Average User Score: 5.2Jan 16, 2013Let me start off by saying that this is not a "bad game" really. It's a mediocre action-platformer with nice environments. The problem is,Let me start off by saying that this is not a "bad game" really. It's a mediocre action-platformer with nice environments. The problem is, while it may have been a solid 6, maybe 7 if it had been released as an original IP.
The problem is, they didn't. They released it as a Devil May Cry game, which quite frankly is held to a much higher bar than this game was. The combat is shallow, the dialogue is atrocious and sounds like something an edgy teenager would post on his social media. They told us over and over that this game had SHAKESPEAREAN writing, was far better than any of the previous games, that this game would save the series. Which is odd, considering that over seven million copies of DMC4 were sold, making it the 11th best-selling game of all time, not even counting the PC sales. In addition, the fans of the previous games were blatantly mocked for liking the previous games, being told that we are "entitled" and "not cool".
I won't go into the whole thing about Dante's looks. It's been discussed to death and not really why anybody is angry at this game. The problem lies in the mechanics and gameplay of the game.
1.) The difficulty is effectively gone. It used to be that the game pushed you to your limits, regardless of which difficulty you were on. It was tough, but rewarding; achieving SSS was difficult to both obtain, and maintain. In the new entry, you can reach SSS in a single blow, and so long as you are not struck, you will keep it. Difficulty does not change this; all it changes are health/damage numbers and spawn locations. There is no reason to master the system outside of beating the final boss.
2.) The game runs at 30 frames per second. Normally this is not an issue, nor does it concern me. The problem here is that DmC is a game that relies on reflexes, combos, etc. At times, it struggles with even 30, despite the limited number of enemies actually present in combat at any given time. This is due to the aging engine that the developers insisted on using, not normally used for an action game requiring high-speed input and reaction.
3.) Styles have been completely abandoned. They were ways to customize your character even more, to suit your playstyle; whether it was a focus on firearms, melee combat, blocking, dodging, etc. This provided the game with a great deal of replayability, and holds up as a fine combat system to this day.
4.) Weaponswitching is now gone. Instead of a large arsenal of exchangable weapons, we get a small selection of weapons that we may not deviate from. To add to this problem, later in the game you may not even kill enemies the way you want. There are enemies present in the game that can only be killed with specific weapons; the rest will deal no damage to that target. This removes choice and replayability from the game, and makes combat in later levels a chore. The game even features ground tiles that will damage you if you don't have the proper weapon equipped, essentially removing freedom from several game sections.
5.) Bosses are easy. Before, they were designed to make you think on your feet, to use all that you'd learned up until that point, to force you to grow as a player. In DmC, they are about pattern recognition and performing the same monotonous movements again and again. They're also constantly interrupted by cutscenes, serving to break up the flow of combat (almost always unnecessarily.)
We wanted to like this game. We really did. But every single thing DmC does, a previous DMC does better, and at a better framerate. None of the themes present in the previous games are present in this one, instead opting for heavy-handed sexual and "fight the man" themes, punctuated with constant, unnecessary profanity.
Again, this game was not a bad game. It was a mediocre action-platformer with good environments. But it claims the name of Devil May Cry, a high standard which it falls very, very short of. If you have never played a Devil May Cry game before, this may entertain you if you can get past the juvenile characterization. If you are a fan, then this game will likely leave you sobbing in the corner.… Expand