Average User Score: 7.8Feb 1, 2015First of all, it is important to note that I bought this game purely for a reason to play it with a gamepad. Darksiders 2 is a console gameFirst of all, it is important to note that I bought this game purely for a reason to play it with a gamepad. Darksiders 2 is a console game that pretty much defines gamepad use and was designed to be played with one. Yes, even on PC.
Back to the game - I loved it from the beginning. Death is an assertive badass that knows what he wants and goes for it. In fact, all characters combined with the game's epic narration, occasional hand drawn comics, and voice acting were incredible and spot on. Not to mention the different realms you traverse on your ultimate quest and the matching atmospheric music that comes with them. I enjoyed the design with much delight.
Fight system is somewhat standard for this genre. Fast pace, no aiming required, just precise timing and dodging and knowledge of few combos. Sometimes adjusting camera during the fight (which took some time to get used to, but nothing crucial to worry about). I only felt like once I settled to my optimal combos and attack moves I used them everywhere with unmatched opposition and it got a bit repetitive. The biggest boss fights usually brought new fight patterns, but apart from that were still the same. Skill system and weapons (including the secrets/boss loot) offered only a little variety in them with little feeling of reward.
Though I still strongly recommend this game, just because the design part was extremely well done. There is a lot of content to discover, an ultimate quest to accomplish, many massive boss fights and fluid non-stucking gameplay from the beginning till the end.… Expand
Average User Score: 8.9Aug 22, 2014Aaahh, what a beautiful game. First of all it's not a classic "game", more like an interactive story with few simple puzzles. A pure adventureAaahh, what a beautiful game. First of all it's not a classic "game", more like an interactive story with few simple puzzles. A pure adventure if you like. At the same time, it doesn't matter. The experience is so damn touching and so deep that it has already been few hours since I finished and I am still thinking about Johnny and everything that happened there.
I personally prefer challenging gameplay and climbing on a learning curve, but I can't ignore beautiful story and design that exceedes anything I played in a long time. Not to mention another strong part of the game - humor. There were many excellent and refreshing humorous parts perfectly placed in between the sentimental ones. As a result, the game is not a huge emo blob, but rather a very enjoyable adventure. Huge emphasis on the storytelling served this game really well, plus it is quite short so you won't get bored and won't really notice any lack of the "game" part before it's finished. It simply stays full and rich during the whole time. As the game itself does not have much else to offer, there are not any particular things I would have to criticize. One big fat recommend here.… Expand
Average User Score: 8.2Aug 6, 2014God damn this TD completely blew my mind, I bought it as I saw it featured on a humble sale and I thought "Hey, I haven't played TD in ages,God damn this TD completely blew my mind, I bought it as I saw it featured on a humble sale and I thought "Hey, I haven't played TD in ages, this one looks fun.". Turns out I haven't played such luxurious one since Gem TD as well. Art is cartoony and very cute. Also, unexpectedly rich for an indie game. Large amount of monsters, locations, heroes, towers, tower upgrades. You always have something new to notice and look at. From the big picture view, design is standard with expected TD patters, nothing new. However, developers gave huge focus to design details that make you fall in love with the game. You will start to notice them right away and uncover much more through the campaign. This is what makes the game so amazing. Funny voice responses of heroes full of various references to games, movies, etc. Map easter eggs to discover and interact with (sheeps, windmills, ...). Gameplay is very smooth and well designed. You can play it casually, enjoying your time, or like a pro, thinking of crisp timings and deep strategies. Simply put, playing this game will give you a great satisfaction from many different views whoever you are. I just can't recommend this gem from Ironhide Game Studio enough.
About drawbacks, there are few I would like to mention: First, the waypoints and reactions of melee tower soldiers... I am quite experienced in Blizzard strategy games and these melee units are completely unituitive for someone like me. At the same time I believe they made it intentionally this awkward to keep balance and give space to more try-hard players. Second, I feel like every level requires a certain strategy which you have to uncover and successfully use, experimenting different builds usually ends up in a failure. Last, there is no level editor. I understand this game came from its web/mobile predecessor, but giving space to talented and passionate players might yield so many interesting levels and patterns I would love to see and understand.… Expand
Average User Score: 8.5Jun 7, 2014This review contains spoilers, click expand to view. Geralt of Rivia, the smoothest badass ever created.
My friends recommended me this game. I was struggling a lot in the beginning as well as everyone who played The Witcher. I hated this game and at times came very close to uninstalling it. But I always thought "they said its good, there must be more to it" and kept playing. Indeed, after 3-5 hours into the game I understood. Behind a complicated story, totally ♥♥♥♥♥♥♥♥ talents and combat mechanics there lies one of the best RPG games I've ever played. After you grip the overall gameplay it will stop to irritate you and patterns will start to display. You will be able to enjoy the rich and immersive story, full of intrigues and twists and also those weird combats. The story is the strongest part of the game, it is very mature where decisions are hard with serious consequences and are never good or evil. They just define your political and personal preferences as you progress from an outcast monster killer. The game is also very long. I like to fulfill every quest, check all chests and barrels and enjoy games in general. With such approach, The Witcher took me 65 hours to finish. Every second was definitely worth it. Do yourself a favor, buy the game and play it. Don't get demotivated by prologue and the first act, keep playing and eventually you will get consumed, I guarantee you that. Last time this happened to me was when I played Fallout 2 few years ago, this game quite reminded me of it and I thank its creators for that.… Expand
Average User Score: 8.6May 2, 2014Braid is a simple puzzle platformer, or at least at the first glance. Gameplay is incredibly smooth and well done along with all the timeBraid is a simple puzzle platformer, or at least at the first glance. Gameplay is incredibly smooth and well done along with all the time tricks you get to experience throug the levels. You'll love the relaxing "classical" music and overall soft and chill appeal in whole design.
The trick is the first glance of simplicity wears off quite fast and you are going to get stuck. Often. Braid is by far the hardest puzzle game I've ever played. This is truly going to test how patient and clever you are. You are going to be frustrated at times, but at the same time each puzzle is going to give you a great feeling of accomplishment if you are patient enough to solve it on your own. None of the puzzles are dumb or repetitive and each brings a new pattern to uncover and understand.
About the story - I must say I enjoyed the sentimental style and slow uncovering of it, but most of the time I was quite confused and had no idea what it was all about. Well, I definitely experienced better storytelling in games, but this game won my gaming soul just by its crisp gameplay.… Expand
Average User Score: 6.5Apr 19, 2014Well, I finished the game and had a rough idea of what was happenning. I felt like I missed something and was curious so I read some guides,Well, I finished the game and had a rough idea of what was happenning. I felt like I missed something and was curious so I read some guides, watched videos, etc. I must say I missed a lot what this game offers. At the same time it's impossible to see most of it on the first playthrough. It's quite nice when it comes to storytelling and exploration, but myself I haven't found a taste nor will to play it again. Maybe I will another day.
If you are patient and looking for a nice chill adventure with beautiful music and scenery and mystery story, go and play it - the first playthrough is definitely worth it and will leave you somewhat sentimental.… Expand
Average User Score: 8.6Apr 17, 2014The story in the game was extremely immersive and well designed, I devoured it whole during three very long gaming sessions where I simplyThe story in the game was extremely immersive and well designed, I devoured it whole during three very long gaming sessions where I simply could not just stop. Another shining star of this game was beautiful hand drawn graphics and interesting characters. That is the strong part of the game and I will definitely reccommend it to everyone.
However it is also important to mention some of the drawbacks I encountered. Puzzles were okay, but I found them too obvious or plain ridiculous, only a few were somewhere in between that left me with a warm feeling of accomplishment. The game also glitched a lot on my few months old high-end PC. And for the last thing, I don't understand in general achievements in a point-and-click adventure game. Seriously, why ? Such games don't have a replay value ... or at least not right after I finished it. Okay, I can forgive that, but at least after finishing the game I would like to go and get those achievements. Unfortunately, no. I can only start all over or use only my own saves (which I dont have many since it is an adventure game). And yeah no jumping to chapters. Nevermind, the negatives of this game are more or less insignificant, so do yourself a favor and go dive into the Memoria story !… Expand
Average User Score: 7.6Feb 1, 2014This review contains spoilers, click expand to view. An alternative name for this game would be "Linear Tales of a Frantic Headshooter". I've never played a more linear and stereotype game. Basically you only watch cutscenes and headshot enemies. Even the shooting and gameplay gets old quite fast. I was also extremely sick of the depressed over-emotional superhuman that Max Payne had become. No deep and meaningful thoughts or revenge to follow. Zero atmosphere, zero detective, zero immersion, only 24/7 whining over everything that happens in the game. Plus it's a brand new world, I was hoping that this game would bring up my memories from old Max Payne. Michelle, dark noir, flashbacks, the feels, the nightmares, the junkies, the story, snowing in the night. Nope, none of it. If you changed Max Payne object for some John Smith and changed 0.1% of the game, you would not even recognize it has to do something with Max Payne world.
Also, I don't think the creators have played this game. After every cutscene Max switches from his whatever currently equipped to a simple beretta. Every time. Whatever you are holding, even it was the HUMAN DESTROYER MACHINE GUN 9001. And it is not even easy to switch back to the gun you held, sometimes you accidentally drop it during the switching. Not to mention many, many, many details and imperfections and annoying mechanics in this game, seriously ffs.
I must say I wanted to recommend this game. For a long time I really wanted, I tried very hard. The only thing that wanted me to recommend were level design and music. Hell those things gave me genuine shivers. I got many "whoa omg wow much epic" moments because of it. It is the only reason why you should play it and trust me you will be stunned. However everything else perfectly balances out this epicness and I'm afraid in the end you are not going to be that pleased.… Expand
Average User Score: 8.0Aug 29, 2013This review contains spoilers, click expand to view. I loved this tycoon game. Not only it was extremely addictive and fun, but it actually made me realize I want to specialize as a game developer (I am a programmer). I even left my previous job and now I am starting in a simulation/game studio !
Now, what makes this game such a gem It's really challenging and your head will be consumed with the idea of making a perfect game (10, 10, 10, 10). Ideas like what genre, what target audience, what kind of gameplay, do I put more graphics, or more intelligence in it Do I want to support gamepad or cloud service Yep, just like that. There is no optimal or safe way through this game, the options in the creation of games are endless and anything can become success or failure. Only the middle part of the game might get slightly repetitive, apart from that it's an amazing and colorful simulation game with very intelligent math and algorithm background that will make you ROCK HAR-
Oh well, not to mention the guys behind Greenheart Games became famous for the anti-piracy security included in the game (I would only comment that as a "trololol & iseewhatyoudidthere paradox"). Damn, I am looking forward for another game from these gentlemen, now you go and enjoy this one I am sure you will.… Expand
Average User Score: 9.2Jul 31, 2013A perfect team fps game. It's not just spawn, aim and shoot. You have to think, a lot. Tempo is rather slower compared to other fps games, butA perfect team fps game. It's not just spawn, aim and shoot. You have to think, a lot. Tempo is rather slower compared to other fps games, but quality strategic gameplay is guaranteed. The game is also imbued with many small details ("meet the" videos, graphics, music sounds and voices). Man, this game is amazing. It takes some time to understand the underlying mechanics, but when you do you are going to play it a long long time. Plus the people there and community are fun too … Expand