Average User Score: 5.9Sep 11, 2013The most frightening part of this game was the story line.
Thanks to(EldritchW) It literally removes all valid gameplay from previousThe most frightening part of this game was the story line.
It literally removes all valid gameplay from previous titles, There is no more resource management,
no more insanity.
At least 50% of the game in Penumbra was storing stuff in your inventory, using them for puzzels, this was slightly less focused on in Amnesia,
and taken out completly in MfP
There is no advantage to just staring at the monsters from
your corner in the dark and look at them move around.
Not scary at all what happend in all those months working on this game?
I barely scared once and after about 20 minutes of playing there was nothing left that could let me freak out!
If you want to laugh this is the best game for it!
Shame on you, chinese room and co.… Expand