Average User Score: 6.9Oct 7, 2011I just rented this game recently, and thought I was going to absolutely love it; killing zombies with improvised weapons sounds like aI just rented this game recently, and thought I was going to absolutely love it; killing zombies with improvised weapons sounds like a fantastic idea. The weapons are absolutely well executed too, they're entertaining and satisfying to use. The character customization is also pretty well executed in terms of outfit choices and such. With these 2 things done so well, I was really enjoying this game at first. The story is pretty negligible, but I had never expected it to be anything all that worthwhile. However, I felt that the plot was oddly serious for a game that lets you cross-dress while mowing down zombies with an electrified wheelchair.
But then I found that the more I played, the less I was enjoying it. Instead of being able to see what I can do with customizing my character to make Chuck look as absurd as possible, I'm running all the way across the map to meet a time limit. Instead of being able to try out new weapon combinations, I'm babysitting survivors in yet another escort quest. Instead of spending most of my time slaying zombies, I'm spending it waiting at loading screens. And if all of these things were just confined to the campaign, but there was a sandbox mode, I would have zero complaints. But there is no sandbox mode. In a game where most of the fun to be had is in exploration and experimentation, you are absolutely discouraged from doing either. All that's preventing this game from being a 9/10 is the fact that the time limit isn't optional.… Expand