Average User Score: 5.6May 30, 2014This review contains spoilers, click expand to view. I ordered a copy of this 'game' on the 25th May thru Amazon UK for release date. It arrived three days late (so thanks Amazon for adding to the tarnish and contempt I feel for this game) and to tell you the truth I wish it never arrived at all.
First of all, installation times and load times. Watch-Dogs is ridiculous on both charges. It is not much more than a 360 game in graphics terms but, as usual because it is on the Xbox One the installation and loading takes four **** times longer than anything on the 360 ever did (as does every Xbox One game. So much for having to install everything on the hard-drive)
Then we get the cut-scene that sets up the whole game. Who wrote this **** A seven year old? Really? Who at Ubisoft decided the core target audience for this game? The opening cut-scene has all the depth of a Haribo advert.
So, I am a hacker. Which means I am a spineless lowlife criminal. And I hacked the wrong person, who takes exception to my activities. And that person arranges the killing of... - not my loving wife - not my sick mother - no. My niece. What? I'm all broken up about my **** niece that I have to adopt a mis-guided sense of justice and take personal revenge on this person who I pissed off in the first place? Like I said, the plot is... contrived and thin and not worth the time of anyone who possesses more than two brain cells.
So to the start of the game. You start in a stadium changing room digging a confession out of some guy your character 'suspects' is involved with your nieces' death. You soon have to get out because an accomplice you never knew you had has just called the cops as a diversion. REALLY? You're a lone hacker and suddenly you've got friends? REALLY? Then, this friend just **** off, and you have to work out how to get past the cops who your friend had obviously just wandered past without arousing suspicion even though your friend had just murdered someone in the cut scene you just watched..
The AI is really dim. Using your smartphone (which is never explained why this **** phone is so powerful, but one of the first upgrades you have to get for it is batteries...duh I would never have thought not to run out of a battery pack) you can create diversions of such intensity that the local police never look away for a cause while you creep around un-observed.
The worst thing about this game - more than any other sandbox game is it is as linear as reading a book. You get to points in a game where it REFUSES to proceed unless you do what the game needs you to do, like in the spending of skill points. I didn't want to spend my skill points (just yet) but the game, after a short cut-scene refused to progress until I spent them. What was that that went out the door? oh yeah - any sense of remaining realism.
I had played for just over an hour of 'gameplay' at this point when I tore the disc out and decided I was trading it in.
If you want a mature game, with a decent plot - go get Max Payne on the ORIGINAL Xbox.
Ubisoft. This game blows.… Expand
Average User Score: 2.5Nov 15, 2013REDUCED SCORE: After a week of 'getting to know' COD Ghosts I am reducing my score by 50%. Another year, another HACKED TO PIECES piece of crap game. Tonight I shot someone, who had juggernaut on, I couldn't kill him but my rounds rickochey'd and blew me up? Hacked code. Aimbots, wall hacks, all easily available if you want them. Cheaters and campers all accommodated. Honest, good players totally screwed. Bored of little kids on a supposedly 'mature' game. Bored of Playing HardCore Kill Confirmed where everyone camps. NO ONE IS PLAYNG THIS THE WAY IT WAS INTENDED. What a waste of money.… Expand
Average User Score: 5.4Sep 14, 2013I have slated this game in the past, but I do feel that this is the best DLC for Black Ops II multiplayer yet. At the very least, this did contain MP maps, and wasn't just a Zombie-only DLC like the last DLC in first Black Ops.
I especially like POD, which has a good balanced layout like COD maps of old and Dig, which is actually a laugh and suits my style of play. Takeoff seems a bit bigger than I remember Stadium being, but that's not a bad thing and Frost is also a good run and gun map. I do feel that including two remade maps were a bit of a cheat though, after all this is one of two or three top games for the current Xbox and it cheapens the franchise to just repackage old for new. Stadium was DLC itself so technically, Takeoff is a remake of 2 year old DLC. But in Treyarch's defence not everyone gets each and every COD and each and every DLC and Apocalypse is a good one. Now can we have a patch for the network code so that I can just play people in my country and not be grouped in with laggy, annoying, camping, unsporting, thick, retarded Europeans that would be great.… Expand
Average User Score: 4.6Nov 13, 2012As a regular player of the original Black Ops I had hoped to enjoy almost every aspect of COD Black Ops II (with the exception of Zombies) but now that I have actually played the sequel I can only say what a massive disappointment it is.
I bought this game at midnight and queued for an hour and a half to get it on release.
When I got home and first loaded the disc I was greeted with a mandatory update - 24 Mb - hardly a good start and increasingly common these days. Then came the Nuke-Town DLC - 125 MB - and when that was done I had the chore of setting the graphics / sound / safe zone options. Half an hour since the disc went in and I haven't actually fired a shot yet.
When I did actually get to play I selected multiplayer first - and a quick look at the leader-boards revealed that some people at the top of the leader-boards have had nearly two (2) days game-time played already!! That's game-time folks - not time that they've actually owned the game but time spent playing BEFORE the game was officially released.
When I did get into my first multiplayer game I had to select my weapons from the default classes - and no weapons were familiar favourates. It seems that 'just to be seen to be a bit different' all default weapons have to be ones I was unfamiliar with. Oh well it was getting late so just get on with it.
Although the graphics looked very 'cartoony' I was impressed by the effort that went into the way the game looked - a lot of it seemed very graphically simular to MW2 and 3 though. When playing I did seem to be dying too easily and taking too many shots to kill people though - a nasty sign that lag compensation has reared its ugly head again. I am on a 56 mbs (15 ms ping) fibre connection so someone on a 2 mbs landline will own my ass because Trayarch seem to not understand or care how fast internet connections actually put the person with the fast connection at a massive disadvantage or that the faster your connection and the lower your ping the more clients will try to join your host and those clients will be further away so will lag more and your ping will be artificially increased to 'make it fair' for slower clients at your expense AND IT DOESN'T WORK.. grmbl.
The Pick 10 system doesn't work either - it annoys me and restricts load-outs and I spent too much time compromising on stuff I couldn't have rather than picking the stuff I could have. I did miss the option to buy new stuff using the money from challenges/kills/contracts from Black Ops I. The contracts and option to buy should never have been removed as this again brings this new game closer to to MW3 - just the same way that all the good weapons are only available late in the Presige ladder it will encourage people not to bother Prestiging so again Trayarch got it wrong. By now I was yearning to just play a good game and realising that it wasn't going to happen.
I played the Single Player mode the next morning - in 3D and in Regular difficulty. Very impressed with the cut-scenes which oozed quality. However, the game itself was a joke. I was surrounded by a huge number of enemies only to be getting slight grazes by their weapons and gunships, seemingly superhuman in the face of impossible odds. My AK-47 worked in a way that was massively different to the multiplayer game in that it mowed down wave after wave of enemies. Disappointed in yet another COD let-down, I ended the game.
This will sell in millions. It doesn't deserve to.… Expand