a bus" bug, as well as a few random console freezes. Also if you stop playing for a second and start observing the world its pretty clear the world doesn't move by its own. Cars can appear behind you on a closed road and emergency personnel never leaves a crash site. Some proper ragdoll physics would be appreciated too. Despite these issues, its a great action game with a proper story and interesting characters. A good buy!… Expand
Average User Score: 5.6Nov 25, 2012As far as I understand, Cities XL 2012 is basically Cities XL 2011 with some extra fluff and models. That said, XL 2012 is the first game inAs far as I understand, Cities XL 2012 is basically Cities XL 2011 with some extra fluff and models. That said, XL 2012 is the first game in the series Ive tried and I think its terrific. The graphics is good, and the depth is much greater than Sim City which is the only real competitor in the genre. The cities can be done very realistic because it doesn't use a limited grid system. Theres also quite a lot of mods available. I would probably give a 10/10 but theres one big problem: The game is poorly optimized and doesn't support multi-core cpus. In other words, good luck trying to build a metropolis.… Expand