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Average User Score: 5.1Jan 17, 2013Well, this is my review. I should note that I borrowed the game from a friend.
Story I consider the story in this game to be mediocre atWell, this is my review. I should note that I borrowed the game from a friend.
I consider the story in this game to be mediocre at best as they could've done A LOT better considering the amount of potential this game had. Unfortunately, the writing was left in the hands of Ninja Theory...whose literary abilities are so good they had to hire outside writers for Heavenly Sword and Enslaved, and the writer for Heavenly Sword had to rewrite the majority of the script because it was THAT bad. Suffice to say I was genuinely disappointed with what I saw.
And let's face it guys, while the DMC games has never had a stellar 10/10 storyline...neither does this one.
For all of the defenders trying to shoot down the 'the combat is bad' complaints, I'm not sure what standards you're going by, but the standards of the series and the genre in general is far higher than what we got handed to us. It's watered down, boring combat that you could basically sleep through, not to mention the game was PAINFULLY easy even on the highest difficulties. Remember the Vergil vs Dante fight in DMC3? That was a thrilling, exciting and difficult battle. Vergil in DmC was incredibly easy, boring and slow paced, even on the highest difficulties. Not to mention the utterly pointless cutscenes that constantly came out of nowhere completely disrupting my pace. I also think the style system was completely casualized in this game. In the previous DMC games you had to actually switch it up, do different combos and improvise in order to increase your stylish rank whereas you only need to press 2 buttons (yes, really) in order to get SSS in this game.
This is the big one guys. I found most of the characters in the game to be mundane and bland and I didn't find myself liking anyone. Vergil is contrived and gives off this air of being an obnoxious wanker, and Dante is well...Dante. I feel like they couldn't settle for a character for Dante, was he and edgy "F*CK YOU" teenager? A kid with a rough childhood rising above it? An antagonistic douchebag? The answer is all of them, because they couldn't be concrete with him and his personality.
I found myself not giving a dime about Kat or anyone beyond that, it felt like she was just there to drive the story forward and was generally useless except for intel gathering and withstanding torture.
It's one redeeming feature. Except it's TOO DAMN RED. Everything is so much red it almost hurt my eyes. Graphics wise it's great and I never dropped below 30fps for me.
Not only is DmC a poorly written game with cringeworthy dialogue, but it doesn't try and dial it back and go ''Hey, guys! We're MEANT to be corny and a parody!" it takes itself SERIOUSLY, which is laughable in of itself. Outside of the notable lines like 'wet chunks', 'f*ck you', 'you're an a*shole', etc, the dialogue is bland and monotone or just plain not interesting. Having gone through the entire game from start to finish, I never felt enthralled by anything that was going on and simply laughed at the idiocy that was going on in my television more than caring about the story or the characters.
I give it a 2 simply because some of the combos were fun, but that's it.… Expand